1,630,794open jobs
97,890companies
249,683added this week
Browse all
Salary
≈ $92k – $176k per year (Estimated)
Location
In office (Austin)
Seniority
Senior · 7+ years exp
Employment
Full-Time

Confirmed on the employer's own hiring board on Oct 14, 2026. First seen by Alion on Sep 18, 2026. Level scores B on the Alion truth index.

Overview
Company
Impact
Profile match
Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy.

Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through.

We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That’s why we’re building:

For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency.

For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload.

For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home.

We are committed to helping every person maximize their potential and live a life of meaning. It’s a difficult problem that requires brilliant people and tremendous effort over time.

Level is looking for a C++ engine engineer who can make engine lean, efficient, and reliable on mobile and other constrained hardware. We are building a larger game and learning platform on a forked version of Godot, and this role focuses specifically on identifying what the engine actually needs for our product, what can be stripped out, and what must be rewritten or optimized so it performs well on lower-powered devices. This is a role for someone who has worked underneath the game/application layer, with experience working inside an engine and changed how it behaves on constrained hardware.

What You Will Do:

  • Get inside our engine and determine what functionality is actually needed for our product, and what can be removed, rewritten, or optimized

  • Profile and optimize engine and runtime performance across CPU, GPU, memory, binary size, loading time, and (where relevant) battery/power

  • Modify underlying engine/runtime technology to meet mobile and constrained-hardware requirements

  • Work on memory allocators and footprint, asset streaming, lazy/asynchronous loading, texture compression, and rendering optimization

  • Address draw calls, GPU pipelines, shaders, CPU/GPU synchronization, multithreading, and frame pacing

  • Work with platform graphics APIs (iOS/Metal, Android/Vulkan/OpenGL ES) and debug device-specific problems

  • Improve startup and load time, binary/package size, and performance across a range of device generations and capabilities

  • Make architecture and systems design decisions specific to lower-powered hardware constraints

  • Actively experiment with and adopt AI-assisted development tools to improve engineering workflows

Qualifications

Need to Have:

  • Strong professional C++ experience

  • 7+ years of game engine or runtime experience, including comfort working below the gameplay/application layer

  • iOS and/or Android shipping experience is a plus

  • Experience with constrained hardware and a strong understanding of mobile hardware limitations

  • Experience profiling and optimizing for CPU, GPU, memory, loading, asset footprint, binary size, and frame rate

  • Experience modifying underlying engine or runtime technology (not just building features on top of one)

  • Experience debugging device-specific problems across different hardware generations

  • Strong architecture and systems design skills

  • For candidates from Unity or Unreal backgrounds: demonstrated experience going below the engine's abstractions (e.g., native C/C++ work, IL2CPP, native plugins, or modified engine source), not solely C#/Blueprint-level mobile shipping experience

Nice to Have:

  • Direct experience taking an engine or runtime and stripping down, customizing, or optimizing it for target mobile hardware

  • Experience with Godot: core contribution, C++ engine development, mobile/platform contributions

  • Background on a proprietary mobile engine team, where engine internals (memory, rendering, asset systems, platform abstraction, threading) had to be understood deeply

  • Experience modifying Unreal Engine source itself

  • Experience with battery/power optimization and low-end device optimization

  • Curiosity about and hands-on experimentation with AI-assisted development tools

Free account
Stop reading job ads. Get the ones that fit.
One free account turns this page into a shortlist built around your stack, your level and your pay.
Match on every job. Stack, seniority, pay and location, scored against your profile.
1,630,794 open roles. Read straight off company career pages, refreshed every day.
Unlimited applications. Every one you send is tracked in one place, on-site or on a company board.
3 tailored CVs a month. Rewritten for the exact job you are applying to. Included free.
Create a free account Continue with Google
Free forever. No card. Under a minute.

Your match

How well do you fit this role?
Two answers are enough for a real match. No account needed.
Check my fit
Answers stay in this browser until you create an account.

Recommended for you based on this role

Industrial Engineering
Similar stack
Same company
Austin
≈ $78k – $149k per year (Estimated) • In office • 5+ years exp • Kalamazoo
Apply
Mechanical Engineer 1 hour ago
$122k – $149k per year • In office • 3+ years exp • Bachelor's Degree • Lead
Design
SolidWorks
AutoCAD
Management
Microsoft Office
Apply
≈ $66k – $122k per year (Estimated) • In office • Full-Time • 3+ years exp • Bridgeton
Management
Microsoft Office
Apply
≈ $83k – $158k per year (Estimated) • In office • 10+ years exp • Bachelor's Degree • Pittsburgh
Apply
≈ $67k – $124k per year (Estimated) • In office • 4+ years exp • Bachelor's Degree • Pittsburgh
Apply
up to $138k per year • Remote (United States) • Freelance • Dallas • Houston • Austin • San Antonio
Python
AI/ML
AI Agents
DevOps
GitHub
Apply
≈ $80k – $153k per year (Estimated) • In office • 5+ years exp • Bachelor's Degree • Austin
Management
Microsoft Office
Apply
$102k – $202k per year • In office • 2+ years exp • Bachelor's Degree • Hillsboro • Raleigh • Washington • Mountain View • Austin
DevOps
Azure
Management
OneDrive
Apply
$38k – $56k per year • Remote (United States) • Full-Time • Anaheim • Washington • Tampa • Austin • San Antonio
Analytics
A/B Testing
Marketing
Meta Ads
TikTok Ads
Apply
≈ $94k – $197k per year (Estimated) • In office • Full-Time • 10+ years exp • Austin
Apply
See all jobs
This is one of many
1,630,794 more open roles from verified company boards, updated every day.