{"id":154886,"url":"https://alion.io/job/playtika-3d-character-animator","title":"3D Character Animator","company":{"id":49160,"name":"Playtika","domain":"playtika.com","url":"https://alion.io/company/playtika","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Greenhouse","truth_index":{"grade":"A","score":94,"open_postings":16,"ghost_share":0,"stale_share":0.188,"repost_share":0.063,"time_to_fill_p50_days":54,"computed_at":"2026-10-17T05:46:00Z"}},"role":"Games","role_family":"Games","seniority":"senior","employment_type":null,"work_mode":"hybrid","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Herzliya, Israel","Israel"],"countries":["IL"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":63000,"max_usd":168000,"period":"year","method":"global_role_cell_scaled_by_country","sample_n":104},"experience_years_min":5,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"3ds Max","optional":false},{"name":"Agile","optional":false},{"name":"Blender","optional":false},{"name":"Maya","optional":false},{"name":"Spine","optional":false},{"name":"Unity","optional":false}],"status":"live","first_seen_at":"2026-06-21T14:58:06Z","employer_posted_date":"2026-10-11","last_verified_at":"2026-10-18T08:06:25Z","board_verified":true,"closed_at":null,"days_open":118,"trust":{"level":"ok","repost_count":0,"flags":[],"days_open":118},"description":"Ambition Needs a Place to Grow.\nAt Playtika, we create mobile games enjoyed by millions worldwide.\nCombining the scale of a public company (NASDAQ: PLTK) with the speed and ownership of a startup, we are a global leader where innovation, data, and creativity shape the future of entertainment.\nHere, your ideas matter, your decisions impact products, and your growth is supported across global studios.\nBring your hunger where it belongs: at the front of the pack.\n\nAs a 3D Character Animator, you’ll take a leading role in animating the whole cast of characters present in our new mobile title. You will be responsible for adding nuance and personality through their movements, gestures, facial expressions, and how they interact and react with their surroundings. You will collaborate closely with game designers and artists to ensure that your animations support gameplay and boost player engagement and retention. This is a rare opportunity to join a small, agile team inside one of the world’s most successful gaming companies, with the creative freedom of a startup and the backing of a global leader. \nResponsibilities: \nLead 3D Character Animation from concept to final implementation, creating a lively and vivid cast of characters for our players to love.\nCreate visually appealing and rewarding animations that align with the game’s feel direction and brand identity.\nCollaborate with UX/UI designers, artists, and developers to ensure seamless integration of your animations in the game engine.\nCreate a library of animations for research and/or future implementations.\nWork closely with the art director to maintain visual consistency and improve the overall aesthetic quality.\nOptimize animations for different screen resolutions and mobile platforms.\nStay up to date on animations found in casual mobile games and other platforms while continually pushing for innovation and excellence. \nRequirements: \n5+ years of experience as a 3D Character Animator or similar role in the mobile and/or AAA gaming industry (casual games experience highly preferred).\nStrong portfolio showcasing high-quality animations for mobile and/or AAA titles from concept to final in-game execution.\nExpert in one or several software such as Blender, Maya, 3ds Max, MotionBuilder, Spine, Unity, and other animation tools.\nHighly experienced in rigging and working with 3D models.\nStrong understanding of acting, human and animal anatomy to create believable, empathetic characters (how limbs move, the effect of weight, miscellaneous muscle contractions, etc.).\nGreat instinct for timing and movement.\nCapable of replicating a known character personality from an existing IP and transpose it to a new media.\nExcellent collaboration and communication skills you thrive in a small, fast-moving team.\nExperience working closely with developers and familiarity with implementation constraints in Unity or similar engines.\nFamiliarity with AI tools usage \nNice to Have \nCapable of animating props and other game elements.\nFamiliarity with Unity UI workflows.\nPassion for games and player psychology. \nSubject to applicable laws, we may use artificial intelligence (AI) tools to assist our recruitment teams in the hiring process, including drafting job descriptions, communication, response to applications, assessments and tests, as further described in our Candidates Privacy Notice.\nBy applying to this job, you acknowledge that you have read and understood our Candidates Privacy Notice, including with respect to the use of AI tools, and consent to the processing of your information as described therein.\nWe are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. \nIf you feel the above describes you perfectly - Apply now! \nEmployee at Playtika? 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