1,911,558open jobs
111,730companies
251,625added this week
Browse all
Salary
$92k – $110k per year
Location
Remote (likely United States)
Seniority
Senior
Employment
Full-Time

Confirmed on the employer's own hiring board on Oct 22, 2026. First seen by Alion on Oct 19, 2026.

Overview
Company
Impact
Profile match
Crafting exceptional games since 1999, Pipeworks Studios is one of the world’s premier video game developers, with a two-decade-plus history of creating innovative, best-selling games from our home base in beautiful Eugene, Oregon.

The Senior Environment Artist will work closely with the Art Lead to support various projects on their environment design, modeling and texturing needs within style ranges from cartoony to realistic in an efficient way for each platform.

This is a full-time temporary role with the possibility of extension or conversion to regular full-time employment after six months. Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid arrangement, or in the office.

Day To Day

Responsibilities

  • Create environments for individual projects as needed
  • Works independently or works within a group team setting depending on the project.
  • Understand what the Project Art Director requires for the project then research, develop and implement it in engine.
  • Research current techniques used and utilize most relevant processes.

Skills Knowledge and Expertise

Must Haves

  • Understanding of Maya and/or Max
  • Unreal experience is a must; proprietary engine comfort and Unity familiarity a benefit.
  • Ability to create environment textures within tools such as Substance Designer
  • Ability to create or work off of environment concepts that are complete or sometimes incomplete.
  • Ability to assess complex suggestions and come up with creative compromise solutions.
  • Work with design at figuring out level flow and how it pertains to environments.
  • Understanding of what will be design vs. art
  • Works closely with technical art to develop new or improved upon techniques improve visual quality.
  • Ability to keep a clear and consistent schedule.
  • Strong communication ability
  • Gives strong estimates for project planning
  • Works with other departments as needed
  • Understanding of bug fixing and investigation
  • Help the art team find answers to difficult problems.

Nice-To-Have Skills

  • Ability to use Zbrush
  • Ability to do FX.
  • Ability to whitebox levels.

Demonstrated Ability To

  • Make strong visually impactful environments and pushing the envelope when needed.
  • Review and give feedback to other environment artists.
  • Work in independently and self organized.
  • Work effectively with other artists and engineers to achieve project goals.
  • Solve problems to the benefit of the project/team.

Education & Experience Required

  • At least 5-10 of years experience in a similar role.
  • Any degree or certification in a relevant field or equivalent work experience.

What We Can Offer You

A Flexible Working Environment

Almost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Benefits

  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 18 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties

A Commitment to Diversity, Equity, and Inclusion

Pipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.

By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!

Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.

Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.

Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don’t believe you meet every one of the qualifications above.

Free account
Stop reading job ads. Get the ones that fit.
One free account turns this page into a shortlist built around your stack, your level and your pay.
Match on every job. Stack, seniority, pay and location, scored against your profile.
1,911,558 open roles. Read straight off company career pages, refreshed every day.
Unlimited applications. Every one you send is tracked in one place, on-site or on a company board.
3 tailored CVs a month. Rewritten for the exact job you are applying to. Included free.
Create a free account Continue with Google
Free forever. No card. Under a minute.

Your match

How well do you fit this role?
Two answers are enough for a real match. No account needed.
Check my fit
Answers stay in this browser until you create an account.

Recommended for you based on this role

Games
Similar stack
Same company
In your city
$73k – $126k per year (gross) • Remote (Poland, CET hours) • Contractor • 5+ years exp • Warsaw
C++
Game Dev
Unreal Engine
Robotics
Inverse Kinematics
Apply
Unity Developer 1 day ago
$20k – $40k per year • Remote (likely EAEU) • 5+ years exp • Moscow
C#
Apply
≈ $72k – $170k per year (Estimated) • Remote (likely EAEU) • 5+ years exp
C#
DevOps
CI/CD
Git
GitHub
Game Dev
Unity
Shader Graph
HLSL
ShaderLab
RenderDoc
Design
Blender
Maya
ZBrush
Substance 3D Painter
Management
Scrum
Apply
Remote (Europe, United States, India) • Contractor • 3+ years exp
Game Dev
Unity
Spine
Design
Adobe Photoshop
Blender
Apply
Remote (Europe, United States, India) • Contractor • 3+ years exp • Delhi
Game Dev
Unity
Management
Agile
Scrum
Apply
≈ $21k – $45k per year (Estimated) • Remote (Georgia) • Full-Time • 1+ year exp • Georgia
DevOps
Linux
TCP/IP
DNS
Game Dev
Unity
Apply
Remote (Europe, United States, India) • Contractor • 3+ years exp • Delhi
Game Dev
Unity
Management
Agile
Scrum
Apply
Remote (Europe, United States, India) • Contractor • 3+ years exp
Game Dev
Unity
Spine
Design
Adobe Photoshop
Blender
Apply
≈ $20k – $52k per year (Estimated) • In office • Shanghai
Python
AI/ML
NumPy
DevOps
GitLab CI
Jenkins
Git
Docker
Grafana
Linux
Game Dev
Unity
Unreal Engine
Robotics
ROS2
Open3D
AirSim
IoT
MQTT
QA
Pytest
Apply
≈ $54k – $94k per year (Estimated) • Hybrid • Full-Time • 7+ years exp • High School Diploma • Montreal
Apply
See all jobs
This is one of many
1,911,558 more open roles from verified company boards, updated every day.