{"id":112579,"url":"https://alion.io/job/razer-principal-ai-software-engineer-multimodal-systems-gaming","title":"Principal AI Software Engineer, Multimodal Systems (Gaming)","company":{"id":3457,"name":"Razer","domain":"razer.com","url":"https://alion.io/company/razer","size_band":"1001-5000","is_staffing_agency":false,"employer_type":"direct","is_intermediary":false,"listed_via":null,"ats_vendor":"Workday","truth_index":{"grade":"B","score":80,"open_postings":41,"ghost_share":0,"stale_share":0.78,"repost_share":0,"time_to_fill_p50_days":42,"computed_at":"2026-11-04T06:34:25Z"}},"role":"AI/ML","role_family":"AI/ML","seniority":"lead","employment_type":"full_time","work_mode":"on_site","remote_scope":null,"remote_scope_basis":null,"remote_working_hours":null,"hiring_geo_confidence":"structured","locations":["France"],"countries":["FR"],"hiring_countries":[],"hiring_countries_total":0,"salary":{"min":70153,"max":120893,"currency":"EUR","period":"year","gross":null,"usd_annual":135910},"salary_estimate":null,"experience_years_min":null,"visa_sponsorship":false,"relocation_package":false,"has_equity":false,"technologies":[{"name":"C++","optional":false},{"name":"Computer Vision","optional":false},{"name":"Multimodal AI","optional":false},{"name":"Windows","optional":false}],"status":"live","first_seen_at":"2026-07-03T00:00:00Z","employer_posted_date":"2026-09-30","last_verified_at":"2026-11-03T22:17:13Z","board_verified":true,"closed_at":null,"days_open":124,"trust":{"level":"ok","repost_count":0,"flags":[],"days_open":124},"description":"Joining Razer will place you on a global mission to revolutionize the way the world games. Razer is a place to do great work, offering you the opportunity to make an impact globally while working across a global team located across 5 continents. Razer is also a great place to work, providing you the unique, gamer-centric #LifeAtRazer experience that will put you in an accelerated growth, both personally and professionally.\nJob Responsibilities :\nImplements high-performance C++ systems supporting data acquisition, real-time event tracking, and gameplay video generation. Develops tooling for video dataset expansion, clip triggering logic, and integration with Razer Cortex APIs. Contributes to CV/audio feature extraction modules and dataset processing automation. Works on video decluttering and Automontage (short-form video mashup) features. Ensures code reliability, maintainability, and compatibility across supported games. Participates in performance optimization and scaling of the multimodal model pipeline. Supports SDK development with stable and efficient runtime components.Mission:\nDevelop high-performance C++ systems for real-time game data acquisition, event tracking, and video generation within Razer’s AI ecosystem.\nDesign and implement data acquisition and clip-triggering logic for deterministic WYVRN events.\nDevelop automation tools to support video dataset collection, processing, and labeling.\nContribute to the development and optimization of video decluttering and Automontage pipelines.\nCollaborate on the integration of computer vision and audio processing capabilities.\nOptimize runtime components for Cortex and SDK deployment, with a focus on performance and reliability.\nEnsure compatibility, scalability, and consistent performance across an expanding range of game libraries.\nCompetencies\nStrong software development skills, with the ability to work efficiently at a low level.\nExperience building reliable, maintainable, and performance-optimized systems under load.\nAbility to integrate and work with APIs, SDKs, and game engines.\nStrong approach to code management, troubleshooting, and pipeline debugging.\nPre-Requisites :\nRequired Requirements\nStrong proficiency in C++ and Windows API development.\nSolid understanding of multithreading, synchronization, and resource management.\nExperience developing reliable and performance-optimized software for real-time or high-performance environments.\nFamiliarity with API and SDK integration and event-driven programming.\nPreferred Requirements\nExperience with real-time systems, video encoding, and data streaming.\nUnderstanding of computer vision pipelines and GPU acceleration.\nExperience with game data capture, input hooks, and game engine integration.\nFamiliarity with ML pipeline integration and data preprocessing.\nExperience troubleshooting and optimizing performance across complex software pipelines.\nSalary Ranges:\n€70,153.00 - €120,893.00 (per annum)Disclaimer: Exact compensation may vary based on skills, experience, and location.