{"id":3104753,"url":"https://alion.io/job/infinity-learn-game-developer","title":"Game Developer","company":{"id":2829077,"name":"Infinity Learn","domain":"infinitylearn.com","url":"https://alion.io/company/infinitylearn","size_band":"11-50","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":null,"truth_index":null},"role":"Games","role_family":"Games","seniority":"junior","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Noida, India"],"countries":["IN"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":2,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"JavaScript","optional":false},{"name":"Phaser","optional":false},{"name":"PixiJS","optional":false},{"name":"React Native","optional":false},{"name":"GSAP","optional":true},{"name":"React.js","optional":true}],"status":"live","first_seen_at":"2026-10-22T18:35:15Z","employer_posted_date":null,"last_verified_at":"2026-10-22T18:35:15Z","board_verified":false,"closed_at":null,"days_open":1,"trust":{"level":"not_scored","repost_count":null,"flags":[],"days_open":1},"description":"Responsibilities: \nBuild interactive practice and revision experiences that are more engaging than a plain list of questions.\nBuild engagement and motivation systems: streaks, rewards, milestones, and progress feedback.\nDesign and implement game feel through animation, haptics, sound, and moment-to-moment interactions.\nTurn mastery and progress into something students genuinely want to push forward.\nPrototype quickly, ship fast, and cut what doesn't drive meaningful behaviour.\nOptimise experiences for low-end Android tablets and phones, ensuring small bundle sizes and smooth frame rates on weaker hardware.\n\nRequirements: \nStrong JavaScript fundamentals with the ability to write clean, performant code.\nHands-on experience with Phaser or similar 2D frameworks such as Pixi.js or Kaboom.js, with at least one shipped project.\nStrong understanding of game composition, including scenes, states, loops, feedback, and game feel.\nComfortable building within or alongside a React Native application.\nAI-native workflow for coding, asset creation, prototyping, and iteration.\nGenuine passion for games, with strong opinions on game design, mechanics, and what makes an experience engaging.\n\nNice to Have: \nExperience with gamification in learning or habit-based products, including streaks, virtual currency, progression systems, and rewards.\nFamiliarity with asset pipelines such as sprite sheets, texture atlases, and audio compression for mobile.\nExperience with web animation technologies such as GSAP, CSS animations, or Canvas beyond traditional game engines.\nExperience designing 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