{"id":3185017,"url":"https://alion.io/job/nvidia-reinforcement-learning-and-world-model-for-autonomous-simulation-intern-2027","title":"Reinforcement Learning and World Model for Autonomous Simulation Intern - 2027","company":{"id":6,"name":"NVIDIA","domain":"nvidia.com","url":"https://alion.io/company/nvidia","size_band":"5000+","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Workday","truth_index":{"grade":"B","score":83,"open_postings":778,"ghost_share":0.022,"stale_share":0.587,"repost_share":0.04,"time_to_fill_p50_days":38,"computed_at":"2026-10-31T05:58:55Z"}},"role":"Early Careers","role_family":"Early Careers","seniority":"intern","employment_type":"internship","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Shanghai, China"],"countries":["CN"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":22000,"max_usd":42000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":829},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Gaussian Splatting","optional":false},{"name":"Machine Learning","optional":false},{"name":"Multimodal AI","optional":false},{"name":"NeRF","optional":false},{"name":"Reinforcement Learning","optional":false},{"name":"Reinforcement Learning","optional":false},{"name":"Self-Supervised Learning","optional":false},{"name":"World Models","optional":false}],"status":"live","first_seen_at":"2026-10-23T23:16:54Z","employer_posted_date":"2026-10-23","last_verified_at":"2026-10-30T23:07:35Z","board_verified":true,"closed_at":null,"days_open":7,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":7},"description":"NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology-and amazing people.\nToday, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.\nWe are in search of a hardworking intern with expertise in Reinforcement Learning and Multi-Modal World Simulation Model to propel the evolution of ML-centric autonomous driving and Physical AI solutions. The focus of this role lies in model-centric RL, learning about world simulation models, and translating state-of-the-art (SOTA) algorithms into real-world applications, allowing vehicles to interpret, anticipate, and respond astutely in challenging dynamic contexts. This is a great opportunity to shape the next frontier of intelligent driving, where imagination meets real-world impact. If you’re excited by the idea of building SOTA simulation techs and systems that learn, adapt, and truly “think,” we’d love to have you on board. Join us, join a team where your input plays a crucial role in fast-tracking the growth of autonomous vehicles with the state of art solutions.\nWhat you'll be doing:\nDevelop and refine multi-modal world models and integrate them into our simulation system.\nTrain and evaluate self-supervised latent dynamics and sensor generation models for the joint tasks of trajectory prediction, goal-conditioned ego control, and sensor data synthesis. Explore and prototype hybrid architectures combining world models, generative (e.g., diffusion, flow matching) models, and policy gradients for realistic and robust simulation.\nCollaborate with End-to-End Driving Model teams to deploy world-model-based policies to simulated RL environments and accelerate the training of the driving systems.\nContribute to system development for continuous learning and simulation adaptation (Sim2Real transfer).\nWhat we need to see:\nPursuing PhD in Computer Science, Machine Learning, or a related field, with neural rendering, robotics, or simulation background.\nStrong understanding of reinforcement learning (policy gradients, actor-critic, offline RL).\nFamiliarity with visual representation learning and 4D scene representation (NeRF, Gaussian Splatting, occupancy networks and contrastive, masked modeling, or generative world simulation) for world simulation.\nExperience building large-scale training pipelines with temporal consistency and simulation 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