{"id":1304116,"url":"https://alion.io/job/lemon-sky-studios-lead-3d-artist","title":"Lead 3D Artist","company":{"id":3802616,"name":"Lemon Sky Studios","domain":"lemonskystudios.com","url":"https://alion.io/company/lemonskystudios","size_band":"51-200","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"BrioHR","truth_index":null},"role":"Games","role_family":"Games","seniority":"lead","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Malaysia"],"countries":["MY"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":15500,"max_usd":43000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":40},"experience_years_min":6,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"3ds Max","optional":false},{"name":"Adobe Photoshop","optional":false},{"name":"Git","optional":false},{"name":"HLSL","optional":false},{"name":"Houdini","optional":false},{"name":"Maya","optional":false},{"name":"Python","optional":false},{"name":"Ray","optional":false},{"name":"Substance 3D Painter","optional":false},{"name":"Unity","optional":false},{"name":"Unreal Engine","optional":false},{"name":"ZBrush","optional":false}],"status":"live","first_seen_at":"2026-09-26T12:58:49Z","employer_posted_date":"2026-09-26","last_verified_at":"2026-10-24T06:33:41Z","board_verified":true,"closed_at":null,"days_open":27,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":27},"description":"Role Overview\nWe are seeking highly skilled Lead 3D Artists with a passion for creative leadership, visual excellence, and technical innovation. In this role, you will lead a team of 3D Artists, bridging creativity with production execution to produce high-end characters, environments, props, and vehicles.\nAs a Lead 3D Artist, you will drive visual standards, mentor art talent, solve complex technical challenges, and collaborate closely with cross-departmental leads to bring extraordinary visuals to life.\nKey Responsibilities\n1. Artistic & Creative Leadership\nArt Style Leadership: Translate art direction, concept art, and narrative briefs into high-quality 3D models, environments, characters, and props while maintaining visual consistency across the entire project.\nArt Quality Control: Perform regular, constructive art reviews and feedback sessions to maintain top-tier aesthetic and technical standards across all 3D assets.\nLook Development: Drive the look-development phase by establishing visual benchmarks, shader setups, and material standards for hero assets and key environments.\n2. Team Management & Mentorship\nPeople Leadership: Direct, mentor, and inspire a team of 3D Artists, character artists, and environment artists, fostering a collaborative and growth-oriented studio culture.\nTask Allocation & Scheduling: Partner with Production and Art Directors to scope artwork, break down milestone requirements, assign tasks, and ensure on-time delivery without compromising visual quality.\nCareer Development: Conduct regular one-on-ones, performance reviews, and skill-gap assessments to help team members advance their technical and creative capabilities.\n3. Technical Execution & Pipeline Optimization\nPipeline Management: Collaborate closely with Technical Artists, Riggers, and Developers to establish, document, and streamline art production workflows and asset pipelines.\nEngine Integration & Optimization: Oversee the successful integration of assets into real-time game engines (Unreal Engine / Unity) or rendering pipelines (Arnold / V-Ray). Ensure assets are optimized for performance, geometry budgets, draw calls, texture memory, and frame rates.\nStandardization: Create clear art documentation, style guides, and technical specifications (LOD strategies, UV density standards, naming conventions) for the internal team and external partners.\n4. Hands-On Production\nAsset Creation: Maintain active hands-on involvement by sculpting, modeling, texturing, and lighting complex assets for key gameplay moments or cinematic sequences.\nPrototyping: Build quick, iterative visual prototypes to test artistic concepts, mechanics, or engine features in early production phases.\n5. Cross-Disciplinary Collaboration & Outsourcing\nInterdepartmental Synergy: Work alongside Game Designers, Animators, VFX Artists, and Audio Teams to ensure art assets integrate seamlessly with gameplay, rigging constraints, and narrative cues.\nJob Requirements\nExperience: 6+ years of industry experience in games or animation, with at least 2-3 years in a senior or lead capacity.\nSoftware Mastery: Expertise in industry-standard software including Maya/3ds Max, ZBrush, Substance Painter/Designer, and Photoshop.\nEngine Knowledge: Hands-on experience integrating assets into Unreal Engine or Unity and/or offline rendering pipelines like Arnold/V-Ray.\nPortfolio: A strong portfolio demonstrating high-level modeling, texturing, lighting, and a solid grasp of form, proportion, color, and anatomical detail across stylized or realistic art directions.\nSoft Skills: Excellent verbal and visual communication skills, strong problem-solving abilities, and a collaborative mindset.\nBeneficial Skills (Bonus)\nTechnical Art: Experience with shader creation (HLSL/Node-based), scripting (Python/MEL), or procedural workflows in Houdini.\nLighting & LookDev: Basic knowledge of lighting setups and cinematic rendering for portfolio-level presentation.\nIndustry Knowledge: Familiarity with version control software (e.g., Perforce, Git).","description_format":"text","description_chars":4034,"description_truncated":false,"requirements":{"experience_years_min":6,"management_years_min":2,"team_size_min":3,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Design & Creative","Animation","Game Design"],"lifecycle":[{"event":"open","at":"2026-09-26T12:58:49Z"}],"visa":[],"liveness":{"score":57,"band":"ok","label":"Likely open","p_open":1,"p_active":0.758,"p_room":0.75,"age_days":27,"expected_fill_days":30,"reasons":["conf:3","win:late"],"computed_at":"2026-10-24T06:02:35Z"},"pay":null,"html_url":"https://alion.io/job/lemon-sky-studios-lead-3d-artist","json_url":"https://alion.io/job/lemon-sky-studios-lead-3d-artist.json","meta":{"generated_at":"2026-10-24T10:39:22Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":15363,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-25T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":3802616},"rest":"https://alion.io/mcp/rest/get_company?id=3802616"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Flemon-sky-studios-lead-3d-artist"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Flemon-sky-studios-lead-3d-artist"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Flemon-sky-studios-lead-3d-artist"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/lemon-sky-studios-lead-3d-artist\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Flemon-sky-studios-lead-3d-artist"}]}