{"id":4232018,"url":"https://alion.io/job/nvidia-software-engineering-intern-neural-reconstruction-and-rendering-2027","title":"Software Engineering Intern, Neural Reconstruction and Rendering - 2027","company":{"id":6,"name":"NVIDIA","domain":"nvidia.com","url":"https://alion.io/company/nvidia","size_band":"5000+","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Workday","truth_index":{"grade":"B","score":83,"open_postings":751,"ghost_share":0.024,"stale_share":0.581,"repost_share":0.057,"time_to_fill_p50_days":43,"computed_at":"2026-11-12T10:38:37Z"}},"role":"Backend","role_family":"Backend","seniority":"intern","employment_type":"internship","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Shanghai, China"],"countries":["CN"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false},{"name":"Computer Vision","optional":false},{"name":"CUDA","optional":false},{"name":"Gaussian Splatting","optional":false},{"name":"Isaac Sim","optional":false},{"name":"Machine Learning","optional":false},{"name":"Python","optional":false},{"name":"PyTorch","optional":false},{"name":"Slang","optional":false}],"status":"live","first_seen_at":"2026-11-13T10:22:54Z","employer_posted_date":"2026-11-13","last_verified_at":"2026-11-13T10:22:54Z","board_verified":true,"closed_at":null,"days_open":0,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":0},"description":"Join NVIDIA’s Real2Sim team to turn real-world captures into accurate, editable simulation environments for robotics. You will develop and evaluate reconstruction and rendering methods that improve scene geometry, visual fidelity, and computational efficiency, contributing to workflows built around NVIDIA NuRec and Isaac Sim.\nWhat you’ll be doing\nImprove neural scene reconstruction through Gaussian optimization, sampling, and geometry-aware learning, addressing incomplete surfaces, artifacts, and challenging viewpoints.\nExplore surface extraction, material estimation, relighting, and generative refinement to make reconstructed environments more accurate and editable.\nImplement and optimize research methods in reusable reconstruction and rendering pipelines, collaborating with engineers to integrate results into NuRec and Isaac Sim workflows.\nBuild reproducible experiments that measure geometric accuracy, novel-view quality, consistency across views and time, runtime, and GPU memory, and evaluate the impact on a selected robotics simulation use case.\nWhat we need to see\nPursuing a master’s or doctoral degree in computer science, computer graphics, computer vision, robotics, or a related field.\nStrong Python and PyTorch skills, with experience implementing, training, and debugging research models on GPUs.\nHands-on research or project experience in 3D Gaussian Splatting, neural rendering, multi-view reconstruction, or closely related methods.\nSolid foundations in 3D geometry, camera models, numerical optimization, and machine learning.\nAbility to reproduce research results, design controlled comparisons, analyze failure cases, and collaborate effectively with researchers and engineers.\nWays to stand out from the crowd\nDepth in Gaussian sampling and densification, including MCMC-based optimization; surface reconstruction and meshing; or inverse rendering and relighting.\nExperience with generative priors for reconstruction, scene completion, or rendering, including preserving geometry and consistency across views.\nExperience with C++, CUDA, Slang, differentiable rendering, or GPU performance profiling.\nFamiliarity with gsplat, 3DGUT/3DGRT, NuRec, OpenUSD, or Isaac Sim; effective use of AI-assisted development with code review and validation.","description_format":"text","description_chars":2276,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":{"level":"master","optional":false},"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Processors, MCUs & AI Chips","Servers & Data Center Hardware","Computer Components","AI Chips & Accelerators"],"lifecycle":[{"event":"open","at":"2026-11-13T10:22:54Z"}],"visa":[],"liveness":{"score":86,"band":"hot","label":"Hiring now","p_open":1,"p_active":0.86,"p_room":1,"age_days":0,"expected_fill_days":43,"reasons":["conf:1","win:early","comp:junior,brand"],"computed_at":"2026-11-13T12:12:29Z"},"pay":null,"html_url":"https://alion.io/job/nvidia-software-engineering-intern-neural-reconstruction-and-rendering-2027","json_url":"https://alion.io/job/nvidia-software-engineering-intern-neural-reconstruction-and-rendering-2027.json","meta":{"generated_at":"2026-11-13T12:12:29Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":24540,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-11-14T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.1,"usd":0.01,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":6},"rest":"https://alion.io/mcp/rest/get_company?id=6"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fnvidia-software-engineering-intern-neural-reconstruction-and-rendering-2027"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"free","price":{"credits":0,"usd":0},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fnvidia-software-engineering-intern-neural-reconstruction-and-rendering-2027"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.1,"usd":0.01},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fnvidia-software-engineering-intern-neural-reconstruction-and-rendering-2027"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/nvidia-software-engineering-intern-neural-reconstruction-and-rendering-2027\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fnvidia-software-engineering-intern-neural-reconstruction-and-rendering-2027"}],"agent":{"mcp":"https://alion.io/mcp/jobs","mcp_open":"https://alion.io/mcp/open","next":[{"tool":"get_job","arguments":{"id":4232018}},{"tool":"search_jobs","arguments":{"company":"nvidia.com","detail":"compact"}},{"tool":"match_people","arguments":{"job_id":4232018},"note":"people open to offers who fit this vacancy"}],"note":"The same data through MCP tools: https://alion.io/mcp/open needs no sign-in (compact searches, postings, people); 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