{"id":2515815,"url":"https://alion.io/job/pine-creek-games-tech-artist-2d-project-unity","title":"Tech Artist - 2d Project (Unity)","company":{"id":4416896,"name":"Pine Creek Games","domain":"pinecreekgames.com","url":"https://alion.io/company/pinecreekgames","size_band":null,"is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Breezy","truth_index":null},"role":"Games","role_family":"Games","seniority":null,"employment_type":"contractor","work_mode":"remote","remote_scope":"stated_countries","remote_scope_basis":"board_field","remote_working_hours":{"label":"CEST","utc_offset_min":1,"utc_offset_max":1},"hiring_geo_confidence":"structured","locations":[],"countries":[],"hiring_countries":["DK"],"hiring_countries_total":1,"salary":{"min":40000,"max":null,"currency":"DKK","period":"month","gross":null,"usd_annual":76056},"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Adobe Photoshop","optional":false},{"name":"C#","optional":false},{"name":"HLSL","optional":false},{"name":"Shader Graph","optional":false},{"name":"Unity","optional":false}],"status":"live","first_seen_at":"2026-09-15T06:58:51Z","employer_posted_date":"2026-09-15","last_verified_at":"2026-10-25T02:27:26Z","board_verified":true,"closed_at":null,"days_open":39,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":39},"description":"Pine Creek Games is looking for a Tech Artist or Art Programmer. We require experience working in at least one other game company, preferably a small indie studio like ours.\nYou will become a part of a small team of around 9 members, where you will help with shader implementation and anticipating issues with performance. As well as particles, lighting, colour grading, shadows, and additional post-processing.\nWe are a fully remote company with no office, so you can work from where you want, within the required time zone, so we can still meet for daily syncs. We offer a friendly work environment and strive to make it a safe and inclusive workplace.\nWhat we offer:\nSalary of 40.000 DKK Monthly \nRemote workplace within CEST time zone + or - 2 hours \nA positive and friendly work environment\nYour responsibilities are:\nBuild and maintain art pipelines and tools that move assets efficiently from DCC applications (Photoshop, ToonBoom.) into engine (Unity)\nDevelop and debug shaders and materials in collaboration with artists and engineers\nCreate particle and visual effects\nSet up and troubleshoot character rigs, skinning, and animation pipelines\nEstablish and enforce technical art standards, naming conventions, LODs, texture budgets, poly counts\nProfile and optimize art assets for performance (draw calls, memory, shader complexity)\nCollaborate closely with engineers on engine-side rendering features and with artists on workflow pain points\nDocument pipelines and tools\nCandidate Must have Experience with:\nUnity development\nC# and HLSL (high level shading language) and Shader graph \nToonBoom or other 2d animation software\nSwitch and Mobile port optimization\nPractical Info:\nContract type: Freelance/Consultant\nContract duration: 4-5 month contract\nDeadline: Rolling applications until we find a candidate.\nConsultancy start: As soon as possible\n\nWe will keep the job posting active until we find a suitable candidate and we will only be accepting applications in the CEST Time zone + 1 or- 2 hours. Application only accepted through Breezy. Please don't contact us on LinkedIn or other platforms as we use Breezy for application sorting.","description_format":"text","description_chars":2152,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[{"name":"Denmark","iso":"DK","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":[],"lifecycle":[{"event":"open","at":"2026-10-14T09:49:18Z"}],"visa":[],"liveness":{"score":33,"band":"fade","label":"Fading","p_open":1,"p_active":0.602,"p_room":0.55,"age_days":38,"expected_fill_days":27,"reasons":["conf:0","win:tail"],"computed_at":"2026-10-24T06:02:35Z"},"pay":{"stated_usd_annual":76056,"is_top_pay":false},"html_url":"https://alion.io/job/pine-creek-games-tech-artist-2d-project-unity","json_url":"https://alion.io/job/pine-creek-games-tech-artist-2d-project-unity.json","meta":{"generated_at":"2026-10-25T05:24:03Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":7380,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-26T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":4416896},"rest":"https://alion.io/mcp/rest/get_company?id=4416896"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fpine-creek-games-tech-artist-2d-project-unity"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fpine-creek-games-tech-artist-2d-project-unity"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fpine-creek-games-tech-artist-2d-project-unity"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/pine-creek-games-tech-artist-2d-project-unity\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fpine-creek-games-tech-artist-2d-project-unity"}]}