{"id":155943,"url":"https://alion.io/job/keywords-studios-technical-artist-animation","title":"Technical Artist - Animation","company":{"id":1898,"name":"Keywords Studios","domain":"keywordsstudios.com","url":"https://alion.io/company/keywords-studios","size_band":"5000+","is_staffing_agency":false,"employer_type":"services","is_intermediary":false,"listed_via":null,"ats_vendor":"Workable","truth_index":{"grade":"A","score":88,"open_postings":116,"ghost_share":0,"stale_share":0.491,"repost_share":0,"time_to_fill_p50_days":43,"computed_at":"2026-10-21T05:46:15Z"}},"role":"Games","role_family":"Games","seniority":null,"employment_type":"full_time","work_mode":"remote","remote_scope":"stated_countries","remote_scope_basis":"posting_text","remote_working_hours":null,"hiring_geo_confidence":"explicit","locations":[],"countries":[],"hiring_countries":["ID","MY"],"hiring_countries_total":2,"salary":null,"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C#","optional":false},{"name":"GLSL","optional":false},{"name":"HLSL","optional":false},{"name":"Python","optional":false},{"name":"3ds Max","optional":true},{"name":"Adobe Photoshop","optional":true},{"name":"Git","optional":true},{"name":"Houdini","optional":true},{"name":"Maya","optional":true},{"name":"Unreal Engine","optional":true}],"status":"live","first_seen_at":"2025-12-05T00:00:00Z","employer_posted_date":"2025-12-05","last_verified_at":"2026-10-21T20:04:04Z","board_verified":true,"closed_at":null,"days_open":321,"trust":{"level":"stale","repost_count":0,"flags":["stale"],"days_open":320},"description":"Keywords Studios Singapore is currently looking to expand its team. We're currently looking for AAA, experienced Technical Animation Artists. These opportunities can be located in either Malaysia, or Indonesia (Remote). This is a permanent, full time position.\nKeywords Studios is a global leader providing art services to AAA Publishers. Our work can be seen across many of the top selling titles on console and PC. We've secured an exciting AAA IP project and anticipating further project announcements early in 2026. You'll get to work alongside seasoned developers bringing expertise from world class AAA studios.\nRequirements\nThe Animation Technical Artist plays a key role in bridging art and engineering to bring characters, creatures, and animated worlds to life. This role contributes to animation-driven R&D, builds tools and pipelines that empower animators, and ensures high-quality, performant character systems across the studio’s projects.\nAn Technical Animation Artist at Keywords Studios:\nCollaboration & Support\nWork closely with animators, character artists, and gameplay engineers to ensure efficient workflows and high-fidelity animated content.\nTranslate the technical requirements of the animation team into actionable solutions for engineering and pipeline teams.\nDiagnose and resolve complex animation-related issues including rig behavior, deformation quality, skeletal hierarchies, retargeting, and physics performance.\nRigging, Simulation & Animation Systems\nDesign, build, and maintain modular, animator-friendly rigs for characters, creatures, props, facial animation, and mechanical assets.\nImplement and refine physics-based systems including ragdoll setups, cloth simulation, spline dynamics, secondary motion, and procedural animation solutions.\nDevelop scalable animation blueprints, state machines, blend trees, and control rigs in Unreal or Unity.\nIntegrate motion capture data, build retargeting pipelines, and ensure consistent motion quality across diverse character sets.\nTools, Pipelines & Optimisation\nCreate and maintain tools, scripts, and automated pipelines that improve animation productivity and asset quality.\nBuild validation tools to enforce naming conventions, skeleton standards, rig integrity, and performance budgets.\nProfile and optimise animation systems, rig performance, runtime solvers, and physics setups to work efficiently within hardware constraints.\nParticipate in cross-discipline R&D to establish best practices for real-time deformation, procedural animation, and advanced simulation workflows.\nRequirements\nProgramming & Scripting\nExperience with: Python, C#, MEL, PyMEL, MAXScript, Blueprints (Unreal), Editor Tools (Unity)\nUnderstanding of runtime animation systems, rig solvers, and physics components\nFamiliarity with shader scripting (HLSL/GLSL) is a plus, particularly for deformation or skinning R&D\nSkills\nCharacter & Creature Rigging\nCloth / Hair / Ragdoll / Physics Setup\nAnimation Pipeline Development\nProcedural Animation & Secondary Motion\nPerformance Profiling & Optimisation\nMotion Capture Integration\nTool & Workflow Development\nSoftware / Tools\nUnreal Engine (Control Rig, Physics, Animation Blueprints)\nUnity (Mecanim, Animation Rigging Package, DOTS animation optional)\nMaya, 3DS Max (rigging, scripting, tool creation)\nHoudini (procedural rigs, physics, motion tools a bonus)\nPerforce, Git, plus standard DCC tools such as Photoshop, Substance.\nBenefits\nOnly those with relevant working rights for Malaysia, and Indonesia will be considered. Sponsorship and relocation is not being offered as part of this package.\nOur Diversity, Equity, Inclusion and Belonging (DEIB) Commitment: Keywords Studios is an Equal Opportunity Employer and considers applicants for all positions without regard to race, ethnicity, religion or belief, sex, age, national origin, marital status, sexual orientation, gender identity, disability or any other characteristic protected by applicable laws. If you require any adjustments during the process please let us know in your application. We are committed to creating a dynamic work environment that values diversity and inclusion, respect and integrity, customer focus, and innovation. We especially welcome applications from candidates of underrepresented groups in the industry.\nPERSONAL DATA PROTECTION POLICY\nBy providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.\nRole Information: EN\nStudio: Keywords Studios\nLocation: APAC, Malaysia, Indonesia\nArea of Work: Art\nService: Create\nEmployment Type: Permanent\nWorking Pattern: Full Time, Hybrid/Remote","description_format":"text","description_chars":4808,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":{"level":"bachelor","optional":false},"security_clearance":false,"languages":[]},"benefits":["Equity"],"hiring_locations":[{"name":"Indonesia","iso":"ID","kind":"country"},{"name":"Malaysia","iso":"MY","kind":"country"}],"hiring_excludes":[],"relocation_offered":true,"industries":["Game Development","Translation Services","Software Testing & QA"],"lifecycle":[{"event":"open","at":"2025-12-05T00:00:00Z"}],"visa":[],"liveness":{"score":2,"band":"cold","label":"Long shot","p_open":1,"p_active":0.054,"p_room":0.28,"age_days":320,"expected_fill_days":43,"reasons":["conf:3","velocity","win:tail","crowd:brand"],"computed_at":"2026-10-21T05:46:15Z"},"pay":null,"html_url":"https://alion.io/job/keywords-studios-technical-artist-animation","json_url":"https://alion.io/job/keywords-studios-technical-artist-animation.json","meta":{"generated_at":"2026-10-22T00:19:54Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":434,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-23T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":1898},"rest":"https://alion.io/mcp/rest/get_company?id=1898"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fkeywords-studios-technical-artist-animation"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fkeywords-studios-technical-artist-animation"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fkeywords-studios-technical-artist-animation"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/keywords-studios-technical-artist-animation\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fkeywords-studios-technical-artist-animation"}]}