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Salary
$88k – $234k per year (Estimated)
Location
Remote (United States)
Employment
Full-Time
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Jobgether is a Belgian recruitment platform built entirely around remote and flexible work, aggregating openings from thousands of employers that allow work from outside an office. Its matching engine ranks roles against a candidate's skills, seniority and stated preferences on location and flexibility, rather than leaving people to filter a keyword search, and it verifies how genuinely remote each posting is. The company also runs an AI screening layer that shortlists applicants for employers, and publishes research and guidance on distributed work practices alongside the job marketplace itself.

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Unity Developer (m/f/d) - Big Farm Homestead based in United States.

Join a fully remote game development team building and evolving a complex live mobile farming experience.

You’ll work hands-on in Unity3D, transforming game design concepts into polished features, improvements, refactorings, and LiveOps content.

The role combines software engineering with close collaboration across code, content, and asset workflows.

You’ll help shape scalable architectures, optimize performance for mobile platforms, and deliver production-ready code.

Working alongside international, multidisciplinary teams, you’ll exchange knowledge and contribute to shared technical solutions.

You’ll also have opportunities to influence innovative new games while continuously developing your engineering skills.

This is an environment built around autonomy, collaboration, learning, and meaningful player impact.

Accountabilities

    • Take an active role in game creation and specification, with a particular focus on client-side development for complex multiplayer mobile games.
    • Develop and deliver high-quality LiveOps features and content that keep players engaged and satisfied.
    • Build clean, well-structured, production-ready code suitable for a long-running live game.
    • Evaluate technical requirements, recommend appropriate architectures, and discuss implementation trade-offs with the wider team.
    • Work with Unity3D to integrate assets, develop gameplay and user-facing functionality, and improve asset workflows.
    • Optimize applications for mobile performance and support cross-platform development across relevant platforms.
    • Collaborate closely with international and interdisciplinary teams, including developers working on related game products and systems.
    • Contribute ideas to innovative new games and share technical knowledge, practices, and solutions with colleagues.
    • Participate in an agile development environment and proactively raise technical concerns, risks, or opportunities for improvement.
    • Requirements

      • Professional experience in game development, ideally including experience working on a commercially released Unity title; substantial production experience on an unreleased project is also relevant.
      • Strong knowledge of the Unity game engine, particularly Unity3D, 3D URP, and UGUI.
      • Practical experience with Git or a comparable version control system as part of a daily development workflow.
      • Solid understanding of object-oriented programming and software architecture, with at least some exposure to data-oriented design.
      • Basic understanding of cross-platform development; experience with iOS or Android mobile development is a plus.
      • Familiarity with asset management and Unity Addressables.
      • Strong problem-solving skills, with a proactive approach to identifying issues and finding effective technical solutions.
      • Ability to communicate technical topics clearly and collaborate comfortably within an international, multidisciplinary team.
      • Comfortable communicating in English and actively participating in remote collaboration through tools such as Discord.
      • Curiosity about agile methodologies and a commitment to continuous learning.
      • Experience with client-server applications is advantageous.
      • Experience with production machine-learning or LLM-based solutions is preferred but not required.
      • Experience developing production frontend applications with React is a plus.
      • Ability to work effectively in a fully remote environment and collaborate across distributed teams.
      • Benefits

        • Fully remote work with the flexibility to work from home or, where applicable, from a modern office in Hamburg city center.
        • Flexible working hours designed to support a healthy work-life balance.
        • Competitive annual leave and supportive time-off policies.
        • A collaborative, multicultural environment with experienced colleagues across the full game-development lifecycle.
        • Flat hierarchies and a pragmatic yet technically challenging working environment.
        • Access to modern technologies and opportunities to work on established live games as well as innovative new projects.
        • Continuous learning and professional development opportunities.
        • Regular opportunities for team building and studio events.
        • Snacks and drinks available at the office.
        • Contribution toward the Deutschlandticket for Germany-based employees.
        • Permanent, full-time employment.
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