{"id":2798685,"url":"https://alion.io/job/novakid-game-designer-remote","title":"Game Designer (Remote)","company":{"id":678723,"name":"Novakid","domain":"novakidschool.com","url":"https://alion.io/company/novakidschool","size_band":"201-500","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Recruitee","truth_index":{"grade":"C","score":60,"open_postings":18,"ghost_share":0.667,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-10-23T05:54:15Z"}},"role":"Games","role_family":"Games","seniority":"middle","employment_type":null,"work_mode":"remote","remote_scope":"stated_countries","remote_scope_basis":"board_field","remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Belgrade, Serbia"],"countries":["RS"],"hiring_countries":["RS"],"hiring_countries_total":1,"salary":null,"salary_estimate":null,"experience_years_min":3,"visa_sponsorship":false,"relocation_package":false,"has_equity":true,"technologies":[{"name":"Text-to-Speech","optional":false}],"status":"live","first_seen_at":"2026-09-28T14:50:54Z","employer_posted_date":"2026-09-28","last_verified_at":"2026-10-23T19:52:50Z","board_verified":true,"closed_at":null,"days_open":25,"trust":{"level":"ok","repost_count":0,"flags":["company_stale"],"days_open":24},"description":"Novakid is a fast-growing online English school for children aged 4-12 and a Learning Games Company with international investors and global ambitions. Since 2017 we've grown to 4,000+ teachers working with kids in 50+ countries, delivering 4.9 million lessons every year.\nWe're looking for an experienced Game Designer to become an ambassador of fun for kids, create educational games and systems that can compete with Roblox and Brawl Stars for kids' attention. Your job is to make kids want to come back, and to build the systems that keep them coming back.\nYou will…\nLead game design in a small cross-functional team building an educational game for kids.\n\nDesign core loops and moment-to-moment gameplay that are fun first and teach along the way.\n\nOwn features end to end, from concept to release and post-launch iteration, and be accountable for retention and engagement metrics.\n\nDesign onboarding and first sessions that hook players and drive early retention.\n\nDesign and balance the game economy: currencies, sources and sinks, reward curves and progression pacing.\n\nPlan live-ops: seasons, events, recurring loops and a sustainable content cadence.\n\nWrite build-ready GDDs, product specs and flows independently, detailed enough for developers, artists and designers to execute without back-and-forth.\n\nDefine success metrics before launch, predict feature impact, and read the results with the PM and analysts.\n\nWork with the Product Manager on the roadmap and propose features that target specific metrics.\n\nMake sure educational goals are met through gameplay by collaborating with academic experts.\n\nUse AI tools to move faster, including prompting, voice features (TTS / speech-to-speech) and rapid prototyping.\n\nRun and learn from playtests: propose hypotheses for UX research, deconstruct competitors, and turn insights into gameplay improvements.\n\nRequirements\nMust have\n3+ years as a Generalist Game Designer, preferably in F2P mobile, with a strong sense of fun and a focus on retention, engagement and onboarding.\n\nHands-on economy design experience: currency sources and sinks, reward curves and balancing.\n\nAbility to write GDDs, product specs and flows independently at build-ready detail.\n\nAnalytics fluency: you know the core F2P metrics, can form hypotheses about a feature's impact, and can read the data after launch.\n\nExcellent English (B2+ minimum), as all meetings and documentation are in English.\n\nStrong advantage\nLive-ops experience: seasons, events, recurring loops and content cadence.\n\nExperience with EdTech or kids' products.\n\nAI fluency: strong prompting skills, experience with TTS or speech-to-speech, and using AI for rapid prototyping.\n\nJoin us…\nHigh autonomy within a cross-functional team of senior specialists from mobile gaming and EdTech.\n\nThe chance to create holistic game experiences and significant features from scratch.\n\nInternal playtesting and UX research support to back your decisions.\n\nA product with proven market success and a global user base.\n\nTangible impact: games that positively influence children's lives worldwide.\n\nIf you're a creative, data-driven game designer who knows how to make things fun, and you're excited about educational games, we'd love to hear from you!\nWe offer…\nCompetitive remuneration\n\nRemote work\n\nUnlimited holidays\n\nBonuses and stock 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