{"id":1564089,"url":"https://alion.io/job/nintendo-lighting-artist-contract-retro-studios","title":"Lighting Artist [Contract] (Retro Studios)","company":{"id":12646,"name":"Nintendo","domain":"nintendo.com","url":"https://alion.io/company/nintendo-com","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Greenhouse","truth_index":{"grade":"B","score":75,"open_postings":14,"ghost_share":0,"stale_share":1,"repost_share":0,"time_to_fill_p50_days":48,"computed_at":"2026-10-27T05:46:45Z"}},"role":"Games","role_family":"Games","seniority":null,"employment_type":"contractor","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Austin, United States"],"countries":["US"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":97000,"max_usd":235000,"period":"year","method":"role_country_seniority_unknown","sample_n":124},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Unity","optional":false}],"status":"live","first_seen_at":"2026-09-30T21:10:31Z","employer_posted_date":"2026-09-30","last_verified_at":"2026-10-27T16:49:50Z","board_verified":true,"closed_at":null,"days_open":26,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":26},"description":"THIS IS AN ONSITE CONTRACT POSITION - Austin, TX \nPosition includes: \nPaid weekly\nHealth care benefits available \nPaid time-off provided\nPaid holidays observed\nAccess to Nintendo discounts \nRETRO STUDIOS: \nFounded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence. \nOur home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game. \nDESCRIPTION OF DUTIES: \nCreates mood through lighting of levels and cinematics that is consistent with art direction and gameplay needs. \nEstablishes strong color palettes, value structures and compositions through lighting. \nAdjusts post effects for level including exposure, color grading, fog, bloom, etc. \nCommunicates with level art and design to ensure lighting is achieving art and gameplay goals.\nMaintain visual continuity and performance throughout the game. \nProvide timely and clear feedback to external partners on the lighting of levels. \n*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing. \nSUMMARY OF REQUIREMENTS: \nExceptional eye for color, value and composition expressed through lighting. \nExperience lighting levels for games and dealing with the challenges caused by gameplay requirements. \nSolid understanding of PBR rendering and the interaction between materials and lighting \nUnderstanding of real-world lighting values and exposure, and how they affect an image. \nExperience using a current generation real-time lighting engine like Unreal, Unity, Frostbite, etc. \nAbility to follow concept/reference and the ability to work within a wide range of styles with minimal direction. \nIs self-motivated and can work through and solve problems. \nAble to manage and organize work in order to meet deadlines. \nInterested in the study and expression of light through photography or painting is a plus. \nExperience using an industry standard renderer like Arnold, Renderman, V-ray, Octane, Mitsuba, etc.is a plus. \nRetro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.","description_format":"text","description_chars":2874,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Mobile Games","Console Games","Gaming Consoles"],"lifecycle":[{"event":"open","at":"2026-10-01T05:38:16Z"}],"visa":[],"liveness":{"score":53,"band":"ok","label":"Likely open","p_open":1,"p_active":0.588,"p_room":0.9,"age_days":26,"expected_fill_days":48,"reasons":["conf:2","stale_co","velocity","win:mid"],"computed_at":"2026-10-27T05:46:45Z"},"pay":null,"html_url":"https://alion.io/job/nintendo-lighting-artist-contract-retro-studios","json_url":"https://alion.io/job/nintendo-lighting-artist-contract-retro-studios.json","meta":{"generated_at":"2026-10-27T20:12:20Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":11223,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-28T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":12646},"rest":"https://alion.io/mcp/rest/get_company?id=12646"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fnintendo-lighting-artist-contract-retro-studios"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fnintendo-lighting-artist-contract-retro-studios"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fnintendo-lighting-artist-contract-retro-studios"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/nintendo-lighting-artist-contract-retro-studios\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fnintendo-lighting-artist-contract-retro-studios"}]}