{"id":1966531,"url":"https://alion.io/job/niantic-spatial-software-engineering-intern-summer-2027","title":"Software Engineering Intern (Summer 2027)","company":{"id":171874,"name":"Niantic Spatial","domain":"nianticspatial.com","url":"https://alion.io/company/niantic-spatial","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Ashby","truth_index":null},"role":"Backend","role_family":"Backend","seniority":"intern","employment_type":"internship","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["San Francisco, United States"],"countries":["US"],"hiring_countries":[],"hiring_countries_total":0,"salary":{"min":48,"max":70,"currency":"USD","period":"hour","gross":null,"usd_annual":140000},"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false},{"name":"Computer Vision","optional":false},{"name":"CUDA","optional":false},{"name":"CUDA Toolkit","optional":false},{"name":"Go","optional":false},{"name":"Physical AI","optional":false},{"name":"Python","optional":false},{"name":"PyTorch","optional":false},{"name":"PyTorch C++","optional":false},{"name":"Ray","optional":false},{"name":"Spark","optional":false},{"name":"TypeScript","optional":false},{"name":"AWS","optional":true},{"name":"ChatGPT","optional":true},{"name":"Claude","optional":true},{"name":"COLMAP","optional":true},{"name":"Docker","optional":true},{"name":"Gaussian Splatting","optional":true},{"name":"GCP","optional":true},{"name":"Kubernetes","optional":true},{"name":"NeRF","optional":true},{"name":"OpenCV","optional":true},{"name":"Rest API","optional":true},{"name":"SQL","optional":true},{"name":"Terraform","optional":true}],"status":"live","first_seen_at":"2026-10-06T15:54:27Z","employer_posted_date":"2026-10-06","last_verified_at":"2026-10-11T01:17:56Z","board_verified":true,"closed_at":null,"days_open":4,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":4},"description":"About Niantic Spatial\nAt Niantic Spatial, we're building the future of physical AI. Powered by a proprietary database of over 30 billion posed images, our groundbreaking mapping technology unlocks a new dimension of interaction and spatial intelligence that helps both humans and machines better understand, represent, navigate, and engage with the real environment.\nOur reconstruction technology captures environments with geometric accuracy and extreme detail from any standard camera, and our Visual Positioning System delivers precise positioning almost anywhere in the world. We serve customers across robotics, the public sector, and energy and industrial markets - building for the 80% of economic activity that takes place beyond our screens.\nAbout the Role\nWe're hiring software engineering interns for Summer 2027; each intern will be embedded in a specialized track. You won't be shadowing or running demos - you'll own a real problem on a small team, write code that ships to production, and work on systems and datasets that don't exist anywhere else: petabyte-scale 3D reconstructions, foundation models trained on physical space, and positioning infrastructure deployed globally.\nSelect your primary track when you apply. We'll match you based on fit; switching tracks after matching is uncommon but possible if there's strong mutual interest.\nTrack 1: ML /AI Infrastructure\nYou'll build the systems that make large-scale physical AI possible. Not just run experiments, but design the distributed training pipelines, data ingestion infrastructure, and GPU optimization layers that let us train foundation models on billions of images and 3D data points.\nModel Training with PyTorch - Implement, train, and evaluate model architectures in PyTorch, iterating on data loaders, loss functions, and training loops to improve model quality and convergence on real production datasets.\n\nTraining Infrastructure - Design and scale distributed training pipelines for our Large Geospatial Model, handling petabyte-scale spatial data across multi-GPU and multi-node environments.\n\nData Pipelines - Build high-throughput ingestion and preprocessing pipelines that transform raw imagery and 3D point clouds into training-ready datasets.\n\nObservability - Instrument training runs with metrics, dashboards, and alerting so engineering teams can debug and iterate faster.\n\nBest for: Students obsessed with the intersection of ML and systems - PyTorch, distributed computing (Ray, Spark), CUDA, and high-performance architecture.\nTrack 2: Product Engineering\nYou'll build the product APIs and services that sit behind our spatial computing products, helping customers manage projects, organize spatial data, upload content, and turn it into useful experiences. You'll work across backend and product engineering to take features from design to production, with a focus on clear interfaces, reliable workflows, and software that other teams can build on.\nProduct Features - Build and ship features for managing organizations, projects, spatial data, and content.\n\nAPI Design - Design the interfaces that connect our products, web and mobile applications, and developer tools, making them consistent, well-documented, and easy to use.\n\nWorkflows & Integrations - Connect the steps behind core product workflows, from uploading and processing data to making results available to users and applications.\n\nEnd-to-End Delivery - Collaborate with engineers across frontend, backend, and infrastructure to launch features and learn from real customer use.\n\nBest for: Students who enjoy building products from the backend up and interested in how APIs and data power user experiences. Motivated by shipping software that real customers and developers use.\nTrack 3: Backend Systems\nYou'll build and harden the high-throughput services that power our Visual Positioning System and reconstruction platform - processing vast volumes of visual data and delivering centimeter-level positioning to users and robots globally.