{"id":110580,"url":"https://alion.io/job/hp-inc-interaction-and-motion-designer","title":"Interaction and Motion designer","company":{"id":72,"name":"HP Inc.","domain":"hp.com","url":"https://alion.io/company/hewlett-packard","size_band":"5000+","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Workday","truth_index":{"grade":"B","score":83,"open_postings":165,"ghost_share":0,"stale_share":0.673,"repost_share":0,"time_to_fill_p50_days":22,"computed_at":"2026-10-17T05:46:00Z"}},"role":"Design","role_family":"Design","seniority":"senior","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Bengaluru, India"],"countries":["IN"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":17000,"max_usd":41000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":13},"experience_years_min":5,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Adobe After Effects","optional":false},{"name":"Figma","optional":false},{"name":"ProtoPie","optional":false},{"name":"Agile","optional":true},{"name":"Framer","optional":true},{"name":"Lottie","optional":true}],"status":"live","first_seen_at":"2026-08-16T00:00:00Z","employer_posted_date":"2026-08-16","last_verified_at":"2026-10-18T07:23:30Z","board_verified":true,"closed_at":null,"days_open":64,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":64},"description":"Interaction and Motion designerDescription -\nAbout the Role\nWe're building the operating system for a next-generation device, and we're looking for a talented Interaction Designer to shape how it feels to use.\nThis role is centered around interaction design and motion - the details that make an interface feel alive, responsive, intuitive, and delightful. You'll define how the OS behaves at a moment-to-moment level: how things move, respond, transition, provide feedback, and communicate state.\nYour primary focus will be bringing craft, consistency, and delight to the experience across the OS. You'll help define the interaction language of the product and ensure that interactions feel cohesive rather than a collection of individual features.\nAlongside this, you'll contribute to selected UX and UI projects with the broader design team, either independently or in collaboration with other designers.\nWhat You'll Do\nDefine what \"delight\" means for the product and translate it into thoughtful, purposeful interactions across the OS.\nOwn the interaction design and micro-animation layer of the OS, including transitions, spatial relationships, feedback, gestures, states, loading, success/error, sound, haptics and other moment-to-moment behaviors.\nCollaborate with product designers, product managers, engineers, and other stakeholders to brainstorm and develop interaction concepts for the device.\nDefine and maintain a consistent interaction language so that behaviors across the OS feel unified and intentional, across different modal behaviors like touch, trackpad, keyboard and stylus.\nBuild, maintain, and evolve an interaction library covering reusable patterns, behaviors, motion principles, timing, and transitions.\nContribute to the broader design system and work with other designers to ensure interaction patterns are documented, consistent, and reusable.\nPrototype interactions using tools such as Figma, Principle, ProtoPie, After Effects, or code-based prototyping.\nUse prototypes to communicate not just visual behavior, but also motion, timing, sound, feedback, and overall feel.\nPartner closely with engineering throughout implementation to ensure interactions are brought to life with a high level of design fidelity.\nReview builds, identify interaction or motion inconsistencies, and work with engineers to refine the experience while taking feasibility and performance into account.\nExplore emerging interaction patterns, motion techniques, and interaction paradigms across leading products globally, bringing relevant ideas and inspiration into the product.\nContribute to UX and UI projects across the product team, either independently owning selected projects or supporting other UX designers with interaction design and prototyping.\nWhat We're Looking For\n\nA portfolio that clearly demonstrates strong interaction design and motion/micro-animation craft. This is the most important qualification for this role.\nThe ability to take ownership of interactions across an OS and drive them from concept through implementation with engineering.\nStrong prototyping skills - you're comfortable communicating interactions through working prototypes rather than static screens alone.\nAn understanding of motion as a tool for usability, hierarchy, feedback, continuity, and delight - not simply as visual decoration.\nStrong design judgment and restraint: knowing when motion adds value and when simplicity is the better experience.\nWorking knowledge of design systems and how interaction patterns can be made consistent, reusable, and scalable.\nComfort working across both craft-heavy interaction design and broader product design work.\nStrong communication and presentation skills, with the ability to articulate design decisions to product managers, designers, engineers, and leadership.\nThe ability to work directly with engineers on implementation details and advocate for interaction quality and design fidelity.