1,827,111open jobs
105,833companies
267,683added this week
Browse all
Location
In office (Los Angeles)
Seniority
Staff · 5+ years exp
Visa
H-1B filings in 12 months: 81 · for this role: 36 · green card filings: 38

Confirmed on the employer's own hiring board on Oct 19, 2026. First seen by Alion on Oct 14, 2026. Riot Games scores B on the Alion truth index.

Overview
Company
Impact
Profile match
Riot Games is an American video game developer founded in 2006 that built League of Legends, the free-to-play team battle game that became one of the most played titles in the world and the foundation of modern esports. It has since released the tactical shooter Valorant, the card game Legends of Runeterra, the mobile title Wild Rift and the animated series Arcane, all set in the same fictional universe, and it operates the professional leagues around its games directly rather than licensing them out. Headquartered in Los Angeles and wholly owned by Tencent, it is unusual for running a small number of titles as very long-lived services.

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains.  We work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value.  As a Staff Software Engineer, you’ll drive important features and provide other engineers with a clear illustration of extraordinary engineering.

The UnEco (or Unreal Ecosystem) team has an impact on a wide array of topics, including  audio, test automation, runtime performance, tooling, and CI/CD. As a Staff Software Engineer on the UnEco team, you’ll gain organizational alignment by building a strong engineering vision and offering creative solutions to technical problems. You will also serve as a mentor for your fellow engineers, helping guide their performance and finding growth opportunities delivering compelling player experiences. The ideal candidate in this role will bring substantial experience in both performance optimization and tooling, enabling them to be versatile across both partnering with game teams to deliver solutions to complex performance issues and provide central tooling solutions to help teams deliver faster and with more confidence.

Responsibilities:

  • Be hands-on in development, writing excellent code that sets a high standard for other engineers.
  • Work with leadership on prioritization of work efforts and identifying opportunities for impact.
  • Partner with game teams to diagnose issues and improve player-facing performance.
  • Partner with infrastructure teams to analyze and drive recommendations around bandwidth optimization, server density, resource utilization, etc.
  • Improve and optimize the developer experience, including improving cook and build times, editor load times, and understanding and fixing developer pain points.
  • Lead the technical execution of multi-month to year-plus work efforts across the business unit, holding teams to established standards.
  • Help teams navigate ambiguity and complexity by breaking down problems, identifying risks, and clearly communicating trade-offs.
  • Work on a range of tech stacks including underlying infrastructure, build and test automation, release pipelines, and developer tooling for internal teams leveraging the Riot Unreal Ecosystem.
  • Work with stakeholders across the organization to address their pain points and exceed their expectations for how optimization and performance improvements can be realized without sacrificing quality.
  • Be a standard-bearer and role model of Riot values for your team and others.
  • Be a force multiplier for your team. Mentor senior engineers on your team and enable them to deliver complex projects.

Required Qualifications: 

  • 5+ years of software engineering experience
  • Expertise with C++
  • Experience working with modern video game engines
  • Experience working with large game teams
  • Experience working with large code bases
  • Experience debugging, profiling and optimizing complex projects
  • Strong knowledge of common game and software design patterns
  • Experience collaborating with teammates across multiple disciplines
  • Experience shipping games across multiple platforms
  • Experience with profiling tools like Unreal Insights or Pix
  • Experience with tools engineering to support internal development
  • Experience building and maintaining developer tools that improve engineering productivity and enable efficient software development across teams.

Desired Qualifications:

  • Experience with Unreal Engine 5
  • Experience building online games
  • Experience with rendering in Unreal Engine titles

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, we  put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 

Free account
Stop reading job ads. Get the ones that fit.
One free account turns this page into a shortlist built around your stack, your level and your pay.
Match on every job. Stack, seniority, pay and location, scored against your profile.
1,827,111 open roles. Read straight off company career pages, refreshed every day.
Unlimited applications. Every one you send is tracked in one place, on-site or on a company board.
3 tailored CVs a month. Rewritten for the exact job you are applying to. Included free.
Create a free account Continue with Google
Free forever. No card. Under a minute.

Your match

How well do you fit this role?
Two answers are enough for a real match. No account needed.
Check my fit
Answers stay in this browser until you create an account.

Recommended for you based on this role

Games
Similar stack
Same company
Los Angeles
$168k – $227k per year • Equity • In office • Full-Time • 5+ years exp • Bachelor's Degree • Seattle
AI/ML
Agentic Workflows
DevOps
AWS
Apply
$170k – $250k per year • Equity • In office • 7+ years exp • Los Angeles
Apply
≈ $148k – $302k per year (Estimated) • Remote (United States) • Full-Time • 15+ years exp • Bachelor's Degree • Beaverton
AI/ML
Prompt Engineering
AI Agents
LLM
RAG
Recommender Systems
DevOps
SRE
Platform Engineering
FinOps
Apply
$130k – $160k per year • In office • 5+ years exp • Seattle
AI/ML
PyTorch
Ignite
Apply
≈ $171k – $345k per year (Estimated) • Hybrid • 10+ years exp • Cupertino
C#
Game Dev
Unity
Apply
≈ $31k – $74k per year (Estimated) • In office • 3+ years exp • Shanghai
C
C++
C
GCC
C++
LLVM
AI/ML
LLM
Cybersecurity
Semgrep
CodeQL
Game Dev
Unreal Engine
Apply
≈ $31k – $73k per year (Estimated) • In office • 3+ years exp • Shanghai
Python
Java
C++
AI/ML
LLM
Apply
≈ $54k – $122k per year (Estimated) • In office • Stockholm
C++
Apply
$100k – $120k per year • In office • Contractor • 5+ years exp • Englewood
Java
Databases
MySQL
PostgreSQL
DevOps
CI/CD
Kubernetes
Apply
≈ $50k – $133k per year (Estimated) • In office • Full-Time • Malmö
Java
C++
Scala
Scala
Play Framework
Akka
AI/ML
Spark
Flink
DevOps
Rest API
SpaceTech
QGIS
Apply
In office • 5+ years exp • Los Angeles
C++
DevOps
CI/CD
Game Dev
Unreal Engine
Apply
≈ $148k – $312k per year (Estimated) • In office • 8+ years exp • Los Angeles
Game Dev
Unity
Design
Adobe Photoshop
3ds Max
Maya
ZBrush
Apply
≈ $119k – $240k per year (Estimated) • In office • 5+ years exp • Los Angeles
Game Dev
Unity
Houdini
Substance 3D Designer
Design
Adobe Photoshop
Maya
Substance 3D Painter
Apply
≈ $154k – $324k per year (Estimated) • In office • 8+ years exp • Los Angeles
Apply
≈ $153k – $323k per year (Estimated) • In office • 8+ years exp • Los Angeles
Game Dev
Unity
Design
Maya
ZBrush
Substance 3D Painter
Apply
$120k – $145k per year • In office • Los Angeles
Apply
$200k – $308k per year • In office • Los Angeles
Apply
$44k per year • In office • 2+ years exp • High School Diploma • Los Angeles
Management
Agile
Apply
$50k – $71k per year • Hybrid • 1+ year exp • Los Angeles
Analytics
Microsoft Excel
Marketing
Google Ads
Apply
$54k – $76k per year • Hybrid • 1+ year exp • Los Angeles
AI/ML
Edge AI
Design
Figma
Apply
See all jobs
This is one of many
1,827,111 more open roles from verified company boards, updated every day.