\nRazer is proud to be an Equal Opportunity Employer. We believe that diverse teams drive better ideas, better products, and a stronger culture. We are committed to providing an inclusive, respectful, and fair workplace for every employee across all the countries we operate in. We do not discriminate on the basis of race, ethnicity, colour, nationality, ancestry, religion, age, sex, sexual orientation, gender identity or expression, disability, marital status, or any other characteristic protected under local laws. Where needed, we provide reasonable accommodations - including for disability or religious practices - to ensure every team member can perform and contribute at their best.\nAre you game?","description_format":"text","description_chars":3741,"description_truncated":false,"requirements":{"experience_years_min":null,"management_years_min":null,"team_size_min":null,"manages_managers":false,"education":null,"security_clearance":false,"languages":[]},"benefits":[],"hiring_locations":[],"hiring_excludes":[],"relocation_offered":false,"industries":["Laptops","Headphones & Audio","Computer Peripherals"],"lifecycle":[{"event":"open","at":"2026-07-03T00:00:00Z"}],"visa":[],"liveness":{"score":12,"band":"cold","label":"Long shot","p_open":1,"p_active":0.416,"p_room":0.28,"age_days":124,"expected_fill_days":42,"reasons":["conf:8","stale_co","velocity","win:tail","crowd:brand"],"computed_at":"2026-11-04T06:34:25Z"},"pay":{"stated_usd_annual":135910,"is_top_pay":false},"html_url":"https://alion.io/job/razer-principal-ai-software-engineer-multimodal-systems-gaming","json_url":"https://alion.io/job/razer-principal-ai-software-engineer-multimodal-systems-gaming.json","meta":{"generated_at":"2026-11-04T08:21:03Z","cache_seconds":300,"methodology":"https://alion.io/methodology","terms":"https://alion.io/terms","contact":"https://alion.io/contact","api":"https://alion.io/developers","about":"Alion is a live layer of people, companies and AI agents: who they are, whether they are real and active right now, what they do and how to work with them, readable by people and by agents and paid per call.","catalog":"https://alion.io/catalog.json","usage":{"tier":"crawler_verified","counted_by":"address","units_charged":1,"used_today":13020,"day_limit":null,"remaining_today":null,"minute_limit":300,"resets_at":"2026-11-05T00:00:00Z"}},"offers":[{"id":"company.slices","title":"One company in depth, by slice","status":"live","price":{"credits":0.02,"usd":0.002,"plus_per_slice":{"credits":0.05,"usd":0.005}},"unit":"per company, plus each slice with data","note":"the employer in depth","call":{"mcp_tool":"get_company","arguments":{"id":3457},"rest":"https://alion.io/mcp/rest/get_company?id=3457"},"human":"https://alion.io/catalog?offer=company.slices&for=job%2Frazer-principal-ai-software-engineer-multimodal-systems-gaming"},{"id":"market.stats","title":"A market slice: pay, demand and time to fill","status":"live","price":{"credits":1,"usd":0.1},"unit":"per slice","note":"pay, demand and time to fill for this role and place","call":{"mcp_tool":"market_stats"},"human":"https://alion.io/catalog?offer=market.stats&for=job%2Frazer-principal-ai-software-engineer-multimodal-systems-gaming"},{"id":"job.search","title":"Open jobs by role, technology, place, pay and visa","status":"live","price":{"credits":0.02,"usd":0.002},"unit":"per posting in a list","note":"similar open postings","call":{"mcp_tool":"search_jobs"},"human":"https://alion.io/catalog?offer=job.search&for=job%2Frazer-principal-ai-software-engineer-multimodal-systems-gaming"},{"id":"company.verify","title":"Is this company real and active right now","status":"pilot","price":null,"unit":"per company","request":{"url":"https://alion.io/catalog/request","method":"POST","body":"{\"offer\": \"company.verify\", \"for\": \"job/razer-principal-ai-software-engineer-multimodal-systems-gaming\", \"note\": \"what you need it for\"}"},"human":"https://alion.io/catalog?offer=company.verify&for=job%2Frazer-principal-ai-software-engineer-multimodal-systems-gaming"}],"agent":{"mcp":"https://alion.io/mcp/jobs","mcp_open":"https://alion.io/mcp/open","next":[{"tool":"get_job","arguments":{"id":112579}},{"tool":"search_jobs","arguments":{"company":"razer.com","detail":"compact"}},{"tool":"match_people","arguments":{"job_id":112579},"note":"people open to offers who fit this vacancy"}],"note":"The same data through MCP tools: https://alion.io/mcp/open needs no sign-in (compact searches, postings, people); https://alion.io/mcp with an Alion account has everything. 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