{"id":1705063,"url":"https://alion.io/job/offworld-industries-uiux-designer","title":"UI/UX Designer","company":{"id":3858106,"name":"Offworld Industries","domain":"offworldindustries.com","url":"https://alion.io/company/offworldindustries","size_band":"11-50","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"BambooHR","truth_index":{"grade":"B","score":75,"open_postings":3,"ghost_share":0,"stale_share":1,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-10-12T06:55:09Z"}},"role":"Design","role_family":"Design","seniority":"junior","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["New Westminster, Canada"],"countries":["CA"],"hiring_countries":[],"hiring_countries_total":0,"salary":{"min":75000,"max":90000,"currency":"CAD","period":"year","gross":null,"usd_annual":63255},"salary_estimate":null,"experience_years_min":2,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Figma","optional":false},{"name":"Miro","optional":false},{"name":"Unreal Engine","optional":false}],"status":"live","first_seen_at":"2026-08-25T00:00:00Z","employer_posted_date":"2026-08-25","last_verified_at":"2026-10-12T11:44:41Z","board_verified":true,"closed_at":null,"days_open":48,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":48},"description":"About Offworld:\nOffworld Industries Ltd. (Offworld) is the independent studio behind the successful military first-person shooter game, “Squad”. Offworld was formed in 2014 by more than 15 developers who had worked together on the well-known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that foundation.\nFast forward to 2026, Offworld has over 150 employees and is rapidly growing. We have been expanding the studio into serving as a publisher supporting mods and have released our newest title, \"Starship Troopers: Extermination\", a 16-player PvE first-person shooter based on the 1997 cult-classic film.\nWe are built on passion, unified spirit and continuing efforts to break the mold. We strive to become a leader in creating large-scale multiplayer games as well as supplying others with the ability to do the same.\nWe are looking for a talented UI/UX Designer for our current and upcoming Unreal Engine based multiplayer games. If you are passionate about making great games and a team player, we are looking for you!\nJob Duties:\nDesign and implement UI directly in Unreal Engine, (using UMG and blueprints) taking layouts from concept through to a working, performant in-engine result.\nDesign wireframes, user flows, and high-quality UI layouts for PC and console games.\nOwn the handoff from design to engine, translating Figma/Adobe mockups into UMG widget hierarchies, setting up widget blueprints, animations, and data bindings, and iterating directly in the editor.\nBuild and maintain reusable UMG widget libraries, styles, and templates to keep implementation consistent and scalable across the project.\nRefine and optimize existing UI elements in Unreal Engine to improve usability, visual consistency, and runtime performance.\nUse tools such as Figma, Adobe Creative Suite, and Miro, to create and communicate designs to other teams (engineering, production, art, game design, QA).\nCollaborate closely with artists, engineers, and game designers to iterate on designs and incorporate feedback effectively.\nCreate UI art assets and motion design elements, and implement them as animated UMG widgets (widget animations, material-based effects, sequencer-driven transitions).\nDeliver high-quality work within tight deadlines and production constraints.\nAdvocate for the player experience, ensuring designs and their in-engine implementation align with gameplay goals and enhance overall engagement.\nDebug and troubleshoot UI issues directly within Unreal Engine (Blueprint logic, widget performance, platform-specific input/resolution issues).\nRequirements:\nHands-on experience implementing UI in Unreal Engine, including strong working knowledge of UMG and Blueprint scripting for UI logic and navigation.\nStrong understanding of layout principles, usability, and interface design best practices.\nMinimum of 2 years of professional experience as a UI Designer/Implementer in PC or console game development, with direct Unreal Engine implementation experience.\nProficiency with Figma and Adobe Creative Suite.\nComfortable working across the full pipeline: from wireframe/mockup through to a shippable, implemented UMG widget in Unreal Engine.\nExcellent communication skills, with the ability to present and explain design and implementation decisions to diverse stakeholders.\nStrong time management skills and ability to meet deadlines in a fast-paced environment.\nAbility to work with and adapt existing art assets into polished, production-ready UI elements within Unreal Engine.\nDesirable traits:\nExperience with Common UI plugin or custom UMG extensions.\nFamiliarity with Unreal Engine performance considerations for UI is a strong plus.\nSelf-motivated and proactive, with a focus on removing blockers and driving solutions.\nAlignment with studio values and ability to contribute positively to team culture.\nComfortable working in a dynamic, collaborative team setting.\nInterested in first person shooters and/or have worked on an FPS game, ideally one built in Unreal Engine.\nThis is a 12-month fixed-termposition, with the requirement to work from our office three days per week. There is the possibility of an extension or transition to a permanent role based on the needs of the business.\nThe typical salary range for this position is $75,000 - $90,000 CADper year and is subject to change. The final agreed upon salary is based on work location and may vary depending on factors such as job-related knowledge, skills, and experience.\nThis role offers:\nExtended health and dental benefits\n2 weeks of paid vacation \nWonderful colleagues!\nIf you meet the above qualifications, and Offworld sounds like the kind of company you want to be a part of, please apply now with a copy of your resume.\nOffworld Industries is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, ancestry, place of origin, colour, ethnic origin, language, citizenship, creed, religion, gender, sexual orientation, age, marital status, physical and/or mental handicap, financial ability or any other characteristic protected by law.","description_format":"text","description_chars":5242,"description_truncated":false,"requirements":{"experience_years_min":2,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Gaming","Advertising"],"lifecycle":[{"event":"open","at":"2026-10-02T14:32:03Z"}],"visa":[],"liveness":{"score":9,"band":"cold","label":"Long shot","p_open":1,"p_active":0.331,"p_room":0.28,"age_days":48,"expected_fill_days":23,"reasons":["conf:2","win:tail","crowd:junior"],"computed_at":"2026-10-12T06:55:09Z"},"pay":{"stated_usd_annual":63255,"is_top_pay":false},"html_url":"https://alion.io/job/offworld-industries-uiux-designer","json_url":"https://alion.io/job/offworld-industries-uiux-designer.json","meta":{"generated_at":"2026-10-12T15:49:49Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":25031,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-13T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":3858106},"rest":"https://alion.io/mcp/rest/get_company?id=3858106"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Foffworld-industries-uiux-designer"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Foffworld-industries-uiux-designer"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Foffworld-industries-uiux-designer"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/offworld-industries-uiux-designer\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Foffworld-industries-uiux-designer"}]}