{"id":803328,"url":"https://alion.io/job/playdead-experienced-vfx-artist","title":"Experienced VFX Artist","company":{"id":55328,"name":"Playdead","domain":"playdead.com","url":"https://alion.io/company/playdead","size_band":"51-200","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Breezy","truth_index":{"grade":"D","score":46,"open_postings":10,"ghost_share":0.9,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-10-19T05:45:15Z"}},"role":"Games","role_family":"Games","seniority":null,"employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"explicit","locations":["Copenhagen, Denmark"],"countries":["DK"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"3ds Max","optional":true},{"name":"Adobe Photoshop","optional":true},{"name":"Maya","optional":true}],"status":"live","first_seen_at":"2026-04-09T13:48:02Z","employer_posted_date":"2026-04-09","last_verified_at":"2026-10-19T16:31:00Z","board_verified":true,"closed_at":null,"days_open":193,"trust":{"level":"ghost","repost_count":0,"flags":["stale","company_stale"],"days_open":192},"description":"We’re Playdead, an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE. Our current project is a 3rd-person science fiction adventure set in a remote corner of the universe.\nJob description\n\nWe are looking for a VFX Artist with an eye for visual detail and the ability to create strong visual effects. You will be the link between the artistic and technical dimensions of the project and therefore it is vital that you are able to develop a range of VFX systems and applications to facilitate this.\nYour responsibility as our VFX Artist will be to create and maintain all effects for a third-person, open world game. You will work closely with the animators, programmers and artists on the team, to develop effects and supporting tools from the ground up in Unreal. We are particularly looking for a colleague who enjoys setting own goals and taking responsibility for their own schedule.\nWe are working within a highly focused and ambitious vision, which requires adapting to the existing visual style while contributing your own ideas to the whole. More than anything, we are looking for someone who is excited about all facets of game development, as well as being passionate about gaming overall.\nKeywords for position\nProfessional working experience within a 3D game production is essential\nA strong portfolio of work which demonstrates a level of mastery in VFX art and design\nComfortable using computer tools and software to create visual effects\nThis role can will be located at the Playdead office in Copenhagen, Denmark\nWhat will you be doing?\nCreating the visuals for the effects, such as snow, dust, fire, water and sand using any systems and techniques that you think are necessary\nCollaborating with a dedicated team with high ambitions about visuals and physical integrity\nDesired Skills\nGreat communication skills and ability to work effectively on shared projects\nExperience with PhotoShop, Maya or 3DS Max etc. and a willingness to learn new tools\nFamiliarity with Unreal or other major game engines\n Who We Are\nWe are a team of more than 100 creative professionals. We experiment and collaborate with a focus on creating new experiences, and as such we are looking for people who can help us achieve them.\nOur approach to development does not include crunching towards arbitrary deadlines - instead, we particularly look for talented people who enjoy managing their own schedule and thrive on working within a friendly, collaborative environment.\nWe carefully craft games with obsessive attention to detail and are always on the lookout for others who share that passion.","description_format":"text","description_chars":2669,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[{"name":"Denmark","iso":"DK","kind":"country"}],"hiring_excludes":[],"relocation_offered":false,"industries":["Game Development"],"lifecycle":[{"event":"open","at":"2026-09-12T08:42:42Z"}],"visa":[],"liveness":{"score":4,"band":"cold","label":"Long shot","p_open":1,"p_active":0.136,"p_room":0.28,"age_days":192,"expected_fill_days":32,"reasons":["conf:2","stale_co","ghost","win:tail","crowd:"],"computed_at":"2026-10-19T05:45:15Z"},"pay":null,"html_url":"https://alion.io/job/playdead-experienced-vfx-artist","json_url":"https://alion.io/job/playdead-experienced-vfx-artist.json","meta":{"generated_at":"2026-10-19T18:49:34Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":14799,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-20T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":55328},"rest":"https://alion.io/mcp/rest/get_company?id=55328"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fplaydead-experienced-vfx-artist"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fplaydead-experienced-vfx-artist"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fplaydead-experienced-vfx-artist"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/playdead-experienced-vfx-artist\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fplaydead-experienced-vfx-artist"}]}