{"id":466084,"url":"https://alion.io/job/jam-city-3d-artist","title":"3D Artist","company":{"id":179496,"name":"Jam City","domain":"jamcity.com","url":"https://alion.io/company/jam-city","size_band":"201-500","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Lever","truth_index":{"grade":"B","score":78,"open_postings":3,"ghost_share":0,"stale_share":0.667,"repost_share":0,"time_to_fill_p50_days":81,"computed_at":"2026-11-01T06:10:25Z"}},"role":"Games","role_family":"Games","seniority":"middle","employment_type":"full_time","work_mode":"hybrid","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Montevideo, Uruguay"],"countries":["UY"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":3,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Maya","optional":false},{"name":"Substance 3D Painter","optional":false},{"name":"Unity","optional":false},{"name":"Python","optional":true},{"name":"Shader Graph","optional":true},{"name":"Substance 3D Designer","optional":true},{"name":"ZBrush","optional":true}],"status":"live","first_seen_at":"2026-09-01T15:41:32Z","employer_posted_date":"2026-09-01","last_verified_at":"2026-11-01T11:03:48Z","board_verified":true,"closed_at":null,"days_open":60,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":60},"description":"We are looking for a 3D Artist to work on a brand new game at the Jam City Narrative Game division. Your role is to contribute to the game team by providing the best in class 3D art. You will be modeling and texturing props, environments and characters, as well as implementing the assets in engine.\n**In order to be considered, you MUST provide us with either a link to an online portfolio, website or a pdf showcasing recent artwork upon application.\nRESPONSIBILITIES\nPerform modeling and texturing at an exemplary level.\nCreate high-quality and optimized 3D environments, props and characters. \nWork with your Art Lead and Art Director in establishing and maintaining the look of a 3D project.\nIdentify, troubleshoot and resolve visual issues with in-game environment assets and character environment interaction.\nIdentify and develop pipeline advantages, ensuring that assets are created in the most efficient way possible.\nInterface with Lead Artist, Art Director, Producers, and other project leads on various issues and deadlines.\nIdentify and solve aesthetic and technical issues in the development process.\nMay be called upon to support the tech art team with simple rigging and skinning tasks.\nREQUIREMENTS\n3+ years of 3D game experience.\nMust have worked on at least one 3D game from conception to completion.\nComplete mastery of Maya and Adobe Creative Suite.\nRendering and real-time shader development awareness.\nExperience with Substance Painter and PBR materials. \nAbility to work in a broad range of subjects and styles.\nFirm grasp of both Environment and Character art process.\nGood understanding of human and animal anatomy.\nPerfect understanding of composition, color, value, and form as it relates to both classic art and gameplay visuals.\nMust understand 3D pipeline and process as it relates to game development and have experience partnering with other game team disciplines such as engineering and design.\nExcellent problem-solving ability.\nArt Degree or similar working experience.\nExcellent knowledge of Unity and its URP renderer\nExcellent grasp of the English language. \nNICE TO HAVE\nStrong 2D concept and illustration skills.\nRigging experience in Maya.\nScripting experience in Maya (Mel or Python).\nShader creation experience in any shader graph tool. \nKnowledge of Substance Designer.\nExperience with ZBrush.","description_format":"text","description_chars":2339,"description_truncated":false,"requirements":{"experience_years_min":3,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[{"language":"English","level":"All levels","optional":false}]},"benefits":[],"hiring_locations":[{"name":"Uruguay","iso":"UY","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":["Mobile Games","Game Development"],"lifecycle":[{"event":"open","at":"2026-09-06T12:15:32Z"}],"visa":[],"liveness":{"score":49,"band":"ok","label":"Likely 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