1,959,972open jobs
115,646companies
243,697added this week
Browse all
Salary
$74k – $100k per year
Location
Hybrid (Santa Monica, United States)
Seniority
Junior

Confirmed on the employer's own hiring board on Oct 24, 2026. First seen by Alion on Jul 2, 2026. Naughty Dog scores C on the Alion truth index.

Overview
Company
Impact
Profile match
Naughty Dog is a California studio founded in 1984 that created Crash Bandicoot, Uncharted and The Last of Us. It is one of PlayStation Studios' flagship developers. The studio is known for cinematic storytelling and technical craft.

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions.  Candidates must be authorized to work in the United States for this position.

This is a hybrid / onsite position.  

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I is now available for the first time on PC.

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

In this role you’ll be responsible for prototyping gameplay using our in-house tools and scripting language, which could range from combat encounters to narrative sequences to player mechanics and enemy behaviors. Then working across departments to bring your prototypes into production and polish your work to the high level of quality Naughty Dog is known for.  We’re looking for self-motivated, proactive designers who enjoy creating unique experiences and can combine their technical and creative skills while iterating rapidly.

 What you will do 

  • Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, and AI behaviors
  • Collaborating with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems
  • Communicating with animation, programming, and art departments to effectively produce the assets and code support required for the areas you’re owning
  • Additional responsibilities may be assigned as needed

  What skills will you use

  • Significant programming ability (Computer Science undergraduate degree preferred)
  • Knowledge of 3D math
  • Experience with C++, C#, Lua, or other scripting language
  • Broad understanding of gaming landscape
  • Self-starter with excellent communication and teamwork skills
  • Willingness to take design direction when offered, brainstorm, iterate and come up with fun and creative solutions
  • Additional responsibilities may be assigned as needed

 Bonus Skills

  • Experience developing third-person action games
  • Experience with 3D level editors
  • Understanding of narrative principles, and conveying emotion through gameplay
  • Experience with the following areas of design
    • Behavior Trees
    • Melee
    • Combat Systems
    • Character animation
    • Enemy & boss design

As part of the Naughty Dog application process, candidates should expect to be given a technical interview

At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. 

Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here  to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.

$37—$50 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice  for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Free account
Stop reading job ads. Get the ones that fit.
One free account turns this page into a shortlist built around your stack, your level and your pay.
Match on every job. Stack, seniority, pay and location, scored against your profile.
1,959,972 open roles. Read straight off company career pages, refreshed every day.
Unlimited applications. Every one you send is tracked in one place, on-site or on a company board.
3 tailored CVs a month. Rewritten for the exact job you are applying to. Included free.
Create a free account Continue with Google
Free forever. No card. Under a minute.

Your match

How well do you fit this role?
Two answers are enough for a real match. No account needed.
Check my fit
Answers stay in this browser until you create an account.

Recommended for you based on this role

Games
Similar stack
Same company
Santa Monica
Producer, Animation 9 hours ago
$115k – $125k per year • In office • Full-Time • 3+ years exp • Santa Monica
Game Dev
Unreal Engine
Management
Confluence
Jira
Apply
Character Artist 1 day ago
$85k – $135k per year • In office • 2+ years exp • Bachelor's Degree • Santa Monica
Design
Adobe Photoshop
Maya
ZBrush
Substance 3D Painter
Apply
$42k – $48k per year • Remote (United States) • Internship • PhD • United States
Python
DevOps
GitHub
Game Dev
Unreal Engine
Design
Maya
Apply
$42k – $48k per year • Remote (United States) • Internship • PhD • United States
Python
DevOps
GitHub
Game Dev
Unreal Engine
Design
Maya
Apply
$44k – $50k per year • Remote (United States) • Internship • PhD • United States
C++
DevOps
GitHub
Game Dev
Unreal Engine
Apply
≈ $17k – $40k per year (Estimated) • In office • Full-Time • 6+ years exp • Bengaluru
Python
C++
DevOps
Azure
Git
Apply
$58k per year • In office • Full-Time • 2+ years exp • PhD • Kailua-Kona
Lua
Lua
Luau
Apply
≈ $20k – $39k per year (Estimated) • In office • Internship • Cergy
Python
JavaScript
C++
C++
Qt
Apply
≈ $21k – $41k per year (Estimated) • In office • Internship • Élancourt
Python
C++
MATLAB
Apply
In office • Internship • Gennevilliers
Python
C++
Management
UML
SpaceTech
SysML
Apply
VFX Artist 2 days ago
$114k – $144k per year • Hybrid • Santa Monica
Apply
Sr. VFX Artist 2 days ago
$138k – $172k per year • Hybrid • Santa Monica
Python
Game Dev
Houdini
Apply
$138k – $172k per year • Hybrid • 3+ years exp • Santa Monica
Design
Maya
Apply
$116k – $130k per year • Hybrid • 3+ years exp • Santa Monica
Python
C#
Lua
Design
Maya
Apply
$112k – $130k per year • Hybrid • 2+ years exp • Santa Monica
C#
C++
Lua
Apply
Character Artist 1 day ago
$85k – $135k per year • In office • 2+ years exp • Bachelor's Degree • Santa Monica
Design
Adobe Photoshop
Maya
ZBrush
Substance 3D Painter
Apply
VFX Artist 2 days ago
$114k – $144k per year • Hybrid • Santa Monica
Apply
$201k – $272k per year • Equity • In office • Full-Time • 5+ years exp • Bachelor's Degree • Austin • Seattle • Santa Monica • Irvine • Chicago
DevOps
GCP
Azure
AWS
Apply
$251k – $377k per year • Equity • In office • Full-Time • 8+ years exp • Santa Monica • San Francisco • New York
Apply
≈ $42k – $110k per year (Estimated) • Hybrid • Part-Time • Santa Monica
Apply
See all jobs
This is one of many
1,959,972 more open roles from verified company boards, updated every day.