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for a Lead Sound Designer to join the team and help us in crafting the high calibre games our fans have come to expect.\nResponsibilities\nExecute the Creative Sound Design Vision\nLead, support and train the Sound Design Team\nDistribute tasks to the Sound Design Team \nReview and sign-off tasks for the Sound Design Team\nSupport to develop the Creative Sound Design Vision\nManage the collaboration with our outsourcing partners\nCollaborate closely with and report to the Head of Audio \nCollaborate closely with the Audio Leadership team\nCommunicate with Stakeholders, Producers and Feature Teams\nRequirements\nFull project loop as a Senior Sound Designer or Sound Design Lead on a AAA title, ideally in medium/large teams \nLead experience within Sound Design teams \nProficiency in Jira \nProficient in building up, maintaining and delivering a Sound Design Vision\nSolid understanding of the Game Audio pipeline from Asset to Soundscape\nProfound mastering of Wwise\nProfound general audio production knowledge: how assets are created, mixed and mastered\nThis is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity\nNice to Haves\nWorked on an RPG\nProficient knowledge of Foley and Field recordings\nGood understanding of script systems to create customized scalable automated solutions\nBasic knowledge in programming (C# / C++) \nWhat we offer\nAn international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel\nAn open, collaborative environment where ideas are welcome and encouraged\nA managerial team consisting of highly experienced game developers at the top of their fields\nSharing hobbies and passions with like-minded colleagues\nInclusive environment with many activities organized by the studios or the employees\nCommitment to making the best game possible for the fans, including listening to community 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