{"id":2948318,"url":"https://alion.io/job/lenovo-software-multi-modal-ux-output-designer","title":"Software Multi-Modal UX Output Designer","company":{"id":15044,"name":"Lenovo","domain":"lenovo.com","url":"https://alion.io/company/lenovo","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Avature","truth_index":{"grade":"A","score":100,"open_postings":11,"ghost_share":0,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":10,"computed_at":"2026-10-29T05:49:05Z"}},"role":"Design","role_family":"Design","seniority":"senior","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Morrisville, United States"],"countries":["US"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":100000,"max_usd":182000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":807},"experience_years_min":8,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[],"status":"live","first_seen_at":"2026-10-20T19:13:48Z","employer_posted_date":"2026-10-20","last_verified_at":"2026-10-29T21:30:12Z","board_verified":true,"closed_at":null,"days_open":9,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":9},"description":"Summary\nDesign and develop intuitive, multisensory communication experiences for ambient AI systems that extend beyond traditional screens. This role shapes how AI communicates through spatial audio, haptics, ambient lighting, and visual cues to create natural, emotionally resonant interactions. The ideal candidate combines sensory design expertise, technical prototyping skills, and a human-centered approach to delivering meaningful feedback while minimizing cognitive load and unnecessary interruptions.\nKey Responsibilities:\nMultisensory Experience Design: Design integrated sensory feedback systems combining spatial audio, advanced haptics, ambient lighting, and visual cues to communicate system status and activity.\nNon-Visual Communication: Establish interaction patterns for alerts, confirmations, and ambient information that communicate effectively without requiring visual attention.\nAudio and Haptic Design: Define tactile feedback characteristics, sonic identity, and interaction choreography to create intuitive, organic, and satisfying experiences.\nAmbient Notification Design: Develop calm, peripheral awareness models that keep users informed of AI operations while minimizing cognitive overload and notification fatigue.\nPrototyping and Experimentation: Build experiential rigs and functional prototypes integrating soundscapes, haptic actuators, and environmental lighting to evaluate sensory interactions.\nUser Research and Evaluation: Design and conduct qualitative and quantitative studies to assess cognitive load, emotional response, usability, and sensory noticeability thresholds.\nCross-Functional Collaboration: Partner with software and hardware engineering teams to translate sensory concepts into feasible, integrated experiences.\nTechnical Implementation: Use audio synthesis, simulation, and prototyping tools to develop and validate multisensory systems across multichannel output hardware.\nBasic Qualifications:\n8+ years of experience designing multisensory experiences, haptic systems, spatial audio interactions, ambient user experiences, or related disciplines.\nBachelor’s or Master’s degree in Interaction Design, Industrial Design, Human-Computer Interaction (HCI), Sound Design, or a related field; equivalent experience may be considered.\nPreferred Qualifications:\nPortfolio demonstrating multisensory prototypes, audio-haptic integration, ambient feedback systems, or comparable interactive experiences.\nProven experience collaborating with cross-functional teams in software and hardware development environments.\nExpertise in simulation and prototyping software capable of driving multichannel output hardware.\nStrong understanding of how sound, touch, and light influence human perception, emotion, and cognitive focus.\nHands-on experience with physical hardware rigs, audio synthesis software, and tactile controllers.\nAbility to develop and evaluate sensory interactions that balance subtlety, clarity, and appropriate urgency.\nBackground in sound design, music production, or industrial design with a focus on haptic integration.\nExperience with physical computing platforms and hardware-based experience prototyping.\nFamiliarity with spatial audio technologies, spatial rendering engines, and immersive audio applications.\nKnowledge of psychoacoustics, waveform design, tactile frequency tuning, and sensory feedback optimization.\nUnderstanding of neuro-ergonomics, sensory perception psychology, or related human factors disciplines.\nExperience conducting user research focused on emotional response, cognitive load, attention, and sensory perception.\nAbility to develop distinctive sonic and tactile design languages for consumer technology and ambient AI ecosystems.\nWe are an Equal Opportunity Employer and do not discriminate against any employee or applicant for employment because of race, color, sex, age, religion, sexual orientation, gender identity, national origin, status as a veteran, and basis of disability or any federal, state, or local protected 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