{"id":1115225,"url":"https://alion.io/job/mozilla-corporation-contract-staff-software-engineer-performance-graphics-crust-webgl","title":"Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)","company":{"id":1740,"name":"Mozilla Corporation","domain":"mozilla.org","url":"https://alion.io/company/mozilla","size_band":"1001-5000","is_staffing_agency":false,"is_intermediary":false,"ats_vendor":"Greenhouse","truth_index":{"grade":"B","score":83,"open_postings":6,"ghost_share":0,"stale_share":0.667,"repost_share":0,"time_to_fill_p50_days":55,"computed_at":"2026-09-23T05:45:00Z"}},"role":"Backend","role_family":"Backend","seniority":"staff","employment_type":"contractor","work_mode":"remote","remote_scope":"stated_countries","hiring_geo_confidence":"inferred","locations":[],"countries":[],"hiring_countries":["US","CA"],"hiring_countries_total":2,"salary":null,"salary_estimate":{"min_usd":131000,"max_usd":244000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":31},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false},{"name":"Linux","optional":false},{"name":"Rust","optional":false},{"name":"Windows","optional":false}],"status":"live","first_seen_at":"2026-09-22T13:46:21Z","employer_posted_date":"2026-09-22","last_verified_at":"2026-09-23T19:31:13Z","board_verified":true,"closed_at":null,"days_open":1,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":1},"description":"The role\nYou will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy.\nResponsibilities\nOwn day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues.\nDiagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android).\nCarry code review and routine upkeep so the FTE engineers can focus on performance.\nDefinition of done\nA healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance.\nRequired qualifications\nStrong C++ and/or Rust.\nKnowledge of graphics frameworks and GPU architecture.\nStrong debugging and optimization in a multithreaded codebase.\nAble to work independently and lead technically in a large, mature codebase.\nPreferred\nShader languages; mobile/Android; open-source collaboration.\nHiring Ranges:\nCanada Tier 1 Locations\n$145,800—$186,172 CAD\nCanada Tier 2 Locations\n$131,400—$154,600 CAD","description_format":"text","description_chars":1029,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[{"name":"United States","iso":"US","kind":"country"},{"name":"Canada","iso":"CA","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":["Artificial Intelligence","Commerce","Data & Analytics"],"lifecycle":[{"event":"open","at":"2026-09-22T15:05:20Z"}],"liveness":{"score":90,"band":"hot","label":"Hiring now","p_open":1,"p_active":0.903,"p_room":1,"age_days":0,"expected_fill_days":55,"reasons":["conf:0","velocity","win:early"],"computed_at":"2026-09-23T05:45:00Z"},"pay":null,"html_url":"https://alion.io/job/mozilla-corporation-contract-staff-software-engineer-performance-graphics-crust-webgl","json_url":"https://alion.io/job/mozilla-corporation-contract-staff-software-engineer-performance-graphics-crust-webgl.json","meta":{"generated_at":"2026-09-23T19:36:46Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers"}}