{"id":3002248,"url":"https://alion.io/job/push-gaming-team-lead-game-production","title":"Team Lead - Game Production","company":{"id":172395,"name":"Push Gaming","domain":"pushgaming.com","url":"https://alion.io/company/push-gaming","size_band":"51-200","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Teamtailor","truth_index":null},"role":"Management","role_family":"Management","seniority":"lead","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["Warsaw, Poland","London, United Kingdom"],"countries":["PL","GB"],"hiring_countries":[],"hiring_countries_total":0,"salary":null,"salary_estimate":{"min_usd":33000,"max_usd":86000,"period":"year","method":"role_seniority_country_remote_cell","sample_n":29},"experience_years_min":5,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"Kanban","optional":false},{"name":"PixiJS","optional":false},{"name":"TypeScript","optional":false},{"name":"JavaScript","optional":true}],"status":"live","first_seen_at":"2026-10-21T09:44:05Z","employer_posted_date":"2026-10-21","last_verified_at":"2026-11-04T13:28:43Z","board_verified":true,"closed_at":null,"days_open":14,"trust":{"level":"ok","repost_count":null,"flags":[],"days_open":14},"description":"About the role\nGame Production builds our slot games: new titles and the reskins and variants that follow them, delivered against the games roadmap. We are changing how we build - more of every game now comes from a shared framework and reusable game families, so the team can ship more games faster, with fewer surprises.\nWe are looking for a Team Lead to own this team, its people, its delivery, and its day-to-day flow. You will lead a team of slot game developers, including a Tech Lead, and report directly to the Head of Game Development. This is a player-coach role where you will spend most of your time on people and delivery, while staying close enough to the code to review, unblock, and contribute.\nWhat you will do\nLine-manage the engineers on the team: regular 1:1s, growth plans, quarterly goals and performance reviews.\n\nOwn the team's delivery of slot titles against the games roadmap - planning, estimation and sequencing, with several titles in flight at different stages.\n\nWork with producers, game design, art, QA and the other team leads so every title moves without surprises, and raise risks early.\n\nBalance new-game work with support for live titles, and make that balance visible in planning.\n\nProtect the team's focus: new work comes in through the agreed intake, and you push back constructively when it doesn't.\n\nPartner with the team's Tech Lead: you own people and delivery, they own technical direction.\n\nHelp the team build on the shared framework and game families, and adopt AI-assisted development, instead of solving the same problem in every game.\n\nHire and onboard: interviews, 30-60-90 day plans and ramp-up of new joiners.\n\nWhat we are looking for\nTypically 5+ years in game client development, including a senior or leadership role.\n\nExperience in slot game development: server-authoritative outcomes, RTP variants, certification constraints.\n\nProven people leadership: mentoring, structured feedback, growing engineers and handling difficult conversations.\n\nDelivery management on flow-based boards (Kanban or Scrumban) with work-in-progress discipline, across several projects at once.\n\nStrong technical credibility in TypeScript and a PixiJS-class rendering engine - enough to review code, unblock the team and earn the trust of senior engineers.\n\nClear communication across production, design, art and QA, and a habit of escalating early and calmly.\n\nExperience building many games or variants from a common base (reskins, templates, game families).\n\nExperience with AI-assisted development tools, and with helping a team adopt them.\n\nWhat success looks like after six months\nTitles ship against the roadmap, and their status is visible on the board. Every engineer has a growth plan, regular 1:1s and clear goals. Work arrives through the agreed process, and the split between new games and live support is planned, not accidental. The engineers in your team are visibly growing.\nWhy join us?\nIt’s a really exciting time to join Push Gaming. We’re expanding our teams to deliver some stellar work.\nWe are passionate about creating premium quality games and will never compromise on this. The approach we take in building and strengthening our team is no different. We set out to attract and retain high performers and are committed to seeking like-minded individuals who share our vision for excellence and quality.\nIn turn, we offer all the tools and support to allow individuals to grow and thrive, while achieving both personal and company goals in an environment that’s built around trust, collaboration, transparency and accountability.","description_format":"text","description_chars":3588,"description_truncated":false,"requirements":{"experience_years_min":5,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Gaming","Mobile Games"],"lifecycle":[{"event":"open","at":"2026-10-21T12:35:30Z"}],"visa":[{"country":"GB","licensed_sponsor":true,"evidence":"Licensed UK visa sponsor (Skilled Worker)","filings_12m":null,"filings_prev_12m":null,"green_card_filings_12m":null,"median_offered_wage_usd":null,"route":"Skilled Worker","cap_exempt":false,"checked_at":"2026-11-04T06:27:35+00:00","sources":["UK Home Office: register of licensed sponsors (workers)"],"filings_for_role_12m":0}],"liveness":{"score":90,"band":"hot","label":"Hiring now","p_open":1,"p_active":0.903,"p_room":1,"age_days":13,"expected_fill_days":86,"reasons":["conf:3","velocity","win:early"],"computed_at":"2026-11-04T06:34:25Z"},"pay":null,"html_url":"https://alion.io/job/push-gaming-team-lead-game-production","json_url":"https://alion.io/job/push-gaming-team-lead-game-production.json","meta":{"generated_at":"2026-11-04T15:15:39Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":23194,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-11-05T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":172395},"rest":"https://alion.io/mcp/rest/get_company?id=172395"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Fpush-gaming-team-lead-game-production"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Fpush-gaming-team-lead-game-production"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Fpush-gaming-team-lead-game-production"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/push-gaming-team-lead-game-production\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Fpush-gaming-team-lead-game-production"}],"agent":{"mcp":"https://alion.io/mcp/jobs","mcp_open":"https://alion.io/mcp/open","next":[{"tool":"get_job","arguments":{"id":3002248}},{"tool":"search_jobs","arguments":{"company":"pushgaming.com","detail":"compact"}},{"tool":"match_people","arguments":{"job_id":3002248},"note":"people open to offers who fit this vacancy"}],"note":"The same data through MCP tools: https://alion.io/mcp/open needs no sign-in (compact searches, postings, people); https://alion.io/mcp with an Alion account has everything. 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