{"id":150885,"url":"https://alion.io/job/jinba-founding-design-engineer-2","title":"Founding Design Engineer","company":{"id":2692,"name":"Jinba","domain":"jinba.io","url":"https://alion.io/company/jinba","size_band":"201-500","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Work at a Startup","truth_index":null},"role":"Industrial Engineering","role_family":"Industrial Engineering","seniority":"middle","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["San Francisco, United States"],"countries":["US"],"hiring_countries":[],"hiring_countries_total":0,"salary":{"min":150000,"max":250000,"currency":"USD","period":"year","gross":null,"usd_annual":250000},"salary_estimate":null,"experience_years_min":3,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Figma","optional":false},{"name":"Linear","optional":false},{"name":"React.js","optional":false},{"name":"shadcn/ui","optional":false},{"name":"TypeScript","optional":false},{"name":"Vercel","optional":false},{"name":"JavaScript","optional":true},{"name":"Radix UI","optional":true},{"name":"Tailwind CSS","optional":true}],"status":"live","first_seen_at":"2026-08-28T14:21:39Z","employer_posted_date":"2026-10-12","last_verified_at":"2026-10-18T23:11:54Z","board_verified":true,"closed_at":null,"days_open":51,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":51},"description":"Design engineer who owns the full visual and interactive experience of Jinba's platform. You'll build our design system from the ground up, create motion that makes complex workflows feel intuitive, and ship production code alongside the engineering team. This is a founding design role for someone who wants to shape how enterprise users interact with AI-native software.\nResponsibilities\nDesign and build Jinba's design system: components, tokens, patterns, and documentation\nOwn UI/UX for core product surfaces, from concept through implementation\nCreate motion design that guides users through workflow creation and execution\nWrite clean, maintainable frontend code (we use shadcn/ui and modern React patterns)\nCollaborate directly with engineering to ship features, not just hand off specs\nEstablish design processes and standards as the first dedicated design hire\nRequirements\nDesign Skills\nStrong product design sense with portfolio showing end-to-end ownership\nExperience building or significantly contributing to a design system\nMotion design ability: you understand timing, easing, and how animation communicates state\nTechnical Ability\nProficient in React/TypeScript; you ship your own designs\nFamiliar with component libraries like shadcn/ui, Radix, or similar\nUnderstanding of design tokens, CSS architecture, and scalable frontend patterns\nProduct Context\nExperience with developer tools, no-code platforms, or workflow/automation products\nComfort designing complex interfaces: canvas editors, drag-and-drop builders, multi-step flows\nAbility to simplify dense functionality without dumbing it down\nStrong Signals\nDesign engineer or founding designer roles at early-stage startups\nExperience at companies like Figma, Linear, Notion, Retool, Vercel, or similar dev/productivity tools\nBuilt a design system from scratch at a growing company\nBackground combining design and engineering\nMindset\nGeneralist: you'd rather own the whole surface than perfect one component forever\nOpinionated but collaborative: you have strong taste and can articulate why\nEarly-stage ready: you're excited by ambiguity and building foundations others will 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