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Salary
≈ $29k – $77k per year (Estimated)
Location
In office (Abu Dhabi)
Seniority
Senior · 5+ years exp

Confirmed on the employer's own hiring board on Oct 23, 2026. First seen by Alion on Oct 8, 2026.

Overview
Company
Impact
Profile match
Hypemasters is here to create legendary & genre-defining games that players all over the world enjoy for years!

Hypemasters is a fast-growing game development company behind World War Armies and other upcoming titles. We’re building strategy games that combine depth, innovation, and community-driven gameplay. Our players are at the core of everything we do, and we’re looking for someone who shares that belief.

We are looking for a Senior 3D Artist to take ownership of the visual quality and artistic direction of 3D assets for our Unity-based mobile project. You will play a key role in shaping the look and feel of the game, ensuring assets are both visually striking and optimized for performance.

Your Mission:

  • Create high-quality 3D assets including environments, props, and vehicles that align with the game’s artistic vision.
  • Own the full asset pipeline from concept through modeling, texturing, and in-engine implementation.
  • Collaborate closely with designers, animators, and developers to ensure assets integrate seamlessly into gameplay.
  • Maintain consistency and high visual standards across all in-game assets.
  • Provide feedback and mentorship to other artists, helping to elevate the overall quality of the team’s output.
  • Optimize assets for mobile platforms, balancing visual fidelity with performance constraints.
  • Contribute to the evolution of the game’s visual style and artistic direction.

Key Requirements:

  • 5+ years of experience as a 3D Artist.
  • Proven experience working on mobile games, with at least one shipped title.
  • Strong portfolio demonstrating high-quality 3D art for games (environments, props, or vehicles).
  • Expertise in industry-standard tools (e.g. Blender, Maya, 3ds Max, Substance Painter/Designer).
  • Solid understanding of modelling, UVs, texturing, lighting, and composition.
  • Experience working in Unity or similar game engines.
  • Strong eye for detail, form, and visual storytelling.
  • Ability to work collaboratively in a fast-paced, iterative development environment.

Nice to Have:

  • Experience working on mobile games or performance-constrained platforms.
  • Familiarity with PBR workflows and stylized/realistic art pipelines.
  • Basic understanding of shaders and real-time rendering workflows.

What We’re Looking For:

Someone who is passionate about creating visually compelling game worlds, takes pride in their craft, and thrives in a collaborative, creative environment. You’re proactive, detail-oriented, and excited to help push the visual quality of our games to the next level.

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