{"id":2780494,"url":"https://alion.io/job/nvidia-mechanical-solution-engineer-robotics","title":"Mechanical Solution Engineer, Robotics","company":{"id":6,"name":"NVIDIA","domain":"nvidia.com","url":"https://alion.io/company/nvidia","size_band":"5000+","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Workday","truth_index":{"grade":"B","score":82,"open_postings":592,"ghost_share":0.019,"stale_share":0.66,"repost_share":0.034,"time_to_fill_p50_days":33,"computed_at":"2026-10-17T05:46:00Z"}},"role":"Robotics","role_family":"Robotics","seniority":"middle","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Shanghai, China","Beijing, China"],"countries":["CN"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":54000,"max_usd":123000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":126},"experience_years_min":4,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Embodied AI","optional":false},{"name":"Fusion 360","optional":false},{"name":"Multimodal AI","optional":false},{"name":"SolidWorks","optional":false}],"status":"live","first_seen_at":"2026-06-02T00:00:00Z","employer_posted_date":"2026-06-02","last_verified_at":"2026-10-18T01:32:53Z","board_verified":true,"closed_at":null,"days_open":138,"trust":{"level":"stale","repost_count":0,"flags":["stale"],"days_open":138},"description":"We are seeking hands-on Mechanical Engineer in Solutions Architecture Team to support the design and development of robotic hardware systems, with a focus on mechanism design and mechatronics integration. This role will contribute to rapid prototyping, iteration, and validation of mechanical subsystems, particularly for end-effectors and robotic assemblies. You’ll collaborate with Gear Lab Team known for influential work in multimodal foundation models, large-scale robot learning, embodied AI, and physics simulation, pushing the frontier of humanoid robotics.\nWhat you'll be doing:\nDesign and develop mechanical components and assemblies for robotic systems, with emphasis on mechanisms and transmissions\n\nContribute to end-effector and gripper design, including kinematics, packaging, and integration with actuators and sensors\n\nPrototype and iterate designs using rapid fabrication methods (3D printing, off-the-shelf components, vendor-fabricated parts)\n\nCollaborate with electrical and software engineers to integrate motors, sensors, and control systems\n\nPerform basic analysis and validation of designs (tolerance, strength, failure modes, etc.)\n\nGenerate clear CAD models, drawings, and documentation for fabrication and assembly\n\nSupport lab build, test, and debugging of hardware systems\n\nWhat we need to see:\nBachelor’s or Master’s degree in Mechanical Engineering or related field with over 4 years' working experience\n\nStrong fundamentals in mechanical design, including mechanisms, linkages, gear trains, and actuation systems\n\nExperience with robotic systems, mechatronics, or precision mechanical design\n\nProficiency in CAD (e.g., Onshape, SolidWorks, Fusion 360, or similar)\n\nFamiliarity with motors, transmissions, and basic control concepts\n\nUnderstanding of design for manufacturing (DFM) and tolerance stack-up\n\nHands-on experience building and debugging physical hardware\n\nWays to stand out from the crowd:\nExperience with end-effectors or gripper design\n\nFamiliarity with cable-driven systems, compliant mechanisms, or underactuated designs\n\nExperience working with vendors for CNC, sheet metal, or additive manufacturing\n\nExposure to sensors (encoders, force/torque, tactile) and their integration\n\nBasic programming or scripting for testing and data 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