{"id":2121548,"url":"https://alion.io/job/pixiongames-game-designer","title":"Game Designer","company":{"id":4333596,"name":"Pixion Games","domain":"pixiongames.com","url":"https://alion.io/company/pixiongames","size_band":"11-50","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Teamtailor","truth_index":{"grade":"B","score":75,"open_postings":3,"ghost_share":0,"stale_share":1,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-10-12T06:55:09Z"}},"role":"Games","role_family":"Games","seniority":"middle","employment_type":"full_time","work_mode":"remote","remote_scope":"stated_countries","remote_scope_basis":"inferred_company_offices","remote_working_hours":{"label":"UTC","utc_offset_min":0,"utc_offset_max":0},"hiring_geo_confidence":"inferred","locations":[],"countries":[],"hiring_countries":["GB"],"hiring_countries_total":1,"salary":null,"salary_estimate":{"min_usd":38000,"max_usd":107000,"period":"year","method":"global_role_seniority_cell","sample_n":32},"experience_years_min":3,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Unity","optional":false}],"status":"live","first_seen_at":"2026-03-12T13:04:09Z","employer_posted_date":"2026-03-12","last_verified_at":"2026-10-12T20:52:31Z","board_verified":true,"closed_at":null,"days_open":214,"trust":{"level":"stale","repost_count":0,"flags":["stale"],"days_open":213},"description":"Summary\nPixion’s globally distributed, fully remote team is searching for an experienced Game Designer. You will play a pivotal role within the close-knit studio, developing the game and its meta competitive systems to launch followed by liveops scaling.\nWe're proud to be developing Fableborne, a hybrid midcore mobile f2p game that blends base building with ARPG raiding. In this asynchronous competitive game, players engage in snackable, action-packed PvE combat while raiding each other's bases.\nIn the Game Designer position, you will focus on designing and balancing core progression, economy, engagement, retention and monetisation features. This is a fantastic opportunity to shape the success of Fableborne, leaving a lasting impact in designing a new game players will enjoy for years.\nAre you ready to embark on the adventure with us? Apply now and help us create unforgettable competitive gaming experiences!\nCulture Alignment\nWe are building something new, facing the unknown. You are motivated by intellectual challenges and not having easy answers at hand.\n\nEndless curiosity. You thrive in data and cross-functional discussions to battle test ideas.\n\nBe a team player. A team’s idea will always be better than a siloed thought.\n\nAI will evolve all our roles. You invest personal time and experiment during work tasks how to transform your role to increased outcomes quality and velocity.\n\nOpen to blockchain and keen to experiment with new ways of designing games, liveops, competition and building a community with this technology. You will be expected to design game and meta systems that integrate a token economy with the support of the product director.\n\nOur studio culture is one of ownership, collaboration, self-organization and proactive problem solver. You want to take responsibility for your wins and grow from your mistakes.\n\nResponsibilities\n1. Game Systems:\nDesign in-game systems that shape player progression, grow retention and monetisation, and deliver an overall fun experience to the player.\n\nShape player journeys to optimize long-term retention curve by maturing new players to retained late-game players who are still reaching towards mastery.\n\nUtilize Unity to playtest in development features, content and balancing.\n\nParticipate in the testing of all systems designed by you to ensure they fully deliver the design and experience intentions before cleared for release.\n\n2. Economy Design:\nOwn the design, balance and monitoring of game economy, liveops and monetisation.\n\nBalance the game’s economy to provide players with a fair and rewarding experience whilst also delivering high performing free-to-play financial performance.\n\nCollaborate with the product team to design and implement cross-platform virtual bundles, pricing strategies, and in-app purchases.\n\n3. Live Operations:\nWe operate Fableborne in a seasonal model as we ship the game towards soft launch readiness. You will own the direction, planning, economy and liveops balancing of the game for each season.\n\nPropose new liveops and monetisation features by pitching their ROI so their value can be quantified for roadmap prioritization.\n\nClosely collaborate with Product Director and Combat Designer to define the game’s roadmap, and its new content needs to update the meta, satisfy player needs, refresh the game experience and create new monetisation opportunities.\n\nAutonomously leverage data to monitor the game’s core KPIs, economy balance, liveops performance and recommend hypotheses to optimize high-impact KPIs.\n\nContinuously monitor, with the support of the product and community team, player behavior and feedback patterns to make adjustments and improvements to the game's live content.\n\nYour Experience\nPrevious experience in senior game design roles with a focus on midcore and mobile free-to-play titles. Also apply if you have been working as a mid-level game designer for at least three years.\nResponsibility experience outweighs official job titles.\n\nYou understand how second-to-second action and strategy games work, why people play them, what motivates them to spend and why they keep playing for years.\n\nYou worked on at least one scaled free-to-play mobile game in liveops stage.\n\nExperience designing, documenting, and shipping game systems with a focus on progression, economy balancing, monetisation, and liveops goals.\n\nComfortable analyzing data, documenting hypotheses, designing experiments and measuring results to learn autonomously.\n\nEnjoy playing mobile games across multiple genres and you believe that learnings can come from any genre including hybrid casual.\n\nYou are motivated to work on a free-to-play title that contains loot box mechanics.\n\nWorking Hours and Location\nEU working hours from +3h UTC / -3h UTC.\nCommitment to work within core hours of 9:30am UTC/BST to 4pm UTC/BST.\nWhat Pixion Offers\nWorking on a fresh game and disruptive gaming business model. We are aiming to be part of the wave of studios that pushes the industry into its next growth chapter.\n\nClose 1:1 line management to support your growth and goals.\n\nCross-functional collaboration with the opportunity to learn the ins and outs of scaling a game and new business model.\n\nRemote work.\n\nA fun team that’s excited about what we’re building together!","description_format":"text","description_chars":5276,"description_truncated":false,"requirements":{"experience_years_min":3,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[{"name":"United Kingdom","iso":"GB","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":["Game Development"],"lifecycle":[{"event":"open","at":"2026-10-09T00:01:42Z"}],"visa":[{"country":"GB","licensed_sponsor":true,"evidence":"Licensed UK visa sponsor (Skilled Worker)","filings_12m":null,"filings_prev_12m":null,"green_card_filings_12m":null,"median_offered_wage_usd":null,"route":"Skilled Worker","cap_exempt":false,"checked_at":"2026-10-10T06:21:00+00:00","sources":["UK Home Office: register of licensed sponsors (workers)"],"filings_for_role_12m":0}],"liveness":{"score":4,"band":"cold","label":"Long shot","p_open":1,"p_active":0.151,"p_room":0.28,"age_days":213,"expected_fill_days":27,"reasons":["conf:4","win:tail","crowd:"],"computed_at":"2026-10-12T06:55:09Z"},"pay":null,"html_url":"https://alion.io/job/pixiongames-game-designer","json_url":"https://alion.io/job/pixiongames-game-designer.json","meta":{"generated_at":"2026-10-12T21:38:13Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":35270,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-13T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":4333596},"rest":"https://alion.io/mcp/rest/get_company?id=4333596"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fpixiongames-game-designer"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fpixiongames-game-designer"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fpixiongames-game-designer"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/pixiongames-game-designer\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fpixiongames-game-designer"}]}