{"id":867484,"url":"https://alion.io/job/machineware-tlm-simulation-architect","title":"TLM Simulation Architect","company":{"id":682241,"name":"MachineWare GmbH","domain":"machineware.de","url":"https://alion.io/company/machineware","size_band":"11-50","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Join","truth_index":null},"role":"Hardware","role_family":"Hardware","seniority":"staff","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Aachen, Germany"],"countries":["DE"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":99000,"max_usd":207000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":557},"experience_years_min":5,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false},{"name":"CI/CD","optional":false},{"name":"Linux","optional":false},{"name":"QEMU","optional":false},{"name":"RTOS","optional":false},{"name":"SystemC","optional":false},{"name":"Windows","optional":false}],"status":"live","first_seen_at":"2026-04-28T12:17:43Z","employer_posted_date":"2026-04-28","last_verified_at":"2026-10-16T16:37:18Z","board_verified":true,"closed_at":null,"days_open":171,"trust":{"level":"stale","repost_count":0,"flags":["stale"],"days_open":170},"description":"MachineWare is an innovative and fast-growing start-up spun out of the Institute of Communication Technologies and Embedded Systems at RWTH Aachen University in 2022. We specialize in high-performance full-system simulation solutions that enable early software development and verification for cutting-edge hardware and embedded systems. Our team combines academic excellence with practical innovation to redefine simulation technology. Join us to shape the future of high-performance simulation technology and work on projects that define next-generation hardware.\nTasks\nAs a TLM Simulation Architect, you will define the architecture and optimize the performance of our next-generation simulators, influencing industry standards and enabling early-stage innovation for global customers. You’ll design and implement core simulation components in modern C++ and SystemC TLM-2.0, collaborate closely with customers and partners, and ensure project success through technical excellence and leadership.\nArchitect high-performance full system simulators for complex hardware and software environments\nCollaborate with customers to ensure successful project delivery and maintain long-term partnerships\nMentor and guide internal teams on best practices in software design, testing, and performance optimization\nDevelop and optimize key simulator components using modern C++\nProject coordination and management\nRequirements\nMaster's degree (or higher) in Computer Science, Computer Engineering, Electrical Engineering, Engineering Management, or a related field\nExcellent communication and collaboration skills for cross-functional and customer-facing work\n5+ years of professional experience in advanced C++ development on Linux and Windows\nStrong command of modern C++ principles, patterns, and best practices\nExperience with software testing, versioning, CI/CD, and collaborative development workflows\nFamiliarity with AI accelerator architectures, related design principles and related hardware simulation domains\nPractical experience with SystemC TLM-2.0 model development and working with full-system simulators\nFamiliarity with low-level software development, including Linux, RTOS, AUTOSAR, and embedded systems environments\nProven ability to manage or coordinate complex technical projects\nProven contributions to or extensions of QEMU for system emulation\nBenefits\nCompetitive, market-based compensation\nWork on cutting-edge technology in a dynamic, fast-paced environment\nFlat hierarchies and real responsibility from day one\nA collaborative, international team of experts passionate about technology\n30 days of paid vacation and flexible working 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