{"id":176875,"url":"https://alion.io/job/hyperhug-3d-environment-prop-artist","title":"3D Environment & Prop Artist","company":{"id":5193,"name":"HyperHug","domain":"hyperhug.com","url":"https://alion.io/company/hyperhug","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Ashby","truth_index":{"grade":"C","score":67,"open_postings":11,"ghost_share":0.545,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-10-17T05:46:00Z"}},"role":"Games","role_family":"Games","seniority":"middle","employment_type":"full_time","work_mode":"remote","remote_scope":"stated_countries","remote_scope_basis":"posting_text","remote_working_hours":null,"hiring_geo_confidence":"explicit","locations":[],"countries":[],"hiring_countries":["CY"],"hiring_countries_total":1,"salary":null,"salary_estimate":null,"experience_years_min":3,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Unity","optional":false}],"status":"live","first_seen_at":"2026-06-23T15:21:38Z","employer_posted_date":"2026-06-23","last_verified_at":"2026-10-17T13:16:01Z","board_verified":true,"closed_at":null,"days_open":115,"trust":{"level":"ghost","repost_count":0,"flags":["stale","company_stale"],"days_open":115},"description":"HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. We’re developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms, and we’re always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games.\nAs a 3D Environment & Prop Artist, you will be responsible for creating immersive, high-quality environments. You will work closely with the design and development teams to create believable open-world locations that support gameplay, exploration, and player immersion.\nWhat You'll Be Doing:\nCreate high-quality 3D environment assets and props from concept to in-game implementation.\n\nDevelop both hero assets and modular asset kits for efficient world building.\n\nCreate high and low-poly models, UVs, textures, and materials optimized for mobile devices.\n\nBuild realistic locations, including terrain, vegetation, buildings, rocks, cliffs, and other world elements.\n\nCollaborate with Level Designers to ensure environments support gameplay and visual goals.\n\nWhy You'll Enjoy Working With Us:\nWe provide all the software, plugins, AI tools, and asset libraries you need for your work.\n\nHigh autonomy: we trust your expertise and don't micromanage\n\nClear task planning with realistic deadlines\n\nYour visual ideas will directly shape the locations players explore.\n\nWhat We Expect From You:\n3+ years of experience as a 3D Environment Artist.\n\nStrong understanding of the full environment art pipeline, from blockout and high/low-poly modeling to texturing, material setup, and Unity integration.\n\nExperience creating environments for mobile games (preferably open-world projects).\n\nSolid knowledge of mobile optimization techniques, including polygon budgets, texture memory management, atlases, trim sheets, LODs, batching, draw calls, overdraw, and readability on small screens.\n\nAbility to create both high-quality hero assets and reusable modular environment and prop kits.\n\nUnderstanding of modular workflows, asset reusability, visual consistency, and efficient level construction.\n\nStrong grasp of environment composition, player navigation, silhouettes, spatial logic, and visual storytelling.\n\nExperience creating terrain, vegetation, rocks, cliffs, buildings, props, and other key open-world environment elements.\n\nAbility to bring environment areas to final in-game quality while balancing art direction, gameplay requirements, and performance budgets.\n\nPortfolio showcasing realistic environment art and locations.\n\nEnglish - B1+ level, Russian - C1 level.\n\nA Strong Plus:\nExperience working with Unity URP, including materials, shaders, lighting, post-processing, and rendering limitations.\n\nWhat We Offer:\nCompetitive salary.\n\nRemote work format.\n\nA passionate and supportive team that values creativity and ownership.\n\nOpportunities for professional growth.\n\nA culture built on initiative, transparency, and collaboration.","description_format":"text","description_chars":3071,"description_truncated":false,"requirements":{"experience_years_min":3,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[{"language":"Russian","level":"Advanced (C1)","optional":false},{"language":"English","level":"Intermediate (B1)","optional":false}]},"benefits":[],"hiring_locations":[{"name":"Cyprus","iso":"CY","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":["Mobile Games","Game Development"],"lifecycle":[{"event":"open","at":"2026-08-30T16:58:18Z"}],"visa":[],"liveness":{"score":7,"band":"cold","label":"Long shot","p_open":1,"p_active":0.236,"p_room":0.28,"age_days":115,"expected_fill_days":28,"reasons":["conf:2","stale_co","ghost","win:tail","crowd:"],"computed_at":"2026-10-17T05:46:00Z"},"pay":null,"html_url":"https://alion.io/job/hyperhug-3d-environment-prop-artist","json_url":"https://alion.io/job/hyperhug-3d-environment-prop-artist.json","meta":{"generated_at":"2026-10-17T13:23:54Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":17935,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-18T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":5193},"rest":"https://alion.io/mcp/rest/get_company?id=5193"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fhyperhug-3d-environment-prop-artist"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fhyperhug-3d-environment-prop-artist"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fhyperhug-3d-environment-prop-artist"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/hyperhug-3d-environment-prop-artist\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fhyperhug-3d-environment-prop-artist"}]}