{"id":450251,"url":"https://alion.io/job/human-archive-mechanical-engineer","title":"Mechanical Engineer","company":{"id":173852,"name":"Human Archive","domain":"humanarchive.ai","url":"https://alion.io/company/human-archive","size_band":"11-50","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Ashby","truth_index":{"grade":"A","score":87,"open_postings":17,"ghost_share":0,"stale_share":0.529,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-10-25T05:49:26Z"}},"role":"Industrial Engineering","role_family":"Industrial Engineering","seniority":null,"employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["San Francisco, United States"],"countries":["US"],"hiring_countries":[],"hiring_countries_total":0,"salary":{"min":80000,"max":100000,"currency":"CNY","period":"year","gross":null,"usd_annual":15014},"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Embodied AI","optional":false},{"name":"Fusion 360","optional":true},{"name":"GD&T","optional":true},{"name":"SolidWorks","optional":true}],"status":"live","first_seen_at":"2026-05-09T09:23:35Z","employer_posted_date":"2026-05-09","last_verified_at":"2026-10-25T06:44:32Z","board_verified":true,"closed_at":null,"days_open":168,"trust":{"level":"stale","repost_count":0,"flags":["stale"],"days_open":168},"description":"About Human Archive\nHuman Archive is a research lab backed by Y Combinator focused on modeling human embodied intelligence.\nHumans are the most sophisticated biological systems we have ever observed, yet we still do not fully understand ourselves. Research into human physical intelligence - including the human hand, proprioception, and vision - remains largely unsolved. Our mission is to recover human embodied intelligence as a learned model. To achieve this, we build custom hardware products, deploy them globally at scale, and publish research. Today, our data is used for robotics and world modeling, but the broader opportunity is advancing scientific research into intelligence itself.\nFounded by Stanford and UC Berkeley researchers, we are lean, deeply technical, and operate at extreme speed, taking on unglamorous and conventionally impossible problems that directly unlock step-function gains in model capability.\nThe deployment of capable humanoids at scale will permanently redefine human labor. Undesirable physical work will disappear, and human effort will shift toward a new era of abundant creativity.\nWe are building the infrastructure to accelerate that transition by assembling the Human Archive mafia. You will own meaningful systems from day one and see your work directly impact model capabilities. This is a once-in-a-generation inflection point. If you want to help reshape physical labor and work on problems that matter at civilizational scale, join us.\nWe're hiring a mechanical / CAD engineer to lead the mechanical design of our wearable capture hardware. Hands-on work where physics, optics, manufacturing, and human factors all converge.\nWhat you'll work on\nMechanical architecture\nChassis design across consumer-grade and production-grade materials\n\nPackaging, weight distribution, and human fit\n\nServiceability and assembly architecture\n\nOptical mount and alignment\nCamera and lens mounting systems for multi-camera arrays\n\nTolerance stack-up against calibration accuracy targets\n\nKinematic alignment systems and bonded inserts\n\nPower and battery packaging\nBattery enclosures including swap mechanisms\n\nConnector layout and cable routing\n\nDrop and impact resistance\n\nThermal management\nPassive thermal dissipation in tight wearable form factors\n\nHeat spreader integration with chassis materials\n\nTouch-temperature constraints against the user\n\nDFM and manufacturing handoff\nDesign for CNC, injection molding, sheet metal, and composite layup\n\nProduction drawings, GD&T, fixture design\n\nTolerance verification and first-article inspection\n\nRequired technical experience\nHands-on mechanical CAD: SolidWorks, NX, Creo, or Fusion 360\n\nShipped consumer or wearable hardware to real users\n\nDFM fluency across CNC, injection molding, and sheet metal\n\nTolerance stack-up and GD&T for precision optical systems\n\nStructural and thermal FEA\n\nStrong plus\nHead-worn or body-worn product background (AR/VR, action cameras, sports tech, smart eyewear)\n\nComposite chassis design (carbon fiber, cyanate ester matrix)\n\nMulti-camera optical alignment\n\nDirect work with Asian ODMs and tooling shops\n\nBackground in research-grade capture systems or medical wearables\n\nAbout this role You own mechanical design end-to-end. The product surface is broad, the pace is fast, and your work ends up on real users within months. Compensation reflects the stage. The autonomy reflects it too.","description_format":"text","description_chars":3401,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["AI Training Data & Annotation"],"lifecycle":[{"event":"open","at":"2026-09-06T08:24:04Z"}],"visa":[],"liveness":{"score":5,"band":"cold","label":"Long shot","p_open":1,"p_active":0.169,"p_room":0.28,"age_days":168,"expected_fill_days":49,"reasons":["conf:3","stale_co","win:tail","crowd:"],"computed_at":"2026-10-25T05:49:26Z"},"pay":{"stated_usd_annual":15014,"is_top_pay":false},"html_url":"https://alion.io/job/human-archive-mechanical-engineer","json_url":"https://alion.io/job/human-archive-mechanical-engineer.json","meta":{"generated_at":"2026-10-25T08:29:16Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":12053,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-26T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":173852},"rest":"https://alion.io/mcp/rest/get_company?id=173852"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fhuman-archive-mechanical-engineer"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fhuman-archive-mechanical-engineer"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fhuman-archive-mechanical-engineer"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/human-archive-mechanical-engineer\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fhuman-archive-mechanical-engineer"}]}