{"id":2885342,"url":"https://alion.io/job/insomniac-games-xdev-props-intern-undergraduate","title":"XDev Props Intern- Undergraduate","company":{"id":111395,"name":"Insomniac Games","domain":"insomniac.agency","url":"https://alion.io/company/insomniac","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Greenhouse","truth_index":null},"role":"Early Careers","role_family":"Early Careers","seniority":"intern","employment_type":"internship","work_mode":"hybrid","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"explicit","locations":["Burbank, United States"],"countries":["US"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":38000,"max_usd":64000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":408},"experience_years_min":null,"visa_sponsorship":true,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Adobe Photoshop","optional":false},{"name":"Maya","optional":false},{"name":"Substance 3D Designer","optional":false},{"name":"Substance 3D Painter","optional":false},{"name":"ZBrush","optional":false}],"status":"live","first_seen_at":"2026-10-19T22:10:42Z","employer_posted_date":"2026-10-21","last_verified_at":"2026-11-05T06:11:44Z","board_verified":true,"closed_at":null,"days_open":16,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":16},"description":"Job ID: R-125848\nRole Summary: \nJoin Insomniac Games as an X-Dev Prop Artist Intern for Summer 2027 and gain hands-on experience supporting the creation of game-ready props and materials in collaboration with external art partners. \nAs an X-Dev Prop Artist Intern, you'll work alongside the X-Dev Props Manager, Art Director, and Lead Artists to support the development of 3D assets that meet the team's artistic vision and technical requirements. You'll create detailed briefs using images and text to communicate asset requirements to external vendors and review their work throughout production. \nThis internship offers practical experience in prop modeling, asset review, and external art production workflows. You'll strengthen your technical art, written communication, and collaboration skills while learning how external development teams contribute to game production. \nWhat You’llBe Doing: \nCreate comprehensive briefs using images and text to communicate asset requirements to external art vendors, with guidance from the X-Dev Props Manager. \nReview assets from external partners, including 3D Models, Textures, Materials, UVs, and provide clear, actionable feedback throughout production. \nSupport the development and optimization of props during key production stages, including high/low poly, material/textures, and final delivery phases. \nHelp guide external vendors in creating props, including hard surface assets and materials, under the direction of the X-Dev Props Manager, Art Director, and Lead Artists. \nCollaborate with artists to ensure block-out proxy models and reference images are available for X-Dev Props work with external partners. \nApply art tools and best practices using Maya, Substance Painter/Designer, Zbrush, Photoshop to support asset development and review. \nHelp maintain a consistent artistic style across assets while following direction from the Art Director and Lead Artists. \nGain practical experience with external art production, asset optimization, and communicating technical and artistic feedback throughout game development. \nWhat We’reLooking For: \nStrong skills in modeling, baking and UV layout using Maya, Max, or equivalent. \nStrong skills in texture and material creation using Photoshop, Substance Painter, Substance Designer. \nExperience with ZBrush. \nAbility to review 3D assets, identify areas for improvement, and communicate clear, actionable feedback. \nStrong written and verbal communication skills, including the ability to interpret technical information, prepare documentation, and present ideas clearly. \nStrong organizational and time management skills, with the ability to prioritize tasks, manage multiple assignments, and meet deadlines. \nAbility to solve practical problems, follow written and verbal instructions, and collaborate effectively with artists and external partners. \nFoundational mathematical skills, including percentages, proportions, basic algebra, and geometry. \nWillingness to receive direction, incorporate feedback, and work closely with a team. \nExperience with vehicles and weapons is a plus. \nEligibility:\nStudents with expected graduation between May 2026 and December 2029 from an accredited university. Undergraduate \nAble to work during one of the following periods: May 17th - August 6th or June 14th - September 3rd. Relocation assistance is available for eligible candidates. \nMust be available for the entire 12-week internship period. \nAt this time, SIE will only consider applicants who are authorized to work for any employer in the United States and who will not require work visa sponsorship from SIE now or in the future to maintain their authorization to work in the United States. \nOur intern positions offer a fixed hourly pay rate. Please note that the pay rate is exclusive to the internship period and may not reflect what pay may look like following the completion of an internship.\nAt SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. \nPlease note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. \nIntern Pay Range\n$36.50—$36.50 USD\nPlease note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.\nPlease refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.","description_format":"text","description_chars":4746,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":["Hybrid work","Relocation assistance"],"hiring_locations":[{"name":"United States","iso":"US","kind":"country"}],"hiring_excludes":[],"relocation_offered":true,"industries":["Console Games","Game Development"],"lifecycle":[{"event":"open","at":"2026-10-20T00:12:56Z"}],"visa":[],"liveness":{"score":78,"band":"hot","label":"Hiring now","p_open":1,"p_active":0.869,"p_room":0.9,"age_days":16,"expected_fill_days":26,"reasons":["conf:4","velocity","win:mid","comp:junior"],"computed_at":"2026-11-05T05:54:30Z"},"pay":null,"html_url":"https://alion.io/job/insomniac-games-xdev-props-intern-undergraduate","json_url":"https://alion.io/job/insomniac-games-xdev-props-intern-undergraduate.json","meta":{"generated_at":"2026-11-05T09:59:27Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":12803,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-11-06T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":111395},"rest":"https://alion.io/mcp/rest/get_company?id=111395"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Finsomniac-games-xdev-props-intern-undergraduate"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Finsomniac-games-xdev-props-intern-undergraduate"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Finsomniac-games-xdev-props-intern-undergraduate"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/insomniac-games-xdev-props-intern-undergraduate\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Finsomniac-games-xdev-props-intern-undergraduate"}],"agent":{"mcp":"https://alion.io/mcp/jobs","mcp_open":"https://alion.io/mcp/open","next":[{"tool":"get_job","arguments":{"id":2885342}},{"tool":"search_jobs","arguments":{"company":"insomniac.agency","detail":"compact"}},{"tool":"match_people","arguments":{"job_id":2885342},"note":"people open to offers who fit this vacancy"}],"note":"The same data through MCP tools: https://alion.io/mcp/open needs no sign-in (compact searches, postings, people); https://alion.io/mcp with an Alion account has everything. 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