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Salary
≈ $113k – $235k per year (Estimated)
Location
In office (Glendale)
Seniority
Staff · 5+ years exp

Confirmed on the employer's own hiring board on Oct 14, 2026. First seen by Alion on Oct 7, 2026.

Overview
Company
Impact
Profile match
Halon is a creative production partner working across film, episodic and games, from early visualization to final animation and game cinematics.

Description

Halon Entertainment is a leading visualization and technology company dedicated to storytelling in feature films, television, video games, and advertising. We utilize cutting-edge technology to create engaging and immersive experiences. Our collaborative environment nurtures creativity and innovation, positioning us as a preferred leader and employer in the entertainment industry.

We are seeking an experienced Senior Unreal FX Artist with the skills to create spectacular real-time FX. The ideal candidate has experience working within the constraints of real-time engines, shows attention to detail, and can take artistic and technical direction to achieve the most appropriate solution. A level of technical knowledge combined with strong creative and visual instincts is critical for this position. This is a remote work opportunity.

Duties and Responsibilities:

  • Work directly in Engine to create and optimize stunning FX
  • Collaborate with the team to develop high-quality effects like fire, smoke, explosions, fluid simulations, etc.
  • Create libraries of Niagara particle effects
  • Consider lighting and other integration techniques to the overall scene design
  • Use Unreal Engine and proprietary tools to create FX assets.
  • Assists in R&D efforts for tool enhancements and prototyping of new technology.
  • Provide department and production leads with responsible estimates for FX tasks and identify any risks to the effort
  • Contribute to the design and streamlining of FX tools and development processes

Requirements

  • 5+ years’ experience working with in-engine effects, preferably with Niagara
  • Proficiency with 3D graphics, particle systems, physics, and shaders
  • Understanding of VFX asset costs and impact on performance
  • Solid grasp of the principles of animation and lighting
  • Good understanding of real-time physics and fluid simulations
  • Optimize content through profiling and enhancing performance with the help of diagnostic tools
  • Scripting & programming skills with Python, C#, JavaScript and C++ a plus
  • Experience with Houdini a plus

Note:

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent in this position. Employees will be required to follow any other job-related instructions and to perform any other job-related duties requested by any person authorized to give instructions or assignments. All duties and responsibilities are essential functions and requirements and are subject to possible modification to reasonably accommodate individual with disabilities. To perform this job successfully, the incumbents will possess the skills aptitudes, and abilities to perform each duty proficiently. Some requirements may exclude individuals who pose a direct threat or significant risk to the health or safety of themselves or others. The requirements listed in this document are the minimum levels of knowledge, skills, or abilities. This document does not create an employment contract, implied or otherwise, other than an “at will” relationship.

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