{"id":587058,"url":"https://alion.io/job/housemarque-senior-lighting-artist","title":"Senior Lighting Artist","company":{"id":56724,"name":"Housemarque","domain":"housemarque.com","url":"https://alion.io/company/housemarque","size_band":"51-200","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Greenhouse","truth_index":{"grade":"B","score":75,"open_postings":3,"ghost_share":0,"stale_share":1,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-11-02T06:13:15Z"}},"role":"Games","role_family":"Games","seniority":"senior","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"explicit","locations":["Helsinki, Finland"],"countries":["FI"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":39000,"max_usd":111000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":117},"experience_years_min":5,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Jira","optional":false},{"name":"Unreal Engine","optional":true}],"status":"live","first_seen_at":"2026-03-20T14:22:39Z","employer_posted_date":"2026-09-11","last_verified_at":"2026-11-02T16:50:18Z","board_verified":true,"closed_at":null,"days_open":227,"trust":{"level":"stale","repost_count":0,"flags":["stale"],"days_open":226},"description":"OUR STUDIO\nAt Housemarque, we believe gameplay always comes first. With technical excellence and compelling narrative, spiced with our trademark neon flair and top-notch audiovisual feedback, we want our players to always feel actively engaged with the worlds we have created for them.\nOur award-winning game Returnal, released on PS5 in 2021, and Saros, released in 2026, embrace all these qualities. THIS is our DNA!\nWe value Nordic work-life balance by growing sustainably and ensuring our employees have the time and means to develop personally and professionally during work time. \nWe were established in 1995 with strong roots in the Finnish demoscene. In June 2021 we joined the PlayStation Studios, after years of partnership.\nIf you wish to join us for our next journey, apply today!\nHousemarque is looking for a talented Lead Lighting Artist to join our team!\n\nTHE JOB\nAs a Senior Lighting Artist, you will contribute high-quality real-time lighting while growing into a Lighting Lead role within the team. You will work closely with the Art Director and Technical Art Director, supporting lighting direction and taking increasing ownership over quality, workflows, and team support.\nThis is an opportunity for an experienced lighting artist who is ready to step into leadership responsibilities, with support and mentorship to grow into a full Lead role.\nIf you’re passionate about lighting and motivated to take the next step in your career, we’d love to hear from you!\nWhat will your day-to-day look like?\nCreate high-quality lighting for environments and gameplay scenarios.\nCollaborate with the Art Director and Technical Art Director to achieve the visual vision.\nSupport the development and maintenance of lighting workflows and best practices.\nTake ownership of lighting for key areas or features.\nParticipate in lighting reviews and provide feedback to peers.\nSupport and mentor more junior team members where needed.\nCollaborate with other departments to ensure lighting supports gameplay and performance.\nAssist in troubleshooting lighting and rendering issues.\nContribute to maintaining consistency in lighting quality across the project.\nGradually take on more responsibility in planning and decision-making.\nWhat will help you to be successful in this role?\nShipped at least one PC/Console title as a Lighting Artist.\n5+ years of experience in AAA game development.\nStrong understanding of real-time lighting and PBR workflows.\nDemonstrated interest in mentorship or leadership.\nGood problem-solving skills in both artistic and technical contexts.\nAbility to work within established pipelines and workflows.\nStrong artistic eye for lighting, color, and composition.\nGood communication and collaboration skills.\nFamiliarity with version control systems like Perforce.\nExperience with project management tools like Jira.\nFluent written and verbal English skills.\nA genuine passion for video games.\nBonus skills\nExperience with Unreal Engine or a proprietary AAA engine.\nExposure to shader or scripting workflows.\nBackground in photography or cinematography.\nThis is a permanent, full-time position based in Helsinki, Finland.\n\nWe will start interviewing promising candidates immediately so please apply as soon as possible.\nPlease note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.\nPlease refer to ourCandidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.\n Equal Opportunity Statement\nHousemarque is proud to be an Equal Opportunity Employer with a commitment to a culture of inclusion and mutual respect for all employees from every walk of life, reflecting the community we make games for. 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