{"id":2526341,"url":"https://alion.io/job/index-ar-solutions-3d-technical-artist","title":"3D Technical Artist","company":{"id":4431598,"name":"Index AR Solutions","domain":"indexarsolutions.com","url":"https://alion.io/company/index-ar-solutions","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":null,"truth_index":null},"role":"Games","role_family":"Games","seniority":null,"employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["United States"],"countries":["US"],"hiring_countries":[],"hiring_countries_total":0,"salary":{"min":75000,"max":85000,"currency":"USD","period":"year","gross":null,"usd_annual":85000},"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Maya","optional":false},{"name":"Substance 3D Designer","optional":false},{"name":"Substance 3D Painter","optional":false},{"name":"Unity","optional":false},{"name":"Unreal Engine","optional":false},{"name":"Adobe Photoshop","optional":true},{"name":"ZBrush","optional":true}],"status":"live","first_seen_at":"2026-10-09T21:24:38Z","employer_posted_date":null,"last_verified_at":"2026-10-09T21:24:38Z","board_verified":false,"closed_at":null,"days_open":17,"trust":{"level":"not_scored","repost_count":null,"flags":[],"days_open":17},"description":"Index AR Solutions is seeking a 3D Technical Artist / 3D Generalist to join our team and support the development of custom-built augmented reality (AR) applications for real-world industrial use.\nAs a key member of the team, you will be collaborating closely with app developers and 3D artists to create and integrate high-quality, optimized 3D assets for real-time applications. You will leverage your expertise in model rigging and skinning, shader creation, animation, 3D modeling, and technical workflows to ensure assets are visually compelling, performant, and seamlessly integrated into Unity-based AR experiences.\nOUR MISSION is to make workers safer and more capable of doing their jobs. We value teammates who communicate clearly, treat everyone with respect and dignity, and deliver excellent products and services to our clients.\nRESPONSIBILITIES\n\nCollaborate with app engineers and 3D generalists to understand client challenges, technical constraints, and project goals.\n\nCommunicate progress and technical recommendations while incorporating feedback from engineers and stakeholders.\n\nCreate articulated skeletons (rigs) and animation systems for characters, equipment, and interactive assets.\n\nEnsure all assets, rigs, environments, and technical systems are optimized for real-time rendering and deployment.\n\nResearch, develop, and implement technical art tools and solutions that improve team productivity and content quality.\n\nAssist in asset performance validation, ensuring assets meet visual, memory, frame rate, and platform-specific requirements.\n\nMonitor application performance within Unity and identify opportunities to improve rendering, memory usage, load times, and frame rates.\n\nUse source control tools to manage assets and collaborate with the broader development team.\n\nCreate high-quality 3D models, UV layouts, textures, materials, and animations that meet visual and technical requirements provided by the app engineer and client stakeholders.\n\nSolve technical issues that arise during development.\n\nAnticipate, identify, and resolve performance bottlenecks.\n\nKnowledge of mechanical constraints, pivot alignment, hierarchy kinematics, and animation setup for interactive 3D assets.\n\nExperience developing and maintaining art pipelines, workflows, and technical documentation.\n\nExperience with Maya, Substance Painter, and Substance Designer for hard-surface modeling, UV mapping, texturing, and material creation.\n\nStrong understanding of low-poly hard-surface modeling, texturing, and asset optimization for real-time applications.\n\nExperience creating tiling textures, reusable materials, and efficient asset workflows.\n\nProficiency with Unity and/or Unreal Engine is a plus, including familiarity with Unity profiling and debugging tools.\n\nExperience monitoring and optimizing application performance.\n\nStrong understanding of real-time rendering, shaders, materials, lighting, and graphics optimization techniques.\n\nFamiliarity with scripting or automation tools.\n\nFamiliarity with ZBrush, Photoshop, and other Adobe Creative Cloud applications is a plus.\n\nExperience with source control systems is preferred.\n\nJOB TYPE\n\nFull-time, in-office salaried employee\n\nMonday through Friday work schedule\n\n8:00 am to 5:00 pm with a one-hour lunch break\n\nJob Title: 3D Generalist. Our 3D team operates as generalists, with each role bringing a unique area of expertise. In this case, we are looking for a focus in Technical Artistry.","description_format":"text","description_chars":3466,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Game Development"],"lifecycle":[{"event":"open","at":"2026-10-14T12:23:50Z"}],"visa":[],"liveness":{"score":47,"band":"ok","label":"Likely open","p_open":0.85,"p_active":0.733,"p_room":0.75,"age_days":16,"expected_fill_days":23,"reasons":["seen:16","win:late"],"computed_at":"2026-10-26T05:57:25Z"},"pay":{"stated_usd_annual":85000,"is_top_pay":false},"html_url":"https://alion.io/job/index-ar-solutions-3d-technical-artist","json_url":"https://alion.io/job/index-ar-solutions-3d-technical-artist.json","meta":{"generated_at":"2026-10-26T22:03:58Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":29771,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-27T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":4431598},"rest":"https://alion.io/mcp/rest/get_company?id=4431598"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Findex-ar-solutions-3d-technical-artist"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Findex-ar-solutions-3d-technical-artist"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Findex-ar-solutions-3d-technical-artist"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/index-ar-solutions-3d-technical-artist\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Findex-ar-solutions-3d-technical-artist"}]}