{"id":155556,"url":"https://alion.io/job/guerrilla-games-studio-technical-director","title":"Studio Technical Director","company":{"id":54546,"name":"Guerrilla Games","domain":"guerrilla-games.com","url":"https://alion.io/company/guerrilla-games","size_band":"201-500","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Greenhouse","truth_index":null},"role":"Leadership","role_family":"Leadership","seniority":"head","employment_type":null,"work_mode":"hybrid","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Amsterdam, Netherlands"],"countries":["NL"],"hiring_countries":[],"hiring_countries_total":0,"salary":{"min":111200,"max":195000,"currency":"EUR","period":"year","gross":null,"usd_annual":226782},"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false},{"name":"Platform Engineering","optional":false}],"status":"live","first_seen_at":"2026-08-05T07:51:52Z","employer_posted_date":"2026-09-02","last_verified_at":"2026-11-08T05:15:45Z","board_verified":true,"closed_at":null,"days_open":94,"trust":{"level":"stale","repost_count":0,"flags":["stale"],"days_open":93},"description":"Guerrilla, the Amsterdam-based developer of Horizon Zero Dawn and Killzone Franchises, is looking for a Technical Director for the studio to drive the technology of Guerrilla's current and upcoming projects.\nOur Technology Platform \nGuerrilla uses the award-winning Decima engine which was originally developed here. It’s now managed by the in-house Decima team that works alongside Guerrilla. The same engine is used by other Sony and external studios. Guerrilla is a world-class game development studio known for creating ambitious, visually stunning, and technically advanced games. We are passionate about pushing the boundaries of technology, gameplay, and artistic quality to deliver unforgettable games to players worldwide.\nOverview\nWe are looking for an experienced Technical Director to provide technical leadership across our game development teams. Key responsibility for this role is guiding the studio’s technical vision and execution, overseeing development of all code written on the game teams, and the use and extensions to the Decima engine. Core expertise areas are game code, entity AI, game-specific tools and pipelines, graphics, and optimizations for all target platforms.\nWhat you will do\nAs the Technical Director for the studio you will:\nProvide leadership and direction to engineering teams across multiple disciplines and specializations;\nPartner closely with engineering, art, design, production, and studio leadership to ensure our technology strategy supports the creative ambitions of the team;\nHelp define long-term technical direction and support day-to-day execution;\nBe a key stakeholder in the Decima roadmap, providing feedback, requirements, and insights to the development of the shared engine;\nEvaluate technical risks and opportunities, together with production and the Decima team;\nContribute to hiring, team development, succession planning, and organizational design within the technology group;- Ensure technical solutions are scalable, maintainable, and aligned with both short-term project needs and long-term studio goals.\n\nGuide architectural decisions and establish engineering best practices, coding standards, and quality benchmarks;\nMentor senior engineers and technical leads, helping grow leadership capability across the studio;\nAnalyze technology shortcomings and dependencies with internal or external partners and help mitigate those risks;\nBe an inspiration to the team, bring an energy and technical vision that continues the legacy of creative and technological excellence in Guerrilla’s games.\nThis is a key leadership role for someone with deep games industry experience, strong technical judgment, and a proven ability to lead large multidisciplinary teams through complex development challenges.\nWho you are\nWe'd love to hear from you if:\nYou have held a senior technical management position in the video games industry;\nYou are living in the Amsterdam area or are capable of relocating;\nYou have proven experience shipping AAA games or large-scale, technically ambitious interactive projects;\nYou have strong programming skills in C++ that you may not flex very often anymore, but are strong enough to guide the team where needed;\nYou have a strong background in multiple of the following:\nGameplay systems\nEngine development\nOnline game technology\nManaging and growing teams\nRendering/graphics programming\nLow-level systems or platform engineering\nTools and pipelines\nCollaboration with other creative teams and Directors\nYou have demonstrated experience overseeing broad technical areas beyond an individual specialization;\nYou have a strong understanding of modern game engine architecture, performance optimization, memory management, and platform constraints;\nYou have the ability to translate creative and production goals into clear technical plans and priorities;\nYou have a passion for online as well as single-player gaming;\nInterested?\nIf you think you’re up for the challenge, we’d love to hear from you! You can apply by hitting the “apply now” button. Be sure to submit your CV and cover letter.\nPlease note: This position is based in our studio in the heart of Amsterdam. Guerrilla offers relocation and immigration support.\nAt Guerrilla, we believe that our team’s varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.\nAs an equal opportunities employer, we strive to create an inclusive environment, empower employees and embrace diversity.\nWe encourage everyone to respond as we consider all candidates on the basis of their merit, unique strengths, and perspectives they will bring to the role.\nAt SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.\nPlease note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. \nIn addition, this role is eligible for SIE’s top-tier benefits package that includes paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.\nThe estimated base pay range for this role is listed below.\n€111.200—€195.000 EUR\nPlease note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.\nPlease refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.","description_format":"text","description_chars":5771,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":["Hybrid work"],"hiring_locations":[{"name":"Netherlands","iso":"NL","kind":"country"}],"hiring_excludes":[],"relocation_offered":true,"industries":[],"lifecycle":[{"event":"open","at":"2026-08-05T07:51:52Z"}],"visa":[],"liveness":{"score":14,"band":"cold","label":"Long shot","p_open":1,"p_active":0.506,"p_room":0.28,"age_days":93,"expected_fill_days":31,"reasons":["conf:0","win:tail","crowd:"],"computed_at":"2026-11-07T05:47:08Z"},"pay":{"stated_usd_annual":226782,"is_top_pay":false},"html_url":"https://alion.io/job/guerrilla-games-studio-technical-director","json_url":"https://alion.io/job/guerrilla-games-studio-technical-director.json","meta":{"generated_at":"2026-11-08T05:18:11Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":11494,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-11-09T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":54546},"rest":"https://alion.io/mcp/rest/get_company?id=54546"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fguerrilla-games-studio-technical-director"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fguerrilla-games-studio-technical-director"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fguerrilla-games-studio-technical-director"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/guerrilla-games-studio-technical-director\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fguerrilla-games-studio-technical-director"}],"agent":{"mcp":"https://alion.io/mcp/jobs","mcp_open":"https://alion.io/mcp/open","next":[{"tool":"get_job","arguments":{"id":155556}},{"tool":"search_jobs","arguments":{"company":"guerrilla-games.com","detail":"compact"}},{"tool":"match_people","arguments":{"job_id":155556},"note":"people open to offers who fit this vacancy"}],"note":"The same data through MCP tools: https://alion.io/mcp/open needs no sign-in (compact searches, postings, people); https://alion.io/mcp with an Alion account has everything. Docs: https://alion.io/developers"}}