{"id":3474714,"url":"https://alion.io/job/nvidia-senior-llvm-compiler-engineer","title":"Senior LLVM Compiler Engineer","company":{"id":6,"name":"NVIDIA","domain":"nvidia.com","url":"https://alion.io/company/nvidia","size_band":"5000+","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Workday","truth_index":{"grade":"B","score":83,"open_postings":780,"ghost_share":0.022,"stale_share":0.586,"repost_share":0.041,"time_to_fill_p50_days":38,"computed_at":"2026-11-01T06:10:25Z"}},"role":"Science & Research","role_family":"Science & Research","seniority":"senior","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Shanghai, China"],"countries":["CN"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":46000,"max_usd":103000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":1296},"experience_years_min":8,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false},{"name":"CUDA","optional":false},{"name":"DirectX","optional":false},{"name":"HPC","optional":false},{"name":"LLVM","optional":false},{"name":"OpenGL","optional":false}],"status":"live","first_seen_at":"2026-10-29T18:26:55Z","employer_posted_date":"2026-10-29","last_verified_at":"2026-11-01T22:52:49Z","board_verified":true,"closed_at":null,"days_open":3,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":3},"description":"We are looking to hire a Senior LLVM Compiler Engineer for an exciting role developing compilers for our world-leading GPUs. We craft outstanding compilers that realize the potential of NVIDIA GPU hardware across a growing range of computational workloads, including next-generation graphics, deep learning, scientific computing, and self-driving cars. Our compiler organization makes its mark on every GPU and SoC product that NVIDIA builds. Would you like to be part of this best-in-class organization?\nWhat you’ll be doing:\nBe part of NVIDIA’s retargetable GPU compiler backend team.\nContribute compiler optimizations to deliver best-in-class, robust, and supportable compilers and tools.\nWork on challenging problems in register allocation, instruction scheduling, synchronization, and loop optimization.\nDevelop innovative solutions to optimize workloads in deep learning, ray tracing, and HPC by working with industry experts in each field.\nSolve unique problems encountered when compiling for massively parallel GPU architectures.\nHelp influence and develop new GPU architectures.\nExplore and adopt modern AI to improve compiler productivity.\nWhat we need to see:\nB.S. or higher degree in Computer Science, Computer Engineering, or a related field.\nProficiency in compiler design, with 5+ years of relevant experience.\nStrong background in program analysis and high-level optimizations.\nExcellent C and C++ programming skills.\nHands-on experience with compiler infrastructures such as LLVM or GCC.\nGood understanding of processor architecture.\nExperience working in a global team.\nSelf-motivation and the ability to get things done.\nGood communication skills and the ability to influence others.\nWays to stand out from the crowd:\nMaster’s degree or PhD, with 8+ years of relevant experience.\nDemonstrated ability to solve complex optimization problems.\nExperience in instruction scheduling or register allocation.\nExperience developing applications using CUDA, DirectX, OpenGL, or Vulkan.\nNVIDIA is widely considered one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. If you are creative and autonomous, we want to hear from you.\nNVIDIA is committed to developing a diverse work environment and is proud to be an equal opportunity employer. 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