{"id":2398150,"url":"https://alion.io/job/pm-consulting-3d-character-artist","title":"3D Character Artist","company":{"id":4421389,"name":"PM Consulting","domain":"pmconsulting.ph","url":"https://alion.io/company/pmconsulting-2","size_band":"1001-5000","is_staffing_agency":true,"employer_type":"agency","is_intermediary":false,"listed_via":null,"ats_vendor":"Manatal","truth_index":null},"role":"Games","role_family":"Games","seniority":"junior","employment_type":null,"work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Pasig, Philippines"],"countries":["PH"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":null,"experience_years_min":2,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"3ds Max","optional":false},{"name":"Adobe Photoshop","optional":false},{"name":"Maya","optional":false},{"name":"Substance 3D Painter","optional":false},{"name":"Unreal Engine","optional":false},{"name":"ZBrush","optional":false}],"status":"live","first_seen_at":"2026-10-12T22:49:46Z","employer_posted_date":"2026-10-12","last_verified_at":"2026-10-26T06:18:48Z","board_verified":true,"closed_at":null,"days_open":13,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":13},"description":"Role Overview\nA game art and creative production company is seeking a 3D Character Artist to create high-quality 3D characters, creatures, and character-related assets for game projects across different genres and platforms.\nThis role involves modeling, UV mapping, texturing, polishing, and preparing assets according to client specifications, quality standards, timelines, and production requirements. The successful candidate should be capable of handling complex character assets, working efficiently under production deadlines, and supporting the team through quality reviews, work planning, and guidance to junior artists when needed.\nKey Responsibilities\nThe 3D Character Artist will work closely with the project lead to understand client requirements, clarify specifications, gather references, and define the best approach for creating character assets. The role requires careful planning before production begins, including setting daily work targets, identifying asset requirements, and flagging any ambiguity around scope, quality expectations, or timelines.\nThe position is responsible for creating, UV mapping, and texturing 3D characters, creatures, and related assets while ensuring they meet approved technical and artistic standards. The artist will be expected to work on complex assets, follow established production processes, and deliver high-quality work with minimal rework or quality control issues.\nWhen required, the artist may polish or complete assets initially created by junior artists, helping bring them up to final delivery quality. The role may also include preparing assets for post-production or game engine use, including checking assets in-engine when applicable.\nThe role also supports productivity and delivery by estimating effort, breaking down work efficiently, and helping other artists complete assigned tasks using effective tools, methods, and workflows. The 3D Character Artist may assist the lead with first-level asset reviews, work planning, and supervision of junior artists when needed.\nThe successful candidate is expected to communicate regularly with leads and project managers regarding work progress, project risks, planned leaves, issues affecting delivery, and potential solutions. The role requires strong ownership, professionalism, openness to feedback, and the ability to contribute positively to team performance and project success.\n\nQualifications & Experience\nThe ideal candidate has at least 2 years of experience in a 3D game production, game art, or game art services environment, with hands-on experience as a 3D Artist or Senior Artist.\nCandidates should have strong knowledge of the 3D game character creation process, including modeling, UV mapping, and texturing under production conditions. Experience with both organic and inorganic modeling is required, along with the ability to create assets that meet client requirements, deadlines, and quality expectations.\nStrong working knowledge of industry-standard tools such as Maya, 3ds Max, ZBrush, and Photoshop is required. Familiarity with additional tools such as Substance Painter, Mudbox, Marvelous Designer, and experience preparing or exporting assets for game engines such as Unreal Engine is an advantage.\nThe role requires the ability to estimate, plan, and support the execution of game art asset creation work. Candidates should be organized, self-managed, quality-focused, and able to maintain realistic daily goals while consistently delivering assigned work on time.\nStrong communication skills are important, including the ability to clearly ask project-related questions, provide work status updates, explain asset delivery notes, and document comments or feedback. The candidate should be able to communicate effectively in English with cross-functional and international team members.\nThe successful candidate should demonstrate professionalism, reliability, initiative, and team credibility. They should be open to feedback, willing to support junior artists, able to manage stress in production environments, and capable of contributing to team success through both individual delivery and collaborative support.\n\nKey Skills\n3D character and creature modeling\nUV mapping and texturing\nOrganic and inorganic modeling\nCharacter asset polishing and quality review\nGame-ready asset preparation\nProduction planning and effort estimation\nMaya, 3ds Max, ZBrush, and Photoshop\nSubstance Painter, Mudbox, Marvelous Designer, or Unreal Engine exposure is an advantage\nStrong communication, self-management, and teamwork skills\n\nImpact of the Role\nThis role contributes directly to the quality and successful delivery of game art projects by producing polished, production-ready 3D character assets. Through strong technical execution, attention to detail, and collaboration with leads and junior artists, the 3D Character Artist helps ensure assets meet client expectations and project delivery standards.","description_format":"text","description_chars":4944,"description_truncated":false,"requirements":{"experience_years_min":2,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[{"language":"Polish","level":"All levels","optional":false},{"language":"English","level":"All levels","optional":false}]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":[],"lifecycle":[{"event":"open","at":"2026-10-12T22:49:46Z"}],"visa":[],"liveness":{"score":13,"band":"cold","label":"Long shot","p_open":1,"p_active":0.3,"p_room":0.45,"age_days":13,"expected_fill_days":7,"reasons":["conf:3","agency","velocity","win:tail","comp:junior,brand"],"computed_at":"2026-10-26T05:57:25Z"},"pay":null,"html_url":"https://alion.io/job/pm-consulting-3d-character-artist","json_url":"https://alion.io/job/pm-consulting-3d-character-artist.json","meta":{"generated_at":"2026-10-26T07:55:48Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":10468,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-10-27T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":4421389},"rest":"https://alion.io/mcp/rest/get_company?id=4421389"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fpm-consulting-3d-character-artist"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fpm-consulting-3d-character-artist"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fpm-consulting-3d-character-artist"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/pm-consulting-3d-character-artist\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fpm-consulting-3d-character-artist"}]}