{"id":803327,"url":"https://alion.io/job/playdead-technical-gameplay-designer","title":"Technical Gameplay Designer","company":{"id":55328,"name":"Playdead","domain":"playdead.com","url":"https://alion.io/company/playdead","size_band":"51-200","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Breezy","truth_index":{"grade":"D","score":46,"open_postings":10,"ghost_share":0.9,"stale_share":0,"repost_share":0,"time_to_fill_p50_days":null,"computed_at":"2026-10-14T06:34:16Z"}},"role":"Games","role_family":"Games","seniority":null,"employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Copenhagen, Denmark"],"countries":["DK"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Unreal Engine","optional":true}],"status":"live","first_seen_at":"2026-04-09T13:48:24Z","employer_posted_date":"2026-04-09","last_verified_at":"2026-10-14T09:34:11Z","board_verified":true,"closed_at":null,"days_open":187,"trust":{"level":"ghost","repost_count":0,"flags":["stale","company_stale"],"days_open":187},"description":"We are looking for an experienced technical gameplay designer to join our team. Your main responsibility as our new colleague will be to prototype and implement gameplay interactions for a 3D, open world adventure game. You will also be involved in testing throughout production and integrating the results back into future iterations of the game.\nAs a technical gameplay designer you will have a keen eye for how to adjust a given interaction in order to get the resulting experience to feel just right. Our workflow is iterative and we strive for detail and high quality in every interaction that a player will experience.\nWe are looking for someone who is excited about all of the small intricacies of gameplay design, as well as being passionate about gaming overall.\nYou should be willing to work onsite at the Playdead office in Copenhagen, Denmark.\nWhat will you be doing?\nTranslate complex ideas and concepts into solid game mechanics through prototyping\nImplement gameplay interactions that are clear and compelling for the player\nCollaborate with level designers, artists, programmers, animators and other members of the development team to develop the vision for locations in the game\nParticipate in test sessions and gather feedback to support future iterations of the game\nDefine your own goals and tasks so that you can deliver your best work and support other team members to do the same \nRequired skills\nProfessional game development experience\nAbility to create gameplay prototypes with scripting languages \nExperience with implementing gameplay interactions\nGreat communication skills to collaborate with others across multiple departments\nBonus Points\nYou have developed and shipped a title\nExperience using major game engines - we are especially interested in people with Unreal Engine 5 experience\nExperience with level design\nWho We Are\nWe are a team of more than 100 creative professionals. We experiment and collaborate with a focus on creating new experiences, and as such we are looking for people who can help us achieve them.\nOur approach to development does not include crunching towards arbitrary deadlines - instead, we particularly look for talented people who enjoy managing their own schedule and thrive on working within a friendly, collaborative environment.\nWe carefully craft games with obsessive attention to detail and are always on the lookout for others who share that passion.","description_format":"text","description_chars":2419,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Game Development"],"lifecycle":[{"event":"open","at":"2026-09-12T08:42:42Z"}],"visa":[],"liveness":{"score":4,"band":"cold","label":"Long shot","p_open":1,"p_active":0.143,"p_room":0.28,"age_days":187,"expected_fill_days":34,"reasons":["conf:2","stale_co","ghost","win:tail","crowd:"],"computed_at":"2026-10-14T06:34:16Z"},"pay":null,"html_url":"https://alion.io/job/playdead-technical-gameplay-designer","json_url":"https://alion.io/job/playdead-technical-gameplay-designer.json","meta":{"generated_at":"2026-10-14T12:26:50Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":15155,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-15T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":55328},"rest":"https://alion.io/mcp/rest/get_company?id=55328"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fplaydead-technical-gameplay-designer"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fplaydead-technical-gameplay-designer"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fplaydead-technical-gameplay-designer"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/playdead-technical-gameplay-designer\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fplaydead-technical-gameplay-designer"}]}