{"id":803312,"url":"https://alion.io/job/playdead-experienced-material-and-texture-artist","title":"Experienced Material and Texture Artist","company":{"id":55328,"name":"Playdead","domain":"playdead.com","url":"https://alion.io/company/playdead","size_band":"51-200","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Breezy","truth_index":{"grade":"D","score":40,"open_postings":10,"ghost_share":1,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-11-03T05:54:40Z"}},"role":"Games","role_family":"Games","seniority":null,"employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"explicit","locations":["Copenhagen, Denmark"],"countries":["DK"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Substance 3D Designer","optional":false},{"name":"Unreal Engine","optional":false},{"name":"ZBrush","optional":false}],"status":"live","first_seen_at":"2026-04-09T13:48:59Z","employer_posted_date":"2026-09-29","last_verified_at":"2026-11-03T22:27:45Z","board_verified":true,"closed_at":null,"days_open":208,"trust":{"level":"ghost","repost_count":0,"flags":["stale","company_stale"],"days_open":207},"description":"We are Playdead, an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE. Our current project is a 3rd-person science fiction adventure rendered in a realistic but markedly stylised manner.\nJob description\nWe are seeking an experienced and passionate texture and material artist with both outstanding digital painting skills and a strong technical foundation. You will be responsible for hand-painting key textures as well as designing materials for the game, stylised in accordance with the art direction. You will build and set up high quality materials in Unreal Engine and collaborate with the art team and other departments to prototype materials and ensure continuity with visual style. Your technical know-how will enable you to give consideration to game performance and overcoming technical constraints in the pipeline. You should be willing to work at the Playdead office in Copenhagen, Denmark.\nYou should be willing to work at the Playdead office in Copenhagen, Denmark.\nWhat will you be doing?\nHand-paint high quality textures for a variety of organic and structural surfaces\nAuthor and enhance Materials in Unreal Engine for the production team to use\nUnwrap and texture 3D assets\nEstablish material workflows and pipelines that will be used by the art team to always ensure high-fidelity and continuity with the visual quality of the textures and materials\nEvaluate material and texture performance and provide creative or technical solutions to optimise and meet the project performance requirements\nCollaborate with artists, designers and programmers to find creative and technical solutions to resolve difficulties on the project\nRequired Skills & Experience\nProfessional experience within 3D game production, working with materials & textures using any major game engine\nExceptional digital painting skills and a highly developed artistic sensibility\nExperience with texture creation tools such as Substance Designer/Painter, ZBrush, 3D Modelling Tools & Adobe Creative Cloud\nGreat communication skills and ability to work effectively on shared project\nDesired skills & Experience\nExperience with Unreal Engine\nSkills with establishing workflows and pipelines for material and texture creation\nEye for quality control and detail\nPassion for architecture, design and art\nAbility to take direction, collaborate with other developers, and give/receive constructive feedback\nWho We Are\nWe are a team of more than 100 creative professionals. We experiment and collaborate with a focus on creating new experiences, and as such we are looking for people who can help us achieve them.\nOur approach to development does not include crunching towards arbitrary deadlines - instead, we particularly look for talented people who enjoy managing their own schedule and thrive on working within a friendly, collaborative environment.\nWe love to make carefully crafted games with obsessive attention to detail and are always on the lookout for others who share that passion.","description_format":"text","description_chars":3054,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[{"name":"Denmark","iso":"DK","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":["Game Development"],"lifecycle":[{"event":"open","at":"2026-09-12T08:42:42Z"}],"visa":[],"liveness":{"score":3,"band":"cold","label":"Long shot","p_open":1,"p_active":0.125,"p_room":0.28,"age_days":207,"expected_fill_days":30,"reasons":["conf:4","stale_co","ghost","win:tail","crowd:"],"computed_at":"2026-11-03T05:54:40Z"},"pay":null,"html_url":"https://alion.io/job/playdead-experienced-material-and-texture-artist","json_url":"https://alion.io/job/playdead-experienced-material-and-texture-artist.json","meta":{"generated_at":"2026-11-04T03:34:51Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":5542,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-11-05T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":55328},"rest":"https://alion.io/mcp/rest/get_company?id=55328"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fplaydead-experienced-material-and-texture-artist"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fplaydead-experienced-material-and-texture-artist"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fplaydead-experienced-material-and-texture-artist"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/playdead-experienced-material-and-texture-artist\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fplaydead-experienced-material-and-texture-artist"}],"agent":{"mcp":"https://alion.io/mcp/jobs","mcp_open":"https://alion.io/mcp/open","next":[{"tool":"get_job","arguments":{"id":803312}},{"tool":"search_jobs","arguments":{"company":"playdead.com","detail":"compact"}},{"tool":"match_people","arguments":{"job_id":803312},"note":"people open to offers who fit this vacancy"}],"note":"The same data through MCP tools: https://alion.io/mcp/open needs no sign-in (compact searches, postings, people); https://alion.io/mcp with an Alion account has everything. Docs: https://alion.io/developers"}}