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Salary
≈ $29k – $70k per year (Estimated)
Location
In office (Nairobi)
Seniority
Senior · 5+ years exp

Confirmed on the employer's own hiring board on Oct 20, 2026. First seen by Alion on Oct 20, 2026.

Overview
Company
Impact
Profile match
Headquartered in London, United Kingdom, PayTech Nexus is a specialized recruitment and executive search firm dedicated exclusively to the payments, banking, and financial technology sectors. Operating as the talent acquisition arm of PayTech Group, the company leverages a proprietary matching platform to place pre-vetted interim contractors, agile project squads, and permanent leadership across disciplines such as card issuing, merchant acquiring, and core banking transformation. By combining deep payments domain expertise with AI-assisted, double-blind talent evaluation, it enables global financial institutions, card schemes, and fintech enterprises to rapidly deploy verified specialists for critical digital initiatives.

Job Title: UI/UX Designer

Term: 12 months

Location: Nairobi, Kenya

Reports to: Technical Program Manager

Level: Intermediate/ Senior (5-8 years relevant experience)

Role Purpose

We are looking for a UI/UX Designer to play a critical role in shaping customerfacing experiences delivered under the Visa-client implementation programme. Embedded within a crossfunctional tech squad, the role is responsible for designing intuitive, buildready user journeys across push provisioning, acquiring/payment flows, and campaignrelated touchpoints within the MPesa ecosystem.

Working closely with Frontend Engineers and client stakeholders, the UI/UX Designer ensures design intent is accurately realised through sprintbased delivery, provides UX and branding inputs into initiatives such as Tokenisation,

4. Key Responsibilities

  • Own endtoend UX delivery for squad features, covering user flows, information architecture, wireframes, prototypes, highfidelity UI, and design QA.
  • Design payment and provisioning experiences across push provisioning, CYBS/acquiring payment flows, and campaignrelated touchpoints within the MPesa app.
  • Design user-facing messaging, iconography, consent flows, and visual brand compliance elements for Tokenization initiatives, delivered as annotated design specifications.
  • Maintain and evolve the MPesa design system, ensuring components are reusable, documented, and aligned to established standards.
  • Partner with Frontend Engineers during sprint delivery, validating build feasibility, reviewing implementations, and tracking design defects.
  • Enable analyticsready journeys by collaborating with Data Scientists to ensure key user interactions are identifiable and measurable.
  • Validate usability through lightweight testing, incorporating findings into design refinements ahead of development.
  • Produce handoffready design artefacts, including annotated designs and specifications for efficient engineering delivery.
  • Support propositionspecific journeys, including Diaspora consumer onboarding and feature flows.
  • Deliver knowledge transfer to client designers, covering design methods, tooling, component usage, and usability practices

Measurable Outcomes & Deliverables

First 30 Days

  • Current M-Pesa app design system and component library reviewed; gaps and inconsistencies documented.
  • UX audit of existing payment flows (where relevant to squad workstreams) completed; priority usability issues identified.
  • Push provisioning flow: wireframes and user journey map produced and reviewed with Product Owner and Frontend Engineer.
  • Design tools and collaboration environment configured; design file structure agreed with Frontend Engineer.

Days 31-60

  • Push provisioning flow: high-fidelity UI designs completed, reviewed, and approved by stakeholders; handed off to Frontend Engineer.
  • CYBS Acquiring payment UI components: wireframes and high-fidelity designs produced and reviewed.
  • At least one usability test or expert review conducted on a key flow; findings documented and design iterations applied.
  • Component documentation produced for all new UI components delivered to date; added to design system.
  • Design QA process established: at least one round of design QA completed for implemented features.

Days 61-90

  • CYBS Acquiring UI components implemented, and design QA completed; zero critical design defects in staging build.
  • Push provisioning flows implementation reviewed and signed off by Designer; live in UAT / staging.
  • Diaspora UX inputs delivered (if applicable): flow designs or UX recommendations for diaspora-specific features produced.
  • Design system contribution complete: all new components documented, named consistently, and added to shared library.
  • Knowledge transfer: design playbook (v1) produced for client design team, covering component library, design methodology, and usability testing approach. At least two sessions delivered.

Ongoing KPIs

  • Deliver timely, buildready UX designs that support sprintbased engineering delivery.
  • Ensure highquality user experiences through thorough design QA and early identification of usability issues.
  • Maintain consistency and scalability by contributing to and evolving the MPesa design system and component library.
  • Work closely with engineers and data teams to enable accurate implementation and analyticsready user journeys.
  • Transfer design capability to client teams through documentation, shared practices, and handson collaboration.

Stakeholders & Ways of Working

Agile Ceremonies: All sprint ceremonies; leads design-specific story refinement (user stories for UX/UI tasks); participates in daily stand-ups; presents designs at sprint review.

Reporting Cadence:

  • Sprint-level: design delivery status at sprint review.
  • Ad-hoc: design blockers (e.g., missing brand guidance, stakeholder unavailability for review) escalated to TPM within 24 hours.

Cross-Functional Touchpoints:

  • Frontend Engineers (design handoff, implementation QA, component specification).
  • Product Owners / client Product team (requirements alignment, design review/approval).
  • Data Scientist (analytics event instrumentation alignment within user journeys).
  • Backend Engineers (understanding of technical constraints affecting UX).
  • Client brand/marketing team (brand compliance, visual identity guidance).

Required Skills & Experience

  • 5-8 years of UX/UI design experience, with at least 2 years in mobile application design for financial services, payments, or fintech.
  • Proven ability to design end-to-end user flows for complex, multi-step transaction journeys (payment flows, onboarding, authentication) in mobile contexts.
  • Proficiency in Figma / Sketch / Adobe XD]for high-fidelity UI design, prototyping, and developer handoff.
  • Experience contributing to or maintaining a mobile design system and component library.
  • Solid understanding of mobile UX best practices, including gesture navigation, accessibility (WCAG), and performance-aware design.
  • Ability to conduct or facilitate lightweight usability research (heuristic evaluation, prototype testing, user interviews).
  • Experience working in agile/sprint-based delivery environments, including structured design handoff and design QA processes.
  • Strong communication skills; ability to present and defend design decisions to technical and non-technical stakeholders.

Preferred / Nice-to-Have Skills

  • Direct experience designing for M-Pesa, mobile money applications, or comparable super-app payment ecosystems.
  • Experience designing for emerging market users, including considerations for lower-literacy contexts, low-end devices, or intermittent connectivity.
  • Familiarity with tokenization user journeys or digital wallet provisioning flows (Google Pay, Apple Pay, or comparable).
  • Knowledge of motion design and micro-interaction principles for mobile UX.
  • Experience with A/B testing or multivariate testing frameworks for UI optimization.
  • Familiarity with accessibility auditing tools (Axe, Lighthouse, or equivalent).
  • Basic understanding of frontend/mobile development constraints (useful for design-engineering collaboration).

Tools & Technologies

  • Design & prototyping: Figma or equivalent
  • Developer handoff: Figma Dev Mode / equivalent]
  • Design system management: Figma Styles & Components / equivalent
  • Collaboration: Miro / Mural / FigJam
  • Communication: Microsoft Teams
  • Issue tracking: Jira / Azure DevOps
  • Documentation: Confluence / SharePoint]
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