{"id":3751928,"url":"https://alion.io/job/larian-studios-engine-programmer","title":"Engine Programmer","company":{"id":54400,"name":"Larian Studios","domain":"larian.com","url":"https://alion.io/company/larian-studios","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Lever","truth_index":{"grade":"A","score":91,"open_postings":49,"ghost_share":0.061,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":125,"computed_at":"2026-11-06T05:58:05Z"}},"role":"Games","role_family":"Games","seniority":"middle","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Barcelona, Spain","Warsaw, Poland"],"countries":["ES","PL"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":3,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false},{"name":"DirectX 12","optional":false},{"name":"Metal","optional":false},{"name":"CMake","optional":true},{"name":"SPIR-V","optional":true}],"status":"live","first_seen_at":"2026-09-09T14:59:51Z","employer_posted_date":"2026-09-09","last_verified_at":"2026-11-06T20:11:17Z","board_verified":true,"closed_at":null,"days_open":58,"trust":{"level":"ok","repost_count":0,"flags":["company_stale"],"days_open":57},"description":"With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the team that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Engine Programmer to join the team and help us in maintaining the previous projects (Baldur’s Gate 3, Divinity: Original Sin 2…) and keep them up to date.\nResponsibilities\nMaintaining our PC/Mac/iOS/Console builds\nWrite performant, robust and maintainable code\nDebug, profile and optimize code to hit quality and performance targets\nContribute in code reviews, testing and documentation\nShow strong passion for making the highest quality state of the art games\nRequirements\n3+ years game development experience\nFor Mac/iOS - experience in Metal, XCode, C++ and ObjectiveCd\nFor PC - experience with DX11 and C++\nFor Console - experience with DX12/AGC/NVN, console SDKs and C++\nExperience with a wide range of CPU and GPU profiling tools\nStrong knowledge of multithreading\nOpen-minded, willing to collaborate, experiment and iterate over a specific feature\nPassion for 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