{"id":2374824,"url":"https://alion.io/job/megazebra-game-design-level-designer-mfd","title":"Game Design - Level Designer (m/f/d)","company":{"id":4422334,"name":"Mega Zebra","domain":"megazebra.com","url":"https://alion.io/company/megazebra","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"BambooHR","truth_index":null},"role":"Games","role_family":"Games","seniority":"junior","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"explicit","locations":[],"countries":[],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":2,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Unity","optional":false}],"status":"live","first_seen_at":"2025-11-07T00:00:00Z","employer_posted_date":"2025-11-07","last_verified_at":"2026-10-18T16:48:44Z","board_verified":true,"closed_at":null,"days_open":345,"trust":{"level":"stale","repost_count":0,"flags":["stale"],"days_open":345},"description":"ABOUT MEGAZEBRA\nMegaZebra has beensuccessfully craftingcategory-leading games for more than 10 years. You can now join us on an epic journey as we craft a groundbreaking, new mobile game that blends mind-bending arcade gameplaywith immersive RPG elements.\nBy combining technology, game-design, art, analytics, and bringing together passionate people from around the globe we have repeatedly been able to produce hit games. We are based in Munich/Germany and Montréal/Canada.\nWe develop all our games in small and vibrant teams. Each team has a high degree of responsibility and creative freedom for their game and is committed to creating something outstanding. We are looking for a level designer based in Montréal or North America to work on one of our new titles.\nYOUR RESPONSIBILITIES\nLevel design for a new game at the intersection of the arcade- and RPG genres\nCreate and implement exciting levels, which keep bringing new challenges to players\nBalance levels based on data from analytics in order to optimize KPIs such as win-rates, retention, and monetization\nPrepare and execute special and seasonal events\nWork closely with game designers and economy designers\nYOUR PROFILE\n2-3 years experience in level design for mobile games\nStrong interest and passion for arcade type games\nCreative- and out-of-the-box thinker\nStrong player empathy\nAbility to analyze data in order to optimize levels\nFamiliarity with Unity is a plus\nStrong desire to deliver results and ship top quality titles\nSelf-organized and self-motivated way of working\nStrong team-player mentality\nExcellent written and verbal communication skills in English\nYOUR BENEFITS\nJoin an international team, which has successfully developed this title from a prototype\nWork in a highly creative environment with a super-flat hierarchy\nWork with team-mates based in Montréal and in Europe. 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