{"id":176876,"url":"https://alion.io/job/hyperhug-3d-artist-weapon-skins","title":"3D Artist (weapon skins)","company":{"id":5193,"name":"HyperHug","domain":"hyperhug.com","url":"https://alion.io/company/hyperhug","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Ashby","truth_index":{"grade":"C","score":67,"open_postings":11,"ghost_share":0.545,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-10-19T05:45:15Z"}},"role":"Games","role_family":"Games","seniority":"junior","employment_type":"full_time","work_mode":"remote","remote_scope":"stated_countries","remote_scope_basis":"posting_text","remote_working_hours":null,"hiring_geo_confidence":"explicit","locations":[],"countries":[],"hiring_countries":["CY"],"hiring_countries_total":1,"salary":null,"salary_estimate":null,"experience_years_min":2,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"3ds Max","optional":false},{"name":"Adobe Photoshop","optional":false},{"name":"Blender","optional":false},{"name":"Maya","optional":false},{"name":"Substance 3D Painter","optional":false},{"name":"Unity","optional":true}],"status":"live","first_seen_at":"2026-06-23T13:44:22Z","employer_posted_date":"2026-06-23","last_verified_at":"2026-10-20T03:18:27Z","board_verified":true,"closed_at":null,"days_open":118,"trust":{"level":"ghost","repost_count":0,"flags":["stale","company_stale"],"days_open":117},"description":"HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. We’re developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms, and we’re always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games.\nAs a 3D Artist, you will specialize in creating high-quality, realistic textures and skin variations for weapons and in-game props. You will work closely with the design and development teams to create compelling, visually appealing 3D assets that enhance player immersion and drive gameplay mechanics.\nWhat You’ll Be Doing:\nCreate high-quality, realistic textures and skin variations for weapons and props, following the established visual style of Oxide.\n\nPrepare and polish weapon and prop models for texturing, ensuring clean UVs and proper asset workflow.\n\nOptimize textures and materials to ensure excellent performance on mobile devices.\n\nWork closely with the art lead to maintain visual consistency across all skins and materials.\n\nIterate on feedback quickly and efficiently in a fast-paced production environment.\n\nCollaborate with developers and technical artists to ensure smooth integration of assets into the game engine.\n\nWhat We Expect From You:\n1,5+ year of experience in 3D art in GameDev.\n\nSolid understanding of realistic texturing, including materials, roughness, dirt, and wear.\n\nProficiency with Substance Painter, Photoshop, and at least one 3D modeling package (Blender, Maya, or 3ds Max).\n\nBasic knowledge of optimization techniques for mobile platforms.\n\nAbility to follow art direction and adapt to an existing visual style.\n\nPortfolio demonstrating prop and weapon texturing (skins, materials, or similar work).\n\nEnglish - B1+ level, Russian - C1 level.\n\nBonus If You Have:\nFamiliarity with Unity or other mobile game engines.\n\nUnderstanding of PBR workflows and mobile rendering constraints.\n\nInterest in survival shooters or realistic art.\n\nWhat We Offer:\nCompetitive salary.\n\nRemote work format.\n\nA passionate and supportive team that values creativity and ownership.\n\nOpportunities for professional growth.\n\nA culture built on initiative, transparency, and collaboration.","description_format":"text","description_chars":2340,"description_truncated":false,"requirements":{"experience_years_min":2,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[{"language":"Russian","level":"Advanced (C1)","optional":false},{"language":"English","level":"Intermediate (B1)","optional":false}]},"benefits":[],"hiring_locations":[{"name":"Cyprus","iso":"CY","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":["Mobile Games","Game Development"],"lifecycle":[{"event":"open","at":"2026-08-30T16:58:18Z"}],"visa":[],"liveness":{"score":4,"band":"cold","label":"Long shot","p_open":1,"p_active":0.153,"p_room":0.28,"age_days":117,"expected_fill_days":23,"reasons":["conf:1","stale_co","ghost","win:tail","crowd:junior"],"computed_at":"2026-10-19T05:45:15Z"},"pay":null,"html_url":"https://alion.io/job/hyperhug-3d-artist-weapon-skins","json_url":"https://alion.io/job/hyperhug-3d-artist-weapon-skins.json","meta":{"generated_at":"2026-10-20T04:28:20Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":5022,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-21T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":5193},"rest":"https://alion.io/mcp/rest/get_company?id=5193"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fhyperhug-3d-artist-weapon-skins"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fhyperhug-3d-artist-weapon-skins"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fhyperhug-3d-artist-weapon-skins"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/hyperhug-3d-artist-weapon-skins\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fhyperhug-3d-artist-weapon-skins"}]}