{"id":1177428,"url":"https://alion.io/job/keywords-studios-software-engineer-c-game-engine","title":"Software Engineer - C++ / Game Engine","company":{"id":1898,"name":"Keywords Studios","domain":"keywordsstudios.com","url":"https://alion.io/company/keywords-studios","size_band":"5000+","is_staffing_agency":true,"is_intermediary":false,"listed_via":null,"ats_vendor":"Workable","truth_index":{"grade":"A","score":92,"open_postings":143,"ghost_share":0,"stale_share":0.322,"repost_share":0,"time_to_fill_p50_days":55,"computed_at":"2026-09-24T05:45:00Z"}},"role":"Games","role_family":"Games","seniority":null,"employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Gurgaon, India"],"countries":["IN"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false},{"name":"Git","optional":true},{"name":"Unity","optional":true},{"name":"Unreal Engine","optional":true}],"status":"live","first_seen_at":"2026-09-24T12:06:50Z","employer_posted_date":"2026-09-24","last_verified_at":"2026-09-24T20:26:14Z","board_verified":true,"closed_at":null,"days_open":0,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":0},"description":"Keywords Studios, established in Dublin in 1998, now has 70+ studios across Europe, North and South America and Asia with 13,000 employee strength located across 5 continents and 26 countries. The company provides a complete outsourced game art, engineering, testing, audio and localization service for all Console, PC, Handheld and Mobile content, to many of the biggest names in games and interactive entertainment, working on thousands of titles including many of the best-selling titles of the past few years.\nKeywords Studios is comprised of many individual brands, all with something unique to offer our clients. The studios are integrated into the Group by Service Line and use the operating systems and tools deployed by those services lines to ensure people and projects can operate across studios and across geographies.\nFor more info, please refer to https://www.keywordsstudios.com\nAbout the Role:\nWe are looking for a strong C++ Software Engineer with experience working with game engines or real-time\ninteractive systems. The engineer will contribute to gameplay, engine-level systems, feature integration,\ndebugging, and performance-related engineering.\nProfessional game-development experience is highly desirable but not mandatory. Strong software engineers with\nsolid C++ fundamentals and relevant engine experience are encouraged to apply.\nRequirements\nStrong hands-on programming experience in C++, with solid understanding of object-oriented design,\nmemory management, data structures, multithreading and debugging.\nHands-on experience with Unreal Engine, Unity, proprietary game engines, or comparable real-time\ninteractive frameworks.\nGood understanding of game-engine concepts such as:\nGame loop and frame updates\nActors/entities and components\nObject lifecycle and ownership\nInput and event systems\nRendering, physics and collision fundamentals\nAsset/resource management\nAbility to understand and work effectively with existing codebases.\nStrong debugging and problem-solving skills.\nGood understanding of software design and engineering practices.\nExperience with source-control systems such as Git or Perforce.\nHighly Desired\nProfessional game-development, co-development, or game-engineering experience.\nUnreal Engine and Unreal C++ experience.\nExperience with one or more areas such as gameplay systems, multiplayer/networking, AI, animation, physics, tools or engine systems.\nPerformance profiling and optimization experience.\nExperience developing or shipping applications on PC, console, or mobile.\nWhat We're Looking For\nAn engineer who can go beyond implementing individual tasks-someone capable of understanding systems,\ninvestigating problems, tracing unfamiliar code, identifying root causes, discussing technical trade-offs, and\nowning features through implementation and integration.\nGame-development experience is preferred, but strong C++ engineering fundamentals and game-engine\nknowledge are the core requirements.","description_format":"text","description_chars":2957,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Game Development"],"lifecycle":[{"event":"open","at":"2026-09-24T12:06:50Z"}],"liveness":{"score":52,"band":"ok","label":"Likely open","p_open":1,"p_active":0.516,"p_room":1,"age_days":0,"expected_fill_days":55,"reasons":["conf:2","agency","win:early","comp:brand"],"computed_at":"2026-09-24T22:47:42Z"},"pay":null,"html_url":"https://alion.io/job/keywords-studios-software-engineer-c-game-engine","json_url":"https://alion.io/job/keywords-studios-software-engineer-c-game-engine.json","meta":{"generated_at":"2026-09-24T22:47:42Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","usage":{"tier":"crawler","counted_by":"address","units_charged":1,"used_today":999,"day_limit":5000,"remaining_today":4001,"minute_limit":60,"resets_at":"2026-09-25T00:00:00Z"}}}