\nService Development - Design and ship microservices in Go or C++ that sit in the critical path of our positioning and reconstruction APIs.\n\nData Ingestion - Build and optimize pipelines that ingest, validate, and route large volumes of visual and sensor data from diverse hardware sources.\n\nPerformance & Reliability - Profile service bottlenecks, improve latency, and improve system observability through structured logging, metrics, and distributed tracing.\n\nAPI Design - Contribute to internal and external API design, writing clean, well-tested, production-grade interfaces that other teams and customers depend on.\n\nBest for: Pragmatic engineers who care about correctness, performance, and clean systems design and want to see their code serving real traffic within weeks.\nWhat You'll Bring (All Tracks)\nCurrently pursuing a BS or MS in Computer Science, Robotics, Electrical Engineering, Systems Engineering, Computer Vision, or a related field.\n\nTypeScript, Python, C++ or Go experience for Infrastructure and Backend tracks.\n\nGenuine curiosity about how AI interacts with the physical world - 3D reconstruction, spatial reasoning, or real-world positioning systems.\n\nAbility to work independently, debug ambiguous problems, and communicate clearly with a small team.\n\nAvailable for 4 days per week in our San Francisco office for the full 12-week internship.\n\nNice to Have\nExperience with cloud infrastructure - Kubernetes, AWS or GCP, Docker, Terraform.\n\nFamiliarity with CUDA or GPU parallelization.\n\nOpen-source contributions to libraries like PyTorch, OpenCV, COLMAP, or similar.\n\nPrior work in robotics, autonomous systems, XR, or spatial computing (coursework, research, or projects acceptable)\n\nExposure to Gaussian Splatting, NeRF, or 3D reconstruction techniques\n\nFamiliarity with REST APIs\n\nExperience with SQL or other relational databases\n\nExperience using AI-assisted development tools (Claude, ChatGPT, etc.) to write, debug, and improve code\n\nCompensation & Benefits\nThe expected hourly rate for this internship is 48-70/hour, based on assessed skills, experience, and relevant coursework. Housing assistance is available for candidates outside the Bay Area - details provided during the offer process.\nLocation & Work Model\nThis internship is based in our San Francisco, CA office. We work in a high-collaboration environment and ask interns to be on-site a minimum of 4 days per week. To make that easy, we provide lunch every day and snacks are always stocked.\nInclusive Application\nWe know the strongest candidates don't always tick every box. If you're excited about this role and believe you could do it well, we encourage you to apply even if your experience doesn't match every qualification listed - you may be exactly who we're looking for.\nEqual Opportunity\nNiantic Spatial is an equal opportunity employer. Individuals seeking employment at Niantic Spatial are considered without regard to race, color, ancestry, national origin, religion, creed, age, gender (including pregnancy, childbirth, breastfeeding or related medical conditions), marital status, physical or mental disability, medical condition, genetic information, military or veteran status, gender identity, gender expression, sexual orientation, or any other protected category under applicable laws. Niantic Spatial will also consider qualified applicants with criminal histories in accordance with applicable laws. Please contact your recruiter if you want to request an accommodation for the job application or interview process.\nCandidate Privacy\nI understand that by submitting my job application, the information I provide as part of that application will be used in accordance with Niantic Spatial's Privacy Notice for Job Applicants and Candidates https://www.nianticspatial.com/applicant-privacy-notice.","description_format":"text","description_chars":7819,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":{"level":"bachelor","optional":false},"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Space & Aerospace","Earth Observation","Industrial IoT (IIoT)","Foundation Models"],"lifecycle":[{"event":"open","at":"2026-10-06T17:38:40Z"}],"visa":[{"country":"US","licensed_sponsor":true,"evidence":"H-1B filings in 12 months: 9","filings_12m":9,"filings_prev_12m":0,"green_card_filings_12m":0,"median_offered_wage_usd":172500,"route":null,"cap_exempt":false,"checked_at":"2026-10-03T21:08:04+00:00","sources":["US Department of Labor: LCA disclosure data (H-1B, H-1B1, E-3)"],"filings_for_role_12m":7}],"liveness":{"score":90,"band":"hot","label":"Hiring now","p_open":1,"p_active":0.903,"p_room":1,"age_days":3,"expected_fill_days":60,"reasons":["conf:0","velocity","win:early","comp:junior"],"computed_at":"2026-10-10T05:45:15Z"},"pay":{"stated_usd_annual":140000,"is_top_pay":true},"html_url":"https://alion.io/job/niantic-spatial-software-engineering-intern-summer-2027","json_url":"https://alion.io/job/niantic-spatial-software-engineering-intern-summer-2027.json","meta":{"generated_at":"2026-10-11T02:10:39Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"search","counted_by":"address","units_charged":0,"used_today":0,"day_limit":null,"remaining_today":null,"minute_limit":null,"resets_at":"2026-10-12T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":171874},"rest":"https://alion.io/mcp/rest/get_company?id=171874"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fniantic-spatial-software-engineering-intern-summer-2027"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fniantic-spatial-software-engineering-intern-summer-2027"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fniantic-spatial-software-engineering-intern-summer-2027"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/niantic-spatial-software-engineering-intern-summer-2027\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fniantic-spatial-software-engineering-intern-summer-2027"}]}