{"id":803326,"url":"https://alion.io/job/playdead-technical-director","title":"Technical Director","company":{"id":55328,"name":"Playdead","domain":"playdead.com","url":"https://alion.io/company/playdead","size_band":"51-200","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Breezy","truth_index":{"grade":"D","score":46,"open_postings":10,"ghost_share":0.9,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-10-14T06:34:16Z"}},"role":"Leadership","role_family":"Leadership","seniority":"head","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Copenhagen, Denmark"],"countries":["DK"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":129000,"max_usd":288000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":3358},"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Unreal Engine","optional":false}],"status":"live","first_seen_at":"2026-04-09T13:48:36Z","employer_posted_date":"2026-04-09","last_verified_at":"2026-10-14T13:43:37Z","board_verified":true,"closed_at":null,"days_open":188,"trust":{"level":"ghost","repost_count":0,"flags":["stale","company_stale"],"days_open":187},"description":"Overview\nWe are looking for a Technical Director who is passionate about working on the cutting edge of game technology, enabling the success of the team and realising our creative goals.\nWe expect that you and the team will push the technical limits and that you will take strong personal ownership of everything that contributes to the final quality of the game.\nYou will expand and continue to develop a high performing team, facilitate communication internally and advance the quality of development tools by working with the best external partners in the industry.\nWhile you come from a technical background and probably love to code, you believe that you can achieve more by building and supporting the team.\nEverybody in the company will want to discuss challenges with you and be confident that you will help them find the best path.\nWhat will you be doing?\nHelp the game to ship in an excellent technical state\nTranslate and extrapolate key technical requirements for the game so they can be easily communicated, understood and built out\nInteract with key partners (Epic, Apple, Sony, Microsoft etc.) to make sure the best tools and systems are available and ensure any technical challenges are resolved \nThink long term about strategy, planning and architecture and have a strong technical overview of ongoing development \nProactively anticipate challenges ahead\nBe an excellent leader and guide\nLead, mentor and grow a diverse development team in Copenhagen, Denmark and Vilnius, Lithuania - and provide space for them to thrive\nWork with the team to break down complex tasks and ensure that the ‘why’ is understood and that the ‘how’ is set collaboratively\nForesee future tasks and match them with the right people internally \nCollaborating internally across technical, creative and supporting teams\nFacilitate and contribute to production meetings to understand everything that is going on \nCoordinate between and align teams to assign resources by gathering information, highlighting rationale and helping them make informed decisions\n\nWhat we would like to see\nDeep technical understanding of game development and what it takes to produce and ship an ambitious title\nStrong leadership skills working as a CTO, Technical Director or Lead managing teams of 10 or more with an ability to enable others to solve technical problems\nClear, open and collaborative communication style and an ability to interact effortlessly with diverse groups internally and stakeholders externally. \nAbility to operate at different levels of technical understanding in a way that is inclusive of different opinions\nOpen minded about how to solve problems and excited by technical developments in the game industry\nUnderstanding of Unreal Engine or in-house engines where source code is available\nOpen world, AAA or other related experience \nRead more about our publishing partnership with Epic Games Publishing here\nhttps://www.epicgames.com/store/en-US/news/epic-games-publishing-announcement\nWho We Are\nWe are a team of more than 100 creative professionals. We experiment and collaborate with a focus on creating new experiences, and as such we are looking for people who can help us achieve them.\nOur approach to development does not include crunching towards arbitrary deadlines - instead, we particularly look for talented people who enjoy managing their own schedule and thrive on working within a friendly, collaborative environment.\nWe carefully craft games with obsessive attention to detail and are always on the lookout for others who share that passion.","description_format":"text","description_chars":3558,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Game Development"],"lifecycle":[{"event":"open","at":"2026-09-12T08:42:42Z"},{"event":"open","at":"2026-10-12T04:45:49Z"}],"visa":[],"liveness":{"score":6,"band":"cold","label":"Long shot","p_open":1,"p_active":0.23,"p_room":0.28,"age_days":187,"expected_fill_days":30,"reasons":["conf:2","stale_co","ghost","win:tail","crowd:"],"computed_at":"2026-10-14T06:34:16Z"},"pay":null,"html_url":"https://alion.io/job/playdead-technical-director","json_url":"https://alion.io/job/playdead-technical-director.json","meta":{"generated_at":"2026-10-14T17:13:26Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":22024,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-15T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":55328},"rest":"https://alion.io/mcp/rest/get_company?id=55328"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fplaydead-technical-director"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fplaydead-technical-director"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fplaydead-technical-director"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/playdead-technical-director\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fplaydead-technical-director"}]}