\nExperience working with sound or other forms of sensory feedback as part of interaction design.\nNice to Have\nExperience designing for an OS-level, system-level, or gaming platform, rather than only individual applications.\nExperience with tablet, mobile, or multi-modal interaction design involving combinations of touch, keyboard, pen, or other input methods.\nFamiliarity with the performance considerations of animation on devices, including frame rates, GPU constraints, and how these influence interaction design decisions.\nA background in motion design, game UI, or consumer products with rich micro-interactions.\nEducation & Experience Recommended\nFour-year or Graduate Degree in Design, Human Factors Engineering, Social Sciences research, or any other related discipline or commensurate work experience or demonstrated competence.\nAround 5 years of experience across UI, UX, and, most importantly, interaction design.\nPreferred Certifications\nCertified User Experience Professional (CUXP) Knowledge & Skills\nAgile Methodology\n\nAndroid Design Principles & Interaction Patterns\n\nAnimation Principles & Motion Design\n\nAfter Effects\n\nCascading Style Sheets (CSS)\n\nDesign Thinking\n\nDesign Systems (building and maintaining reusable component libraries)\n\nFigma (Design Software)\n\nFramer / Principle / ProtoPie / Rive (Motion & Interactive Prototyping Tools)\n\nIllustration & Visual Asset Design (icons, graphics, onboarding/empty-state visuals)\n\nInformation Architecture\n\nInteraction Design\n\nInvision (Design Software)\n\nLottie\n\nMicro-interactions & Motion Prototyping\n\nProduct Design\n\nPrototyping (including high-fidelity interactive/animated prototypes)\n\nTypography & Visual Craft\n\nUsability\n\nUsability Testing\n\nUser Experience (UX)\n\nUser Experience (UX) Design\n\nUser Flows\n\nUser Interface (UI)\n\nUser Interface (UI) Design\n\nUser Research\n\nUser-Centered Design\n\nVisual Design\n\nWireframing\n\nCross-Org Skills\nCraftsmanship & Attention to Detail\n\nCustomer Centricity\n\nResults Orientation\n\nLearning Agility\n\nDigital Fluency\n\nImpact & Scope\nImpacts immediate team and acts as an informed team member providing analysis of information and limited project direction input. Complexity\nResponds to routine issues within established guidelines. Disclaimer\nThis job description describes the general nature and level of work performed in this role. It is not intended to be an exhaustive list of all duties, skills, responsibilities, knowledge, etc. These may be subject to change and additional functions may be assigned as needed by management.\nJob -\nSoftwareSchedule -\nFull timeShift -\nNo shift premium (India)Travel -\nRelocation -\nEqual Opportunity Employer (EEO)-\nHP, Inc. provides equal employment opportunity to all employees and prospective employees, without regard to race, color, religion, sex, national origin, ancestry, citizenship, sexual orientation, age, disability, or status as a protected veteran, marital status, familial status, physical or mental disability, medical condition, pregnancy, genetic predisposition or carrier status, uniformed service status, political affiliation or any other characteristic protected by applicable national, federal, state, and local law(s).\nPlease be assured that you will not be subject to any adverse treatment if you choose to disclose the information requested. This information is provided voluntarily. The information obtained will be kept in strict confidence.\nFor more information, review HP’sEEO Policy or read about your rights as an applicant under the law here: “ Know Your Rights: Workplace Discrimination is Illegal \"","description_format":"text","description_chars":7516,"description_truncated":false,"requirements":{"experience_years_min":5,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":true,"industries":["Animation","Computer Peripherals","3D Printers & Additive Manufacturing","Printers & Scanners"],"lifecycle":[{"event":"open","at":"2026-08-16T00:00:00Z"}],"visa":[],"liveness":{"score":10,"band":"cold","label":"Long shot","p_open":1,"p_active":0.356,"p_room":0.28,"age_days":62,"expected_fill_days":22,"reasons":["conf:1","stale_co","velocity","win:tail","crowd:brand"],"computed_at":"2026-10-17T05:46:00Z"},"pay":null,"html_url":"https://alion.io/job/hp-inc-interaction-and-motion-designer","json_url":"https://alion.io/job/hp-inc-interaction-and-motion-designer.json","meta":{"generated_at":"2026-10-19T01:22:34Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":663,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-20T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":72},"rest":"https://alion.io/mcp/rest/get_company?id=72"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fhp-inc-interaction-and-motion-designer"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fhp-inc-interaction-and-motion-designer"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fhp-inc-interaction-and-motion-designer"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/hp-inc-interaction-and-motion-designer\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fhp-inc-interaction-and-motion-designer"}]}