{"id":243006,"url":"https://alion.io/job/nintendo-sr-engineer-display-ntd","title":"Sr Engineer, Display (NTD)","company":{"id":12646,"name":"Nintendo","domain":"nintendo.com","url":"https://alion.io/company/nintendo-com","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Greenhouse","truth_index":{"grade":"B","score":80,"open_postings":13,"ghost_share":0,"stale_share":0.615,"repost_share":0,"time_to_fill_p50_days":63,"computed_at":"2026-10-16T05:45:00Z"}},"role":"Industrial Engineering","role_family":"Industrial Engineering","seniority":"senior","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"explicit","locations":["Redmond, United States"],"countries":["US"],"hiring_countries":[],"hiring_countries_total":0,"salary":{"min":145150,"max":261200,"currency":"USD","period":"year","gross":null,"usd_annual":261200},"salary_estimate":null,"experience_years_min":5,"visa_sponsorship":true,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false}],"status":"live","first_seen_at":"2026-01-21T00:03:08Z","employer_posted_date":"2026-09-09","last_verified_at":"2026-10-17T02:50:46Z","board_verified":true,"closed_at":null,"days_open":269,"trust":{"level":"stale","repost_count":0,"flags":["stale"],"days_open":268},"description":"class:(\n$data.displayType === 'InputTextArea') ? 'block__field--full-width' :\n($data.displayType === 'InputRichText' || $data.name === 'descriptionExt' || $data.name === 'qualificationExt' ||\n$data.name === 'descriptionInt' || $data.name === 'qualificationInt') ? 'block__field--wide-rich-text' :\n'block__field--edit'}\">\nhtml: $component.getFieldValue($data)\">\nNintendo Technology Development\nThe worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.\nNintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.\nDESCRIPTION OF DUTIES\nArchitect, design, and implement display driver stack for use with current and future products.\nDevelop and refine display software stack to ensure compliance with various display standards and specifications.\nResearch and champion new features/technologies capable of being successfully deployed in massively used gaming consoles.\nclass:(\n$data.displayType === 'InputTextArea') ? 'block__field--full-width' :\n($data.displayType === 'InputRichText' || $data.name === 'descriptionExt' || $data.name === 'qualificationExt' ||\n$data.name === 'descriptionInt' || $data.name === 'qualificationInt') ? 'block__field--wide-rich-text' :\n'block__field--edit'}\">\nhtml: $component.getFieldValue($data)\">\nSUMMARY OF REQUIREMENTS\n5+ years related experience.\nUnderstanding of display standards and specifications, such as HDMI, DSI, DisplayPort, EDID.\nExperience developing device drivers for SOCs.\nExperience developing multithreaded software.\nProficient with fundamental computer science data structures and algorithms in C/C++.\nDegree in Computer Engineering, Computer Science or Electrical Engineering.\nPREFERRED REQUIREMENTS:\nKnowledge of compositors and image composition pipelines.\nExperience debugging display protocol issues.\nKnowledge of display technologies such as HDR and VRR.\nApplicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.\nThis position is onsite in Redmond, WA, and not open to remote status at this time. \nThis position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.\nPay Range:\n$145,150—$261,200 USD","description_format":"text","description_chars":3367,"description_truncated":false,"requirements":{"experience_years_min":5,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":{"level":"bachelor","optional":false},"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[{"name":"United States","iso":"US","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":["Mobile Games","Console Games","Gaming Consoles"],"lifecycle":[{"event":"open","at":"2026-09-05T10:35:22Z"}],"visa":[],"liveness":{"score":7,"band":"cold","label":"Long shot","p_open":1,"p_active":0.251,"p_room":0.28,"age_days":268,"expected_fill_days":63,"reasons":["conf:0","stale_co","velocity","win:tail","crowd:"],"computed_at":"2026-10-16T05:45:00Z"},"pay":{"stated_usd_annual":261200,"is_top_pay":true},"html_url":"https://alion.io/job/nintendo-sr-engineer-display-ntd","json_url":"https://alion.io/job/nintendo-sr-engineer-display-ntd.json","meta":{"generated_at":"2026-10-17T03:34:20Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":4691,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-18T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":12646},"rest":"https://alion.io/mcp/rest/get_company?id=12646"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fnintendo-sr-engineer-display-ntd"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fnintendo-sr-engineer-display-ntd"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fnintendo-sr-engineer-display-ntd"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/nintendo-sr-engineer-display-ntd\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fnintendo-sr-engineer-display-ntd"}]}