1,842,870open jobs
108,186companies
259,730added this week
Browse all
Location
Remote (United States)
Seniority
Architect · 10+ years exp
Employment
Full-Time

Confirmed on the employer's own hiring board on Oct 20, 2026. First seen by Alion on Sep 29, 2026.

Overview
Company
Impact
Profile match
Our Mission Every community should have an immersive gaming experience that connects them to one another and the content that they love. OUR VALUES Hard Work Is Fun.

About the Role

IllFonic is seeking an Art & Animation Director to oversee the artistic direction, visual quality, and multidisciplinary art and animation teams for an exciting new title. In this role, you will lead and unify visual vision across Environment Art, Tech Art, Outsourcing, VFX, Tech Animation, Animation, Lighting, Characters, UI/UX, and Concept Art departments. You will work closely with the Chief Creative Officer, Design, and Engineering to establish cohesive, high-fidelity art styles, optimize real-time production pipelines, and mentor creative talent to ship immersive game experiences.

About the Company

Founded in 2007, IllFonic is an independent video game developer and publisher with studios in Lakewood, Colorado and Tacoma, Washington. Our staff is composed of video game, music, and technology veterans redefining how indie and middle-market games are made and marketed. Current and past titles / collaborations include Halloween: The Game, Killer Klowns from Outer Space: The Game, Ghostbusters: Spirits Unleashed, Arcadegeddon, Predator: Hunting Grounds, Friday the 13th: The Game, Dead Alliance, Star Citizen, Evolve, Armored Warfare, and Nexuiz.

Responsibilities

  • Define and maintain cohesive, high-fidelity visual styles and artistic direction across all game assets and disciplines
  • Provide high-level creative direction and leadership across Environment, Tech Art, Outsourcing, VFX, Tech Animation, Animation, Lighting, Characters, UI/UX, and Concept Art teams
  • Partner with Chief Creative Officer, Design Leads, and Engineering to unify creative vision with gameplay and technical goals
  • Manage, mentor, and guide art leads and individual artists, fostering professional growth and strong team culture
  • Evaluate and optimize art production pipelines and workflows to improve efficiency, performance, and asset quality
  • Oversee external art outsourcing partners and asset leads to ensure visual consistency and high visual fidelity
  • Collaborate to establish art benchmarks, visual target renders, and style guides for internal and external development
  • Actively review and critique real-time lighting, shaders, environments, character models, animations, and visual effects in engine
  • Participate in hiring, staffing plan reviews, and resource allocation across Art and Animation departments

Requirements

  • 10+ years of professional experience in video game art production, with 5+ years in Art Director roles
  • Multiple shipped console and PC titles as an Art Director
  • Proven track record leading multidisciplinary teams of artists across characters, environments, lighting, animation, and VFX
  • Expert understanding of 3D modeling, sculpting, texturing, animation, lighting, and real-time engine workflows (ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, Unreal Engine)
  • Demonstrated expertise in building and streamlining art pipelines for high-fidelity real-time rendering
  • Experience directing persistent world or live-service visual content and world building
  • Strong portfolio/artstation demonstrating exceptional visual benchmark creation, character/environment design, and creative vision

Cultural Fit

  • Collaborative leader who thrives in cross-functional team environments
  • Passionate mentor dedicated to developing artist talent and raising team quality standards
  • Resourceful problem solver with a hands-on approach to artistic and technical pipeline challenges
  • Excellent communicator capable of inspiring artists and aligning multi-discipline stakeholders

Bonus

  • Prior experience working with and expanding existing intellectual property
  • Deep familiarity with Unreal Engine
Free account
Stop reading job ads. Get the ones that fit.
One free account turns this page into a shortlist built around your stack, your level and your pay.
Match on every job. Stack, seniority, pay and location, scored against your profile.
1,842,870 open roles. Read straight off company career pages, refreshed every day.
Unlimited applications. Every one you send is tracked in one place, on-site or on a company board.
3 tailored CVs a month. Rewritten for the exact job you are applying to. Included free.
Create a free account Continue with Google
Free forever. No card. Under a minute.

Your match

How well do you fit this role?
Two answers are enough for a real match. No account needed.
Check my fit
Answers stay in this browser until you create an account.

Recommended for you based on this role

Games
Similar stack
Same company
In your city
≈ $93k – $192k per year (Estimated) • Remote (likely EAEU) • 3+ years exp
Python
C++
Game Dev
Unreal Engine
Apply
Team Lead Unity (C#) 2 hours ago
≈ $24k – $67k per year (Estimated) • Remote (likely EAEU) • Ufa
C#
Mobile
Firebase
MVP
Crashlytics
DevOps
CI/CD
Game Dev
Spine
DOTween
Apply
Remote (likely EAEU) • Moscow
Apply
≈ $17k – $45k per year (Estimated) • Remote (likely India) • 7+ years exp • Bengaluru
Python
C++
AI/ML
Ray
DevOps
Rest API
WebRTC
WebSockets
Game Dev
Unreal Engine
HLSL
Unreal Niagara
Lumen
Nanite
Robotics
Digital Twin
IoT
MQTT
Apply
≈ $30k – $85k per year (Estimated) • Remote (Slovakia) • 6+ years exp • Bratislava
Python
JavaScript
TypeScript
SQL
Node JS
AI/ML
Time Series Forecasting
Frontend
React.js
DevOps
WebRTC
WebSockets
CI/CD
Management
Agile
Apply
Graphic Designer 12 days ago
$36k – $54k per year • Remote (United States) • Part-Time • Arlington • Sacramento • Nashville • Jacksonville • Phoenix
Analytics
A/B Testing
Design
Adobe Photoshop
Figma
Apply
Graphic Designer 12 days ago
$36k – $54k per year • Remote (United States) • Part-Time • Fort Worth • Las Vegas • Portland • Virginia Beach • Mesa
Analytics
A/B Testing
Design
Adobe Photoshop
Figma
Apply
Graphic Designer 12 days ago
$36k – $54k per year • Remote (United States) • Part-Time • Austin • Los Angeles • Washington • Dallas • Memphis
Analytics
A/B Testing
Design
Adobe Photoshop
Figma
Apply
Graphic Designer 12 days ago
$36k – $54k per year • Remote (United States) • Part-Time • Bakersfield • San Francisco • Indianapolis • Tucson • Honolulu
Analytics
A/B Testing
Design
Adobe Photoshop
Figma
Apply
Graphic Designer 12 days ago
$36k – $54k per year • Remote (United States) • Part-Time • Albuquerque • New York • Baltimore • Oklahoma City • El Paso
Analytics
A/B Testing
Design
Adobe Photoshop
Figma
Apply
≈ $119k – $240k per year (Estimated) • Remote (United States) • Full-Time • 7+ years exp
Game Dev
Unreal Engine
Quixel Megascans
Substance 3D Designer
Design
Adobe Photoshop
Maya
ZBrush
Substance 3D Painter
Apply
Producer 21 days ago
≈ $92k – $186k per year (Estimated) • Remote (United States) • Contractor • 5+ years exp • Bachelor's Degree
Management
Confluence
Jira
Microsoft Office
Apply
See all jobs
This is one of many
1,842,870 more open roles from verified company boards, updated every day.