{"id":2267251,"url":"https://alion.io/job/orbisds-unity-developer","title":"Unity Developer","company":{"id":3240205,"name":"Orbis","domain":"orbisds.com","url":"https://alion.io/company/orbisds","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":null,"truth_index":null},"role":"Games","role_family":"Games","seniority":"senior","employment_type":null,"work_mode":"remote","remote_scope":"stated_countries","remote_scope_basis":"board_field","remote_working_hours":null,"hiring_geo_confidence":"inferred","locations":["Bulgaria"],"countries":["BG"],"hiring_countries":["BG"],"hiring_countries_total":1,"salary":null,"salary_estimate":{"min_usd":27000,"max_usd":73000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":104},"experience_years_min":5,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C#","optional":false},{"name":"Git","optional":false},{"name":"Unity","optional":false},{"name":"GitHub","optional":true},{"name":"HLSL","optional":true},{"name":"Shader Graph","optional":true}],"status":"live","first_seen_at":"2026-10-05T10:27:00Z","employer_posted_date":null,"last_verified_at":"2026-10-05T10:27:00Z","board_verified":false,"closed_at":null,"days_open":10,"trust":{"level":"not_scored","repost_count":null,"flags":[],"days_open":10},"description":"For us, people make all the difference, that’s why at ORBIS we are focused on expertise and talent development. 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See for yourself when you become one of the Unity developers in our team.\n\nWhat do we offer:\n\nSimple recruitment process – as well as quick feedback\n\nPrivate health insurance and glasses – because that’s a must\n\nFlexible working time – for the early birds and the night owls\n\nWork from the comfort of your home – it’s the results that matter, not the location\n\nOffice space if you need it – choose between our offices in Sofia Business Park and Burgas Central Park\n\nWhat you’ll be doing:\n\nPlan, design, and implement high-quality game features and user interface, working alongside other developers\n\nCreate and iterate quickly on prototypes that showcase new designs and interaction patterns\n\nDesign, build, and maintain efficient, reliable, and reusable code\n\nEnsure the optimal performance, quality, and responsiveness of delivered game features\n\nSkills & Qualifications:\n\n5+ years of Unity 3D experience\n\nExtensive experience with C#\n\n2+ published games on iOS and Android\n\nStrong understanding of game architecture and design patterns\n\nAbility to work independently and deliver quality code\n\nExpertise in optimizing for low-end hardware\n\nExperience with Unity uGUI or UI Toolkit (UI Toolkit preferred)\n\nFamiliar with version control (Git) and multi-developer environments\n\nSolid grasp of SOLID principles for maintainable, reusable code\n\nB2/C1-level English proficiency\n\nPreferred Qualifications:\n\nExperience with developing native plugins to extend the existing engine functionality for mobile devices\n\nExperience working with and writing custom shaders (HLSL or Shader graph)\n\nDoes it sound like we’re a good match? 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