{"id":3832827,"url":"https://alion.io/job/nbcuniversal-senior-programmer-tools-programmeur-senior-outils","title":"Senior Programmer - Tools | Programmeur senior - Outils","company":{"id":18514,"name":"NBCUniversal","domain":"nbcuniversal.com","url":"https://alion.io/company/nbcuniversal-com","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"SmartRecruiters","truth_index":{"grade":"B","score":83,"open_postings":15,"ghost_share":0,"stale_share":0.867,"repost_share":0,"time_to_fill_p50_days":20,"computed_at":"2026-11-06T05:58:05Z"}},"role":"Backend","role_family":"Backend","seniority":"senior","employment_type":"full_time","work_mode":"hybrid","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"explicit","locations":["Montreal, Canada"],"countries":["CA"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":8,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":".NET","optional":false},{"name":"C#","optional":false},{"name":"C++","optional":false},{"name":"Git","optional":false},{"name":"Python","optional":false},{"name":"Qt","optional":false},{"name":"Unreal Engine","optional":false}],"status":"live","first_seen_at":"2026-11-05T19:08:34Z","employer_posted_date":"2026-11-05","last_verified_at":"2026-11-06T09:30:25Z","board_verified":true,"closed_at":null,"days_open":0,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":0},"description":"NBCUniversal is one of the world's leading media and entertainment companies. We create world-class content, which we distribute across our portfolio of film, television, and streaming, and bring to life through our global theme park destinations, consumer products, and experiences. We own and operate leading entertainment and news brands, including NBC, NBC News, NBC Sports, Telemundo, NBC Local Stations, Bravo, and Peacock, our premium ad-supported streaming service. We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four global television studios under the Universal Studio Group banner, and operate industry-leading theme parks and experiences around the world through Universal Destinations & Experiences, including Universal Orlando Resort, home to Universal Epic Universe, and Universal Studios Hollywood. NBCUniversal is a subsidiary of Comcast Corporation. Visit www.nbcuniversal.com for more information.\nOur impact is rooted in improving the communities where our employees, customers, and audiences live and work. We have a rich tradition of giving back and ensuring our employees have the opportunity to serve their communities. We champion an inclusive culture and strive to attract and develop a talented workforce to create and deliver a wide range of content reflecting our world.\nNBCUniversal est l’une des principales entreprises mondiales dans les secteurs des médias et du divertissement. Nous créons du contenu de calibre mondial que nous distribuons par l’intermédiaire de notre portefeuille de marques de cinéma, de télévision et de diffusion en continu, et auquel nous donnons vie dans nos destinations internationales de parcs thématiques, nos produits de consommation et nos expériences. Nous possédons et exploitons des marques de premier plan dans les domaines du divertissement et de l’information, notamment NBC, NBC News, NBC Sports, Telemundo, NBC Local Stations, Bravo et Peacock, notre service haut de gamme de diffusion en continu financé par la publicité. Nous produisons et distribuons des productions cinématographiques et des émissions de premier plan par l’intermédiaire de nos importants studios de cinéma et de télévision, notamment Universal Pictures, DreamWorks Animation et Focus Features, ainsi que les quatre studios de télévision internationaux regroupés sous la bannière Universal Studio Group. Nous exploitons également des parcs thématiques et des expériences de premier plan partout dans le monde par l’intermédiaire d’Universal Destinations & Experiences, notamment Universal Orlando Resort, où se trouve Universal Epic Universe, et Universal Studios Hollywood. NBCUniversal est une filiale de Comcast Corporation. Visitez www.nbcuniversal.com pour obtenir plus d’information.\nNotre impact repose sur l’amélioration des communautés où vivent et travaillent les membres de notre personnel, notre clientèle et nos publics. Nous avons une longue tradition d’engagement communautaire et veillons à offrir aux membres de notre personnel la possibilité de contribuer à leurs communautés. Nous favorisons une culture inclusive et nous nous efforçons d’attirer et de développer une main-d’œuvre talentueuse afin de créer et d’offrir une vaste gamme de contenus qui reflètent notre monde.\n RESPONSIBILTIES\nAs a Senior Tools Programmer, you are responsible for designing, implementing, and maintaining tools that support efficient content creation and development. Your work spans Unreal Engine editor tools and standalone desktop applications, enabling teams to iterate quickly and safely on an AAA production. You take ownership of complex tools and contribute to the long-term evolution of tools technology and workflows.\nDesign, implement, and maintain tools, editor extensions, and standalone desktop applications.\nBuild Unreal Engine editor tools using C++, Slate, Editor Utility Widgets, or equivalent systems.\nDevelop standalone tools using frameworks such as Qt, .NET / WPF, or similar technologies.\nCollaborate closely with end-users to understand workflow needs and translate them into practical, user-friendly tools.\nIntegrate tools with engine systems, asset pipelines, data processing, and automation workflows.\nBuild automation and utilities using Python, C#, or command-line tools where appropriate.\nMaintain and improve existing tools to ensure performance, stability, and usability.\nDebug complex tools issues involving editor systems, file I/O, data validation, and external integrations.\nWrite clean, maintainable, and well-documented code following established team standards.\nCollaborate with other engineers to ensure tools scale with project complexity.\nContribute to technical discussions and provide input on tools architecture and workflow improvements.\nMentor junior programmers through technical guidance and code reviews.\nRÉSUMÉ DU POSTE\nÀ titre de programmeur senior - Outils, vous êtes responsable de la conception, de l’implémentation et de la maintenance d’outils favorisant une création de contenu et un développement efficaces. Votre travail couvre les outils d’édition d’Unreal Engine ainsi que les applications de bureau autonomes, permettant aux équipes d’itérer rapidement et de façon sécuritaire dans le cadre d’une production AAA. Vous prenez en charge des outils complexes et contribuez à l’évolution à long terme des technologies et des workflows liés aux outils.\nRESPONSABILITÉS\nConcevoir, implémenter et maintenir des outils, des extensions d’éditeur et des applications de bureau autonomes.\nDévelopper des outils d’édition pour Unreal Engine à l’aide de C++, Slate, Editor Utility Widgets ou de systèmes équivalents.\nDévelopper des outils autonomes à l’aide de frameworks tels que Qt, .NET / WPF ou des technologies similaires.\nCollaborer étroitement avec les personnes qui utilisent les outils afin de comprendre leurs besoins en matière de workflows et de les traduire en outils pratiques et conviviaux.\nIntégrer les outils aux systèmes du moteur, aux pipelines d’assets, au traitement des données et aux workflows d’automatisation.\nDévelopper des automatisations et des utilitaires à l’aide de Python, C# ou d’outils en ligne de commande, selon les besoins.\nMaintenir et améliorer les outils existants afin d’en assurer la performance, la stabilité et la convivialité.\nDéboguer des problèmes complexes liés aux outils, notamment aux systèmes d’édition, aux entrées/sorties de fichiers, à la validation des données et aux intégrations externes.\nRédiger du code propre, maintenable et bien documenté, conformément aux normes établies par l’équipe.\nCollaborer avec les autres membres de l’équipe d’ingénierie afin de veiller à ce que les outils puissent évoluer en fonction de la complexité du projet.\nContribuer aux discussions techniques et formuler des recommandations concernant l’architecture des outils et l’amélioration des workflows.\nAccompagner les programmeurs juniors en leur offrant des conseils techniques et en participant aux revues de code.\n Basic Requirements:\nStrong proficiency in C++, with experience developing tools or editor-focused systems.\nAt least 6-8 years of professional experience in game programming, with shipped titles or equivalent production experience.\nProfessional experience with Unreal Engine, including editor and tools development.\nStrong understanding of tools development, data workflows, and content pipelines.\nExcellent problem-solving and debugging skills.\nStrong communication skills and the ability to collaborate effectively across disciplines.\nExperience with version control systems such as Perforce or Git.\nExigences de base :\nSolide maîtrise du C++, avec une expérience en développement d’outils ou de systèmes axés sur les éditeurs.\nAu moins de 6 à 8 ans d’expérience professionnelle en programmation de jeux, avec des titres commercialisés ou une expérience de production équivalente.\nExpérience professionnelle avec Unreal Engine, notamment en développement d’éditeurs et d’outils.\nSolide compréhension du développement d’outils, des workflows de données et des pipelines de contenu.\nExcellentes compétences en résolution de problèmes et en débogage.\nExcellentes aptitudes en communication et capacité à collaborer efficacement avec différentes disciplines.\nExpérience avec des systèmes de contrôle de version tels que Perforce ou Git.\nDesired Characteristics:\nExperience building standalone desktop tools using Qt, .NET, or similar frameworks.\nExperience with Python for scripting, automation, and tooling glue.\nExposure to web-enabled tools (internal dashboards, REST services, Electron-based apps).\nFamiliarity with asset validation, automation, and build workflows.\nA passion for improving developer workflows and productivity.\nCaractéristiques recherchées :\nExpérience dans le développement d’outils de bureau autonomes à l’aide de Qt, .NET ou de frameworks similaires.\nExpérience avec Python pour le scripting, l’automatisation et l’intégration d’outils.\nExpérience avec des outils intégrant des technologies Web (tableaux de bord internes, services REST, applications basées sur Electron).\nConnaissance de la validation des assets, de l’automatisation et des workflows de build.\nPassion pour l’amélioration des workflows et de la productivité des équipes de développement.\nEligibility Requirements:\nInterested candidates must apply to be considered.\nMust be willing to work in our Montreal office a minimum of 4 days a week.\nMust be willing to work overtime when required, in accordance with Quebec labor standards.\nMust be legally authorized to work in Canada.\nMust be willing to travel for work related business, if necessary\nConditions d’admissibilité :\nLes personnes intéressées doivent soumettre leur candidature afin d’être prises en considération.\nLa personne retenue doit être disposée à travailler à notre bureau de Montréal au moins 4 jours par semaine.\nLa personne retenue doit être disposée à faire des heures supplémentaires lorsque requis, conformément aux normes du travail du Québec.\nLa personne retenue doit être légalement autorisée à travailler au Canada.\nLa personne retenue doit être disposée à voyager pour des raisons professionnelles, au besoin.\n As part of our selection process, external candidates may be required to attend an in-person interview with an NBCUniversal employee at one of our locations prior to a hiring decision. NBCUniversal's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law.\nIf you are a qualified individual with a disability or a disabled veteran and require support throughout the application and/or recruitment process as a result of your disability, you have the right to request a reasonable accommodation